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Problem to leave the Hangar

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Newbie Spellweaver
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Hello
I managed to bring the ship to work, but when I get out of the hangar he gets caught at the exit and the shard returns me an error:



Anyone have a solution?:*:
 
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Are you sure what all maps was loaded?
 
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no no I'm running the server with the least possible maps!
I'm in the mood hangar, so do not need to run the other maps.
any idea or do you know which map should I start?

I tried starting the server with the maps of astral.cfg, but without success.
shall I have to create some tabella in mysql or something?
thank you
 
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Try loading this map as well :

map = /Maps/AstralHangar/MapResource.xdb
 
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Yes, I started the server with this map loaded, and hangar work, the problem is the time to leave the hangar, when starting on the ship he gets caught at the exit, the shard points me the mistakes I quoted the above!
 
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Yes, I started the server with this map loaded, and hangar work, the problem is the time to leave the hangar, when starting on the ship he gets caught at the exit, the shard points me the mistakes I quoted the above!


So you have loaded ALL these maps? :

map = /Maps/AstralIsle01/MapResource.xdb
map = /Maps/AstralIsle02/MapResource.xdb
map = /Maps/AstralIsle03/MapResource.xdb
map = /Maps/AstralIsle04/MapResource.xdb
map = /Maps/AstralIsle05/MapResource.xdb
map = /Maps/AstralIsle06/MapResource.xdb
map = /Maps/AstralIsle07/MapResource.xdb
map = /Maps/AstralIsle08/MapResource.xdb
map = /Maps/AstralIsle09/MapResource.xdb
map = /Maps/AstralIsle10/MapResource.xdb
map = /Maps/AstralIsle11/MapResource.xdb
map = /Maps/AstralIsle12/MapResource.xdb
map = /Maps/AstralIsle13/MapResource.xdb
map = /Maps/AstralIsle14/MapResource.xdb
map = /Maps/AstralIsle15/MapResource.xdb
map = /Maps/AstralIsle16/MapResource.xdb
map = /Maps/AstralIsle17/MapResource.xdb
map = /Maps/AstralIsle18/MapResource.xdb
map = /Maps/AstralIsle19/MapResource.xdb
map = /Maps/AstralIsle20/MapResource.xdb
map = /Maps/AstralIsle21/MapResource.xdb
map = /Maps/AstralIsle22/MapResource.xdb
map = /Maps/AstralIsle23/MapResource.xdb
map = /Maps/AstralIsle24/MapResource.xdb

map = /Maps/AstralHangar/MapResource.xdb
map = /Maps/AstralHangarHadagan/MapResource.xdb
map = /Maps/AstralHangarLeague/MapResource.xdb
 
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not only tried to start the server with this
map = /Maps/AstralHangarHadagan/MapResource.xdb
I've tried the rest. Does there need to start the hangar mood of the Empire?

tested and no success.



full log:
server.log(shard)


clientwarn.log(shard)

gameMechanics.map.spawn.SpawnPlaceCircle$Instance: Could not pick correct point, center = v(15586,7, 4530,3, -15,5), radius = 26,029, patch = /Maps/Kania_AL3/060_010/0_7_ServerObjects.xdb
 
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Newbie Spellweaver
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I created the ship through the MySQL tables, but it works perfectly until time to leave the hangar hahaha.
Anyway it would be a shame if not working correctly is the Astral, since the game was almost to base it in end game
 
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Okay...

I'm going to need your help in order for me to help you.

I'm not that experienced with the Allods game, so I don't really know how the whole ship thing works.

Where do I launch the ship from?

Don't you need a crew, like Helmsman, Navigator, Visor, Repair chief, and Cannoneer?

Please help me get the ship on my own server and then I can start to investigate the problem that you are having.
 
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Newbie Spellweaver
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Ok let's get it ...
First open your Navicat or other tool to explore the MySQL (I prefer this because the use is less hassle)

Second, go up the database allods_online_rc_1_1_02, and locate the table ships_in_progress

=> Set the values

id = 1
ship_res_id = 59044
started_at = get today's date and time
total_build_millis = 0
owner_avatar_id = the id of your avatar (found in the table above) in my case is 9
upgrading_ship_id = 0

the strange thing is that the ship leaves already done so is to put the name, but you may not pass the passage of the hangar; (

any questions in relation to creation of the ship let me know
 
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Thanks very much. I have that set up now.:

Now... in the game, where and how do I launch the ship?
 
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In the hangar, will have a npc Giber. Speaking with him will have the option of construction of the ship, choose this option, and anger "Finishing the construction" (or something) place the name of his ship and ready, all you have to make now, is only invoked it
 
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depends on the faction, the League is close to the harbor where you will find a guide, he is in a kind of study center with a kind of revolving circle, talk to npc guardian of the hangar and he will teleport to it, the empire Almost the same thing is, he is in port at the top is much to achalo cutting easier than cutting in the league, ask me any questions.
I'm at home because of the carnival holiday here in Brazil \ o /
Until Tuesday will try to put the mood to work xD
 
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Thanks a lot. This is enough information to help me.
Tomorrow I will test the ship.
 
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ok, thank you for your cooperation, I'll also spend the whole night trying to make the mood to work, I'll try to find something with the logs, if I find something and / or make it work I post here

Thank you!
 
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I think what we must test a ship construction by in-game quest. I founded a some license for ship, add money - no problem. Possible, what that's some problem.
 
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