Skilled Illusionist
- Joined
- Dec 20, 2013
- Messages
- 365
- Reaction score
- 64
use the camwijs.exe not the weblink and stacking tile works like almost for me, with tdis and duckietm fixes - just dragged em over to my emu only thing that doesnt workj with it it when u make a stack height it doesnt saveCan u help me to get it work? This is my database:You must be registered to see links
use the camwijs.exe not the weblink and stacking tile works like almost for me, with tdis and duckietm fixes - just dragged em over to my emu only thing that doesnt workj with it it when u make a stack height it doesnt save
You must be registered to see linksBug WIRED Trigger: User Says Keyword
Managed to get most wired working, heres user keyword fixed
Also try it out at Buzzhotel.biz got most working on there.
Another Bug:
Group admins can place furniture down but the group owner can then pickup their furniture they place if they're an admin of the group, so they can pretty much steal the other players furniture.
Also :unload with teleport wired it doesn't save it..
Before ever post a god danm useless things read the error log and check it at your own a bug is something what's not working correctly, but a simple database mistake or something isn't a bug >_< i think the rules need to be changed here, 35% about this post is always about bugs and not about fixes. asking for support should be inside the help sector.
So any solutions for my bug ? ..
tdid if you don't give the community the essentials your upload is bad.
I have no clue :S Not sure it maybe something you're running or memory leak in your emulator.
Bug:
Roll both dices really fast at the same time and the first dice will be the same as the 2nd dice.
Best to try it on a mouse instead of laptop mouse pad.
case "alert":
{
if (!Session.GetHabbo().HasCmd("alert"))
{
return false;
}
if (Params[1] == null || Params[2] == null)
{
Session.SendNotif("Invalid Parameters!");
return true;
}
string targetUsername = Params[1], message = Params[2];
if (string.IsNullOrEmpty(message))
{
Session.SendNotif("Please give an valid message!");
return true;
}
GameClient targetClient = TargetClient = SilverwaveEnvironment.GetGame().GetClientManager().GetClientByUsername(targetUsername);
if (targetClient == null)
{
Session.SendNotif(string.Format("User '{0}' is not found/online.", targetUsername));
return true;
}
targetClient.SendNotif(string.Format("{0}{1}-{2}", message, Environment.NewLine, Session.GetHabbo().Username));
return true;
}
base.WriteString("HEIGHTMAP_EDITOR_BETA");
base.WriteString("");
base.WriteBoolean(true);//change from false to true trolol :floor
#region Fly (:fly)
case "fly":
{
if (Session.GetHabbo().HasCmd("fly"))
{
Room currentRoom = Session.GetHabbo().CurrentRoom;
RoomUser roomUserByHabbo = null;
currentRoom = HabboEmulatorEnvironment.GetGame().GetRoomManager().GetRoom(Session.GetHabbo().CurrentRoomId);
if (currentRoom != null)
{
roomUserByHabbo = currentRoom.GetRoomUserManager().GetRoomUserByHabbo(Session.GetHabbo().Id);
if (roomUserByHabbo != null)
{
roomUserByHabbo.isFlying = true;
}
}
}
return true;
}
#endregion
if (userData.user.HasFuse("fuse_mod"))
{
response.appendResponse(HabboEmulatorEnvironment.GetGame().GetModerationTool().SerializeTool());
HabboEmulatorEnvironment.GetGame().GetModerationTool().SerializeOpenTickets(ref response, userData.userID);
}
response.sendResponse();
SendBroadcastMessage((HabboEmulatorEnvironment.GetConfig().data["welcome_message"] + "\n\n "));
return true;
}
## Welcome Message
welcome_message=Welcome to Hebbo! We will be adding new furniture everyday!
if (userData.user.HasFuse("fuse_mod"))
{
response.appendResponse(SilverwaveEnvironment.GetGame().GetModerationTool().SerializeTool());
SilverwaveEnvironment.GetGame().GetModerationTool().SerializeOpenTickets(ref response, userData.userID);
}
response.sendResponse();
SendBroadcastMessage((SilverwaveEnvironment.GetConfig().data["welcome_message"] + "\n\n "));
return true;
}