<AddWeaponElu name="blade08" weapon_motion_type = "13" weapon_type = "17" >
<AddBaseModel name="blade08" filename="model/weapon/blade/blade08.elu" />
</AddWeaponElu>[code]
now put a "x2" after the name like this:
[code] <AddWeaponElu name="blade08x2" weapon_motion_type = "13" weapon_type = "17" >
<AddBaseModel name="blade08" filename="model/weapon/blade/blade08.elu" />
</AddWeaponElu>
<ITEM id="38" name="Assasin Kodachi" mesh_name="blade08x2" totalpoint="0" type="melee"
res_sex="a" res_level="15" slot="melee" weapon="doublekatana" weight="18" bt_price="12000"
delay="260" damage="18" ctrl_ability="0" magazine="0" reloadtime="0" slug_output="false"
gadget_id="0" hp="0" ap="0" maxwt="0" sf="0" fr="0" cr="0" pr="0" lr="0" color="#FFFFFFFF"
image_id="0" bullet_image_id="0" magazine_image_id="0" desc="STR:ZITEM_DESC_34" />