Quest Items L2O 

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Drop files... specifically the item that ol mahum captains are supposed to drop for the silver ranger quest

where can i find the drop files for these items? o_O
 
ol mahum captain runestone

is the item that isnt dropping
 
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id=2654
name=[Ol Mahum Runestone]
description=[A mysterious runestone obtained after slaying the Ol Mahum Captain. Take this to Master Terry.]

Need any more info?
 
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everything quest related is in ai.obj
search for ol mahum there and look for any line with this item id... it should be there
as I said in pm sometimes you'll need to kill up to 120 (or even more?) monsters for something to happen (120 Leto lizardman for Spirit to show up in somwe quest)

btw, which server version ragezone runs?
//serverstat
Server build date: June 8 2004 protocol version: 419 (client?)
 
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rstrst said:
everything quest related is in ai.obj
search for ol mahum there and look for any line with this item id... it should be there
as I said in pm sometimes you'll need to kill up to 120 (or even more?) monsters for something to happen (120 Leto lizardman for Spirit to show up in somwe quest)

btw, which server version ragezone runs?
//serverstat
Server build date: June 8 2004 protocol version: 419 (client?)
example:
class ol_mahum_chief_leader : warrior_aggressive_run_away_to_clan
handler 10 // MY_DYING
variable_begin
"c1"
"myself"
"_choiceN"
"_code"
"_from_choice"
variable_end

push_event // c1
push_const 276
add
push_reg_sp
fetch_i
shift_sp 1
func_call 83 // func[GetLastAttacker]
assign
shift_sp -1
shift_sp 1
push_event // c1
push_const 276
add
fetch_i
push_const 213
func_call 59 // func[HaveMemo]
shift_sp -2
push_reg_sp
fetch_i
branch_false L7182
shift_sp 1
push_event // c1
push_const 276
add
fetch_i
push_const 2649
func_call 81 // func[OwnItemCount]
shift_sp -2
push_const 1
equal
and
push_reg_sp
fetch_i
branch_false L7182
shift_sp 1
push_event // c1
push_const 276
add
fetch_i
======>push_const 2654
func_call 81 // func[OwnItemCount]
shift_sp -2
push_const 0
equal




Sure... ok... but where do you find quest items... and how do you fix o_O
hell how do i even figure out if somethings wrong with it :s help! lol
 
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I have both silver ranger and hawkeye on my server without any help....
My brother (Hawkeye) advices to kill them in partisan's hideway, coz he thinks that drop chances arge higher there. He got it from 20-30. The man who play as Silver rager killed ~ 120 mahums. "Just do everything as quest says"

Code:
        fetch_i
	push_const 2654
	func_call 81	//  func[OwnItemCount]
	shift_sp -2
	push_const 0
	equal
this only checks if you have one already
Code:
	and
L7182
	branch_false L7184
L7183
	shift_sp 1
	push_const 100
	func_call 55	//  func[Rand]
	shift_sp -1
	push_const 25
	less
	branch_false L7186
some random function... maybe if (rand*100<25) do =) i'm not sure
Code:
L7185
	push_const 1
	branch_false L7188
L7187
	push_event	//  c1
	push_const 276
	add
	fetch_i	//  quest_last_reward_time
	push_const 644
	add
	push_reg_sp
	fetch_i
	shift_sp 1
	func_call 23	//  func[GetCurrentTick]
no idea
Code:
	assign
	shift_sp -1
	shift_sp 1
	push_event	//  c1
	push_const 276
	add
	fetch_i
	push_const 2654
	push_const 1
	func_call 77	//  func[GiveItem1]
actually gives item
Code:
	shift_sp -3
	shift_sp -1
	shift_sp 1
	push_event	//  c1
	push_const 276
	add
	fetch_i
S987.	"ItemSound.quest_middle"
	push_string S987
	func_call 173	//  func[SoundEffect]
	shift_sp -2
	shift_sp -1
just plays ding sound
 
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I had this "problem" too, turned out however instead of going to abondened camp your are supposed to go to Partisans Hideaway, same name but they are diff, cause in Partisans Hideaway they have Doubble HP. Try it out, owkred for me. :)
 
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