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[Question] Who to add skill in server/gunz?

Initiate Mage
Joined
Oct 19, 2005
Messages
13
Reaction score
0
i need help in this topic... i saw a server using skill but i dont know add, anyone can help?

tnx for all
 
Initiate Mage
Joined
Oct 19, 2005
Messages
13
Reaction score
0
This:

<?xml version="1.0" encoding="UTF-8" ?>
<XML xmlns="http://tempuri.org/zskill.xsd">

<!--
////////////////////////////////////////////////////////////////////////////////////////////////////////

고블린

////////////////////////////////////////////////////////////////////////////////////////////////////////
-->
<!-- 고블린 거너 -->
<SKILL id="1" name="Slow" effecttype="0" hitcheck="false" guidable="false" delay="25000"
lifetime="0" effectstarttime="2000" effecttime="5000" effectarea="0" resisttype="4"
difficulty="20" castingeffect="ef_slow_dam" castingeffectType="5" castingpreeffect="ef_slow" castingpreeffectType="4"
mod.damage="0" mod.dot="0" mod.criticalrate="0" mod.speed="50" mod.antimotion="false"
mod.root="false" mod.heal="0" castinganimation="1" />

<SKILL id="2" name="Fire Missile" effecttype="1" hitcheck="true" guidable="false" velocity="2000" delay="2000"
lifetime="0" effectstarttime="100" effecttime="0" effectarea="2" resisttype="1" difficulty="15"
mod.damage="50" mod.criticalrate="80" mod.speed="100" mod.antimotion="false" mod.root="false"
mod.heal="0" castinganimation="2" traileffect="fireball" traileffecttype="1" traileffectscale="3.0" colradius="45" />

<SKILL id="3" name="Massive Swing" effecttype="4" hitcheck="false" guidable="false" delay="15000"
lifetime="0" effectstarttime="1500" effecttime="1000" effectarea="10" effectareamin="6" effectangle="30" resisttype="0"
mod.damage="80" mod.criticalrate="80" mod.speed="100" mod.antimotion="false" mod.root="true"
mod.heal="0" castingeffect="massive_swing" castingeffectType="1" castingeffectAddPos="780.0 0.0 0.0"
camera.power="1.2" camera.duration="1.0" camera.range="1500" />

<SKILL id="4" name="Ice Ball" effecttype="1" hitcheck="true" guidable="true" velocity="1000" delay="1500"
lifetime="5000" effectstarttime="1000" effecttime="0" effectarea="2" resisttype="2" difficulty="30" mod.damage="25"
mod.criticalrate="50" mod.speed="100" mod.antimotion="false" mod.root="false" mod.heal="0" traileffect="icemissile" traileffecttype="2" />

<SKILL id="5" name="Blizzard" effecttype="2" hitcheck="false" guidable="false" delay="5000"
lifetime="0" effectstarttime="1300" effecttime="3000" effectarea="5" resisttype="2" difficulty="30" mod.damage="30"
mod.dot="30" mod.criticalrate="0" mod.speed="100" mod.antimotion="false" mod.root="true"
mod.heal="50" castingeffectSp="BlizzardEffect" castingeffectSpCount="1" castingeffectType="2"
castingpreeffect="ef_blizzard_cast" castingpreeffectType="4" />

<SKILL id="6" name="Blizzard Greater" effecttype="2" hitcheck="false" guidable="false"
delay="5000" lifetime="0" effectstarttime="1300" effecttime="3000" effectarea="8" resisttype="2" difficulty="50"
mod.damage="35" mod.dot="35" mod.criticalrate="0" mod.speed="100" mod.antimotion="false"
mod.root="true" mod.heal="80" castingeffectSp="BlizzardEffect" castingeffectSpCount="5" castingeffectType="2"
castingpreeffect="ef_blizzard_cast" castingpreeffectType="4" message="Blizzard!!!" />

<SKILL id="7" name="Lesser Healing" effecttype="6" hitcheck="false" guidable="false" delay="5000"
lifetime="0" effectstarttime="2000" effecttime="0" effectarea="2" resisttype="0" difficulty="0" mod.damage="0"
mod.dot="0" mod.criticalrate="0" mod.speed="100" mod.antimotion="false" mod.root="false"
mod.heal="50" castingpreeffect="ef_Lesser Healing" castingpreeffectType="4" castingeffectType="2" />

<SKILL id="8" name="Healing" effecttype="6" hitcheck="false" guidable="false" delay="6000"
lifetime="0" effecttime="0" effectarea