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- May 26, 2008
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Here i am again. 
This time i spent a while getting codes via the charinfo command and adding monsters to the papulatus map.
They spawn every 90 seconds.
Edit: Oh and i did test and they dont affect the door/spawn mechanics at all so dont worry
Picture:
Credits:
Azora: for his pianus map fix, which i looked at and taught myself what was done. http://forum.ragezone.com/showthread.php?t=444802
Me: For spending my time fixing this map up with sexy mobs
I also released a better zakum today
http://forum.ragezone.com/showthread.php?t=447795
Anyway without further ado, what you do is
Extract > copy > Paste > replace at:
You will need the xml wz files :\
i mean if your not using them already...here they are. *Link from pincrackergod*

This time i spent a while getting codes via the charinfo command and adding monsters to the papulatus map.
They spawn every 90 seconds.
Edit: Oh and i did test and they dont affect the door/spawn mechanics at all so dont worry

Picture:
![Lolhamachi - Papulatus map with high/low darkstars. [odin] - RaGEZONE Forums Lolhamachi - Papulatus map with high/low darkstars. [odin] - RaGEZONE Forums](http://img.photobucket.com/albums/v444/grantlionheart/Papulatusmapadditions.png)
Credits:
Azora: for his pianus map fix, which i looked at and taught myself what was done. http://forum.ragezone.com/showthread.php?t=444802
Me: For spending my time fixing this map up with sexy mobs

I also released a better zakum today

http://forum.ragezone.com/showthread.php?t=447795
Anyway without further ado, what you do is
Extract > copy > Paste > replace at:
Source>wz>Map.wz>map>map2
You will need the xml wz files :\
i mean if your not using them already...here they are. *Link from pincrackergod*
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