Experienced Elementalist
- Joined
- Feb 21, 2012
- Messages
- 285
- Reaction score
- 27
2017/ 3/16 23:44:36 Mar 12 2017 07:48:27 1 rCnt=1
Neuz.exe caused an EXCEPTION_ACCESS_VIOLATION in module Neuz.exe at 0023:00DE57AE, D3DXEffects::CEffect::GetPool()+0041 byte(s)
- Registers
EAX=00000000 EBX=012A8EB4 ECX=F72745B3 EDX=00000000 ESI=00000000
EDI=01144CF8 EBP=0097BA5C ESP=0097BA58 EIP=00DE57AE FLG=00010246
CS=0023 DS=002B SS=002B ES=002B FS=0053 GS=002B
0023:00DE57AE Neuz.exe, D3DXEffects::CEffect::GetPool()+0041 byte(s)
0023:00D2DA52 Neuz.exe, C2DRender::RenderMiniMap()+0482 byte(s)
0023:00B5CCB8 Neuz.exe, CWndNavigator::OnEraseBkgnd()+4632 byte(s)
0023:00ACFF69 Neuz.exe, CWndBase:aint()+0185 byte(s)
0023:00AD0502 Neuz.exe, CWndBase:aintRoot()+0402 byte(s)
0023:00A37151 Neuz.exe, CNeuzApp::Render()+0417 byte(s)
0023:00A5D56F Neuz.exe, CD3DApplication::Render3DEnvironment()+0335 byte(s)
0023:00A5D828 Neuz.exe, CD3DApplication::Run()+0280 byte(s)
0023:00A3A788 Neuz.exe, WinMain()+0344 byte(s)
0023:0102953F Neuz.exe, __tmainCRTStartup()+0241 byte(s)
0023:7512919F KERNEL32.DLL, BaseThreadInitThunk()+0014 byte(s)
0023:773AA8CB ntdll.dll, RtlInitializeExceptionChain()+0132 byte(s)
0023:773AA8A1 ntdll.dll, RtlInitializeExceptionChain()+0090 byte(s)
Intel(R) Xeon(R) CPU E5-2620 v3 @ 2.40GHz
Microsoft Basic Render Driver, 265289728(16505)
0xcf:0xcf-YS0 0 0-last Model:mvr_AiBatt.o3d
PaintTexture - IN
Surface 256 256, Pt 208 128 IMG_BIT = 3, D3DFORMAT = 26
PaintTexture - OUT
UINT cPasses;
m_pMask->Begin(&cPasses, 0); // THIS IS WHERE IT BREAKS.
for (UINT iPass = 0; iPass < cPasses; iPass++)
{
m_pMask->BeginPass(iPass); // Pixelhut
m_pd3dDevice->DrawPrimitiveUP( D3DPT_TRIANGLESTRIP, 2, vertex, sizeof( TEXTUREVERTEX ) );
}
m_pMask->EndPass();
m_pMask->End();
This could be due to minimapshader.fx not being in your theme folder, which is the issue i think.
HRESULT C2DRender::InitDeviceObjects( LPDIRECT3DDEVICE9 pd3dDevice )
{
HRESULT hr = S_OK;
m_pd3dDevice = pd3dDevice;
#if __VER >= 19
LPD3DXBUFFER Errors;
if(FAILED(D3DXCreateEffectFromFile( m_pd3dDevice, "Effect\\MinimapShader.fxc", NULL, NULL, NULL, NULL, &m_pMask, &Errors)))
{
if(Errors)
{
MessageBoxA(0, (char*)Errors->GetBufferPointer(), "DirectX 11 Compile Error", MB_OK);
}
}
m_pd3dDevice->CreateTexture( 180, 176, 1, D3DUSAGE_RENDERTARGET, D3DFMT_A8R8G8B8, D3DPOOL_DEFAULT, &m_pMinimapTexture, NULL );
m_pMinimapTexture->GetSurfaceLevel(0, &m_pMinimapSurface);
m_pd3dDevice->GetRenderTarget(0, &m_pBackBuffer);
#endif
return hr;
}
2017/ 3/17 19:09:33 Mar 17 2017 18:56:42 1 rCnt=1
Neuz.exe caused an EXCEPTION_ACCESS_VIOLATION in module Neuz.exe at 0023:013157AE, D3DXEffects::CEffect::GetPool()+0041 byte(s)
- Registers
EAX=00000000 EBX=017D8EB4 ECX=FFD2DF93 EDX=00000000 ESI=00000000
EDI=01674CF8 EBP=0016BD98 ESP=0016BD94 EIP=013157AE FLG=00010246
CS=0023 DS=002B SS=002B ES=002B FS=0053 GS=002B
0023:013157AE Neuz.exe, D3DXEffects::CEffect::GetPool()+0041 byte(s)
0023:0125DA52 Neuz.exe, C2DRender::RenderMiniMap()+0482 byte(s)
0023:0108CCB8 Neuz.exe, CWndNavigator::OnEraseBkgnd()+4632 byte(s)
0023:00FFFF69 Neuz.exe, CWndBase:aint()+0185 byte(s)
0023:01000502 Neuz.exe, CWndBase:aintRoot()+0402 byte(s)
0023:00F67151 Neuz.exe, CNeuzApp::Render()+0417 byte(s)
0023:00F8D56F Neuz.exe, CD3DApplication::Render3DEnvironment()+0335 byte(s)
0023:00F8D828 Neuz.exe, CD3DApplication::Run()+0280 byte(s)
0023:00F6A788 Neuz.exe, WinMain()+0344 byte(s)
0023:0155953F Neuz.exe, __tmainCRTStartup()+0241 byte(s)
0023:7512919F KERNEL32.DLL, BaseThreadInitThunk()+0014 byte(s)
0023:773AA8CB ntdll.dll, RtlInitializeExceptionChain()+0132 byte(s)
0023:773AA8A1 ntdll.dll, RtlInitializeExceptionChain()+0090 byte(s)
Intel(R) Xeon(R) CPU E5-2620 v3 @ 2.40GHz
Microsoft Basic Render Driver, 265289728(16505)
0x41:0x41-YS0 0 0-last Model:mvr_AiBatt.o3d
PaintTexture - IN
Surface 256 256, Pt 208 128 IMG_BIT = 3, D3DFORMAT = 26
PaintTexture - OUT