[Question] on Weapon Fixes

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Feb 13, 2008
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I would like to know if, any one has the same problen as me. My foema and Hunter char look really funny holding there weapons, with and with out there mounts equiped. On my duel weilding TK with (x2) swords he looks fine w/o him being mounted but when I mount, one of his swords stick up the the air. The only type of char's that look like they supposed to is the TK w/spear on mount and the BM w/spear on mount, and TK & BM with duel swords or wands, and TK with long sword, the rest look bugged, very much so the foema and hunter. If anybody could be of any assistance it would really be appreiceaited. Thank you for reading fellow RaGEZONERZ :zoo_donat
 
du u have a server? and if you do add me on msn first send me a pm telling me version and make a patch so i can play and help you out with it because what u wrote is kind of confusing
 
i tryed some stuffs, it arent the meshes, probaly its in the shaders or anisound3 file
i dont know how to fix it because,
when fix weapons for hunter and foema, foema staff isnt 1 handed holding, and beastmaster starts swining with spear
and hunter claw starts swining, hard to fix
hope there is a fix

just need 7.50 server :P
then no problems with that :P
 
need? u need but it not be possible hehehe stay with that files use my tmsrv with atached dll with have some more options to set now like refine rates and 2 teleports destination(if u want to make teleport to kefra or snow field)
 
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