• Networking: We're currently investigating a cascade effect causing network performance degradation in our network. - Sponsor

Offsets of the KPTserver2 increased of 00311AF0 to the 00359250 add new effect.

Junior Spellweaver
Joined
Aug 19, 2006
Messages
183
Reaction score
4
I add new lines to the KPTserver2 soon after end of gFantasy more I do not know with adding to the new effect of the monsters lvls 110,111,112,113,114...... I very extended to the lines giving sufficiently space to add all q exists in client of the offset 00311B00 to the 00359250 it would like to know if telatoro , shagpub or some that it knows to insert the new effect lvls to the server
I wait to have helped and I forgive my bad English.






 
the problem is that the servers code is basically already full and its all read in a certain way, so to do something like that, would need to change the corrosponding code too.. i think

sorry im not too sure about this
 
the problem is that the servers code is basically already full and its all read in a certain way, so to do something like that, would need to change the corrosponding code too.. i think

sorry im not too sure about this
Hum yes more the codes can yes be inserted in other lines as well as were ice 2 lost 1 and lost 2 without bringing problems to client that it functions perfectly only that I do not know I eat to make to function shagpub made to function losttemple without being related the same lines
 
These pieces of code you'll need to add, and change the references from the old to these new pieces. Then it should work properly.

Variables (Offset 08B69C30)
Code:
08B69C30  4D 4F 4E 4B 49 4E 47 53 50 49 44 45 52 00 4D 4F  MONKINGSPIDER.MO
08B69C40  4E 53 45 54 4F 00 4D 4F 4E 54 45 4D 50 4C 45 47  NSETO.MONTEMPLEG
08B69C50  55 41 52 44 00 4D 4F 4E 4D 4F 4B 4F 56 41 00 44  UARD.MONMOKOVA.D
08B69C60  41 52 4B 4D 41 47 45 00 44 41 52 4B 47 55 41 52  ARKMAGE.DARKGUAR
08B69C70  44 00 48 45 4C 4C 48 4F 55 4E 44 00 46 49 52 45  D.HELLHOUND.FIRE
08B69C80  57 4F 52 4D 00 43 48 49 4D 45 52 41 00 42 4C 4F  WORM.CHIMERA.BLO
08B69C90  4F 44 59 4B 4E 49 47 48 54 00 44 41 52 4B 50 48  ODYKNIGHT.DARKPH
08B69CA0  41 4C 41 4E 58 00 4B 45 4C 56 45 5A 55 00 42 4C  ALANX.KELVEZU.BL
08B69CB0  49 5A 5A 41 52 44 47 49 41 4E 54 00 44 45 56 49  IZZARDGIANT.DEVI
08B69CC0  4C 42 49 52 44 00 54 55 52 54 4C 45 43 41 4E 4E  LBIRD.TURTLECANN
08B69CD0  4F 4E                                            ON

