Problems with the new M-Weapon1 Mir3 

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ok this m-weapon1 contains the new big blade, the big sliver one if u know wot im talking about. ok ive got all the client side files for it, set the references for this items correctly in the database etc. and the sword is working well ingame, except it makes the character flash, and go invisible when attacking! i had a look inside m-weapon1 to find that it did indeed hav all the imagery for all movements of the character but i cannot seem to get it to stop flashing. im using mir4.exe aswell btw. is this a server side problem? any help with this one is appreciated as i love that sword. Thanks :)

Craver
 
The reason why it flashes has nothing to do with the weapons file at all - its actually the Armour file. You going to have to get spend time doing what Im about to tell you for it all to work nice and easy. Before you ask though, I dont have the files for download as I removed MIR3 Server and client a while Ago - ive moved onto other projects...

You need to export the new armour using Kaori wil editor, export the old armour file complete. Now copy over the armour piccys + the relevent X,Y info from the text file it created over the one inside the old Armour pics...
Now go into editor and make a wil from images - there is a bug - so click the new file (to open it) rebuild wil file. You now should have 3 files in total - Orig WIL, First re-build Wil and final re-built wil. Delete the first two and rename the wil to its proper name.

Do the same for the weapon but first yo must deceide which weapon you want to loose (one must go) then export and import as above. DOnt forget of course your database will need some changes, Bass Dress needs to be 2 now not one (or it will look like new armour) and same for weapon.

This sounds both complicated and pointless but if you want the new armour + weapon withouth it flashing etc, then this is the way to go unless you get a client that reads the file in properly which is harder than finding gold dust..
 
cool thx mate!!, i was considering doing this as a last resort anyway, but wanted to see if there was a quik fix solution first! ges ill start on it tmrw, the new armours luk superb also, so i hav no doubt i will be doin the hum files. thx agen m8ty :)
 
No probs, I know I did the weapon first and all was fine and copied over the armour untouched and all looked well until I swang me sword then my body kept dissapearing on certain weapons which was odd to say the least. Now I had that many different Mir3.exe I was not sure if this was the problem or the WIL file but I knew that if I re-made the files of course the problem woudl go away as the armour/weapon would be the right wils apart from the new ones (thus easier to figure out).

Its a pity you never did ask earlier as i had the files up for download...

Another tip for you btw

Mon 21

Now it looked like the client was not displaying the mobs correctly as it had the right shadow but the wrong image (it was a npc) - so the server in effect was the problem there as I tried the very latest client (new interface) and it was still wrong..
The solution though is easier than I thought, D-MON is the key :)

Now D-Mon is used for the coloured mobs but as they are never used anyhow, all you do is rename the MON-21 to D-Mon and then in your database you reference the mobs as:

2000
2010
2020
etc

relating to 0000, 1001, 2001 etc

This saves you remaking (as I did) 6 Mon files to fit the mobs in + it gives you empty spaces in the remaining Mob files (7 spaces in all i think) to insert say some mir2 mobs such as Tiger etc...
 
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