I'm sorry Soy... You are usually very correct, so I really don't like to contradict you but (in this case) the Effect\AssaEffect\Guardian folder does indeed contain 3 bitmaps of lightning. These are the Guardian Saint power (or skilled) attack voxel surfaces. I believe Alpha layer in these cases is "assumed" from Luma channel. (Black is transparent, white is opaque) Now there are TGAs in there too, and there are indeed SMDs, and the older skills seem to be controlled by an internal particle engine set up by ini files in "AnimationData", and the LUA is in the "NewEffect" folder.
But outside of this
specific topic, SoyEdu is correct. BMPs are usually used for the UI overlay, in PT and have a colour mapped transparency. If anything is transparent, it is R0,G0,B0 in the BMP. Unfortunately it doesn't hold true for the effects. Notice the flame1-8 BMP files in the image folder too. This is the fire you see in Ruinen, and it has no alpha layer.
Now I'm going to give a very *BIG* hint. If you open the m_IceGolem.smd (I think you can guess where to find it) in a Hex editor, and replace each instance of "m_IceGolem.BMP" with "m_IceGolem.TGA" you can convert his ice spray from a reasonably solid bitmap to a truly controllable 32-bit alpha texture. ^_^
Be careful when doing this though, because the file may be listed in the EXE as well. But since both extensions are three characters long, you will never overwrite a null terminator doing this, even to the exe.
Of course BMPs can hold an alpha channel just as well as TGAs, and since PT doesn't work with compressed TGAs one wonders why they didn't use 32-bit BMPs... however, if you change a PT BMP file to 32-bit, it breaks... in my experience... just as it breaks if you save as a compressed TGA.
I'm not a fan of Adobe PS, but while PSP reads the alpha of a TGA just fine, it doesn't save in quite the form PT would like... (It embeds meta taggin info to help organise your image collection) Here's another tip
To view the content, you need to sign in or register
handles them just the way PT likes, and is quite reasonably priced by comparison to the other two... I'm using version 11, but there is a
To view the content, you need to sign in or register
available for free, and Version 9 can be got for just $10. (I warn you, these guys can be hard sell once they have your details though)
I don't normally advertise, but I think there are a range of options there to suite any pocket, so... I also have no idea how much PT likes TGA files produced by the
To view the content, you need to sign in or register
and vise vesa, but that is also FOSS, and if you are used to Adobe, then there's
To view the content, you need to sign in or register
. ^_^