Paths (Offset 08B69E50)
Code:
08B69E50  77 61 76 5C 45 66 66 65 63 74 73 5C 6D 6F 6E 73  wav\Effects\mons
08B69E60  74 65 72 5C 4D 6F 6E 4B 69 6E 67 53 70 69 64 65  ter\MonKingSpide
08B69E70  72 5C 00 77 61 76 5C 45 66 66 65 63 74 73 5C 6D  r\.wav\Effects\m
08B69E80  6F 6E 73 74 65 72 5C 4D 6F 6E 53 65 74 6F 5C 00  onster\MonSeto\.
08B69E90  77 61 76 5C 45 66 66 65 63 74 73 5C 6D 6F 6E 73  wav\Effects\mons
08B69EA0  74 65 72 5C 4D 6F 6E 54 65 6D 70 6C 65 67 75 61  ter\MonTemplegua
08B69EB0  72 64 5C 00 77 61 76 5C 45 66 66 65 63 74 73 5C  rd\.wav\Effects\
08B69EC0  6D 6F 6E 73 74 65 72 5C 4D 6F 6E 4D 6F 6B 6F 76  monster\MonMokov
08B69ED0  61 5C 00 77 61 76 5C 45 66 66 65 63 74 73 5C 6D  a\.wav\Effects\m
08B69EE0  6F 6E 73 74 65 72 5C 44 61 72 6B 4D 61 67 65 5C  onster\DarkMage\
08B69EF0  00 77 61 76 5C 45 66 66 65 63 74 73 5C 6D 6F 6E  .wav\Effects\mon
08B69F00  73 74 65 72 5C 44 61 72 6B 47 75 61 72 64 5C 00  ster\DarkGuard\.
08B69F10  77 61 76 5C 45 66 66 65 63 74 73 5C 6D 6F 6E 73  wav\Effects\mons
08B69F20  74 65 72 5C 48 65 6C 6C 48 6F 75 6E 64 5C 00 77  ter\HellHound\.w
08B69F30  61 76 5C 45 66 66 65 63 74 73 5C 6D 6F 6E 73 74  av\Effects\monst
08B69F40  65 72 5C 46 69 72 65 57 6F 72 6D 5C 00 77 61 76  er\FireWorm\.wav
08B69F50  5C 45 66 66 65 63 74 73 5C 6D 6F 6E 73 74 65 72  \Effects\monster
08B69F60  5C 43 68 69 6D 65 72 61 5C 00 77 61 76 5C 45 66  \Chimera\.wav\Ef
08B69F70  66 65 63 74 73 5C 6D 6F 6E 73 74 65 72 5C 42 6C  fects\monster\Bl
08B69F80  6F 6F 64 79 4B 6E 69 67 68 74 5C 00 77 61 76 5C  oodyKnight\.wav\
08B69F90  45 66 66 65 63 74 73 5C 6D 6F 6E 73 74 65 72 5C  Effects\monster\
08B69FA0  44 61 72 6B 50 68 61 6C 61 6E 78 5C 00 77 61 76  DarkPhalanx\.wav
08B69FB0  5C 45 66 66 65 63 74 73 5C 6D 6F 6E 73 74 65 72  \Effects\monster
08B69FC0  5C 4B 65 6C 76 65 7A 75 5C 00 77 61 76 5C 45 66  \Kelvezu\.wav\Ef
08B69FD0  66 65 63 74 73 5C 6D 6F 6E 73 74 65 72 5C 42 6C  fects\monster\Bl
08B69FE0  69 7A 7A 61 72 64 47 69 61 6E 74 5C 00 77 61 76  izzardGiant\.wav
08B69FF0  5C 45 66 66 65 63 74 73 5C 6D 6F 6E 73 74 65 72  \Effects\monster
08B6A000  5C 44 65 76 69 6C 42 69 72 64 5C 00 77 61 76 5C  \DevilBird\.wav\
08B6A010  45 66 66 65 63 74 73 5C 6D 6F 6E 73 74 65 72 5C  Effects\monster\
08B6A020  54 75 72 74 6C 65 43 61 6E 6E 6F 6E 5C           TurtleCannon\

Variable pointers (Offset 08B6A400)
Code:
08B6A400  38 48 5E 00 00 10 00 00 2C 48 5E 00 10 10 00 00  8H^....,H^...
08B6A410  28 48 5E 00 20 10 00 00 20 48 5E 00 30 10 00 00  (H^. .. H^.0..
08B6A420  18 48 5E 00 40 10 00 00 0C 48 5E 00 50 10 00 00  H^.@...H^.P..
08B6A430  04 48 5E 00 60 10 00 00 FC 47 5E 00 70 10 00 00  H^.`..
 
These pieces of code you'll need to add, and change the references from the old to these new pieces. Then it should work properly.

Variables (Offset 08B69C30)
Code:
08B69C30  4D 4F 4E 4B 49 4E 47 53 50 49 44 45 52 00 4D 4F  MONKINGSPIDER.MO
08B69C40  4E 53 45 54 4F 00 4D 4F 4E 54 45 4D 50 4C 45 47  NSETO.MONTEMPLEG
08B69C50  55 41 52 44 00 4D 4F 4E 4D 4F 4B 4F 56 41 00 44  UARD.MONMOKOVA.D
08B69C60  41 52 4B 4D 41 47 45 00 44 41 52 4B 47 55 41 52  ARKMAGE.DARKGUAR
08B69C70  44 00 48 45 4C 4C 48 4F 55 4E 44 00 46 49 52 45  D.HELLHOUND.FIRE
08B69C80  57 4F 52 4D 00 43 48 49 4D 45 52 41 00 42 4C 4F  WORM.CHIMERA.BLO
08B69C90  4F 44 59 4B 4E 49 47 48 54 00 44 41 52 4B 50 48  ODYKNIGHT.DARKPH
08B69CA0  41 4C 41 4E 58 00 4B 45 4C 56 45 5A 55 00 42 4C  ALANX.KELVEZU.BL
08B69CB0  49 5A 5A 41 52 44 47 49 41 4E 54 00 44 45 56 49  IZZARDGIANT.DEVI
08B69CC0  4C 42 49 52 44 00 54 55 52 54 4C 45 43 41 4E 4E  LBIRD.TURTLECANN
08B69CD0  4F 4E                                            ON

