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- Dec 5, 2004
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This tutorial is of Reflections, this reflection its used for Cars and objects. Its only for background colors.
1) Create your object and use raytraced for reflects.
2) Create a plane with the color white.
3) Render the image and look this.
4)Go to Render Setings > Environment > Background color and copy the numbers from the previous step.
It must be something similar to this
5) Create a box, must be located above of the objects, and give Properties... and folow this steps
6) Render the image. And you have a good reflects. This is my creation
Renderer in 3dsMaX6, this is my first tut :smilie3:
1) Create your object and use raytraced for reflects.
2) Create a plane with the color white.
3) Render the image and look this.
4)Go to Render Setings > Environment > Background color and copy the numbers from the previous step.
It must be something similar to this
5) Create a box, must be located above of the objects, and give Properties... and folow this steps
6) Render the image. And you have a good reflects. This is my creation

Renderer in 3dsMaX6, this is my first tut :smilie3: