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- Jan 27, 2007
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ok we know how to add lucky time but how do we get the timer to display in game? can some one please help?
SendPacket(General.MyPackets.Vital(MyChar.UID, 29, (without() )));
"(whithout())" should be something like MyChar.LuckyTime something like MyChar.Level or thing like that and you will see the icon in his place starting from your lvl in down...i mean when u "pray" u get luckytime...and u have to add in character.cs something like uint LuckyTime = 0;
if u pray it will be increased(if u know how to code it) by simple LuckyTime++;
so it will be
SendPacket(General.MyPackets.Vital(MyChar.UID, 29, MyChar.LuckyTime)); <-- is made for client.cs