Paths (Offset 08B69E50)
Code:
08B69E50  77 61 76 5C 45 66 66 65 63 74 73 5C 6D 6F 6E 73  wav\Effects\mons
08B69E60  74 65 72 5C 4D 6F 6E 4B 69 6E 67 53 70 69 64 65  ter\MonKingSpide
08B69E70  72 5C 00 77 61 76 5C 45 66 66 65 63 74 73 5C 6D  r\.wav\Effects\m
08B69E80  6F 6E 73 74 65 72 5C 4D 6F 6E 53 65 74 6F 5C 00  onster\MonSeto\.
08B69E90  77 61 76 5C 45 66 66 65 63 74 73 5C 6D 6F 6E 73  wav\Effects\mons
08B69EA0  74 65 72 5C 4D 6F 6E 54 65 6D 70 6C 65 67 75 61  ter\MonTemplegua
08B69EB0  72 64 5C 00 77 61 76 5C 45 66 66 65 63 74 73 5C  rd\.wav\Effects\
08B69EC0  6D 6F 6E 73 74 65 72 5C 4D 6F 6E 4D 6F 6B 6F 76  monster\MonMokov
08B69ED0  61 5C 00 77 61 76 5C 45 66 66 65 63 74 73 5C 6D  a\.wav\Effects\m
08B69EE0  6F 6E 73 74 65 72 5C 44 61 72 6B 4D 61 67 65 5C  onster\DarkMage\
08B69EF0  00 77 61 76 5C 45 66 66 65 63 74 73 5C 6D 6F 6E  .wav\Effects\mon
08B69F00  73 74 65 72 5C 44 61 72 6B 47 75 61 72 64 5C 00  ster\DarkGuard\.
08B69F10  77 61 76 5C 45 66 66 65 63 74 73 5C 6D 6F 6E 73  wav\Effects\mons
08B69F20  74 65 72 5C 48 65 6C 6C 48 6F 75 6E 64 5C 00 77  ter\HellHound\.w
08B69F30  61 76 5C 45 66 66 65 63 74 73 5C 6D 6F 6E 73 74  av\Effects\monst
08B69F40  65 72 5C 46 69 72 65 57 6F 72 6D 5C 00 77 61 76  er\FireWorm\.wav
08B69F50  5C 45 66 66 65 63 74 73 5C 6D 6F 6E 73 74 65 72  \Effects\monster
08B69F60  5C 43 68 69 6D 65 72 61 5C 00 77 61 76 5C 45 66  \Chimera\.wav\Ef
08B69F70  66 65 63 74 73 5C 6D 6F 6E 73 74 65 72 5C 42 6C  fects\monster\Bl
08B69F80  6F 6F 64 79 4B 6E 69 67 68 74 5C 00 77 61 76 5C  oodyKnight\.wav\
08B69F90  45 66 66 65 63 74 73 5C 6D 6F 6E 73 74 65 72 5C  Effects\monster\
08B69FA0  44 61 72 6B 50 68 61 6C 61 6E 78 5C 00 77 61 76  DarkPhalanx\.wav
08B69FB0  5C 45 66 66 65 63 74 73 5C 6D 6F 6E 73 74 65 72  \Effects\monster
08B69FC0  5C 4B 65 6C 76 65 7A 75 5C 00 77 61 76 5C 45 66  \Kelvezu\.wav\Ef
08B69FD0  66 65 63 74 73 5C 6D 6F 6E 73 74 65 72 5C 42 6C  fects\monster\Bl
08B69FE0  69 7A 7A 61 72 64 47 69 61 6E 74 5C 00 77 61 76  izzardGiant\.wav
08B69FF0  5C 45 66 66 65 63 74 73 5C 6D 6F 6E 73 74 65 72  \Effects\monster
08B6A000  5C 44 65 76 69 6C 42 69 72 64 5C 00 77 61 76 5C  \DevilBird\.wav\
08B6A010  45 66 66 65 63 74 73 5C 6D 6F 6E 73 74 65 72 5C  Effects\monster\
08B6A020  54 75 72 74 6C 65 43 61 6E 6E 6F 6E 5C           TurtleCannon\

Variable pointers (Offset 08B6A400)
Code:
08B6A400  38 48 5E 00 00 10 00 00 2C 48 5E 00 10 10 00 00  8H^....,H^...
08B6A410  28 48 5E 00 20 10 00 00 20 48 5E 00 30 10 00 00  (H^. .. H^.0..
08B6A420  18 48 5E 00 40 10 00 00 0C 48 5E 00 50 10 00 00  H^.@...H^.P..
08B6A430  04 48 5E 00 60 10 00 00 FC 47 5E 00 70 10 00 00  H^.`..
 
Back