Newbie Spellweaver
- Joined
- Dec 21, 2012
- Messages
- 9
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Don't spam my thread with your stupid rename edit's.PLUSEMU RELEASE2014-06 [THREAD DEV] => http://forum.ragezone.com/f353/plusemu-release2014-06-thread-1025200/
Don't spam my thread with your stupid rename edit's.
Working on the new build. For more info and the latest fixes please visitYou must be registered to see links
Are u gonna release it or just promote ur hotelDon't spam my thread with your stupid rename edit's.
Working on the new build. For more info and the latest fixes please visitYou must be registered to see links
Are u gonna release it or just promote ur hotel
So you telling me you aren't going to follow the next release ? Please don't push me to do something or post something that isn't ready for public hotels<,<I agreed with this, you can tell your website, but we wont have a look at it before you release anything.
So you telling me you aren't going to follow the next release ? Please don't push me to do something or post something that isn't ready for public hotels<,<
I told you guys i'm on vacation (1 week) so don't expect any fixes/update's. Maybe @Twan our PRO CODER can help you guys out ahahha.
ps.
I did work on the Floor Editor with my friend and is almost fixed.
Yup i need this tooPlus Emulator R2.5 Database?
The above error stopped, now what happens is that every time I try to login, it appears that my server went offline or Packet Error.
What to do?
Error in packet [112] BODY: [0][0][0][0]:
System.NullReferenceException: Object reference not set to an instance of an object.
at Silverwave.Communication.Packets.Outgoing.Handshake.UserObjectComposer..ctor(Habbo Habbo) in c:\inetpub\wwwroot\Plus Original\PlusEmu2.5\Silverwave Emulator\Collections\Communication\Packets\Outgoing\Handshake\UserObjectComposer.cs:line 14
at Silverwave.Communication.Packets.Incoming.Handshake.InfoRetrieveEvent.Parse(GameClient Session, ClientMessage Packet) in c:\inetpub\wwwroot\Plus Original\PlusEmu2.5\Silverwave Emulator\Collections\Communication\Packets\Incoming\Handshake\InfoRetrieveEvent.cs:line 13
at Silverwave.Communication.Packets.PacketManager.TryExecutePacket(GameClient Session, ClientMessage Packet) in c:\inetpub\wwwroot\Plus Original\PlusEmu2.5\Silverwave Emulator\Collections\Communication\Packets\PacketManager.cs:line 105
at Silverwave.Messages.GameClientMessageHandler.HandleRequest(ClientMessage request) in c:\inetpub\wwwroot\Plus Original\PlusEmu2.5\Silverwave Emulator\Messages\GameClientMessageHander.cs:line 42
at Silverwave.HabboHotel.GameClients.GameClient.parser_onNewPacket(ClientMessage Message) in c:\inetpub\wwwroot\Plus Original\PlusEmu2.5\Silverwave Emulator\HabboHotel\GameClients\GameClient.cs:line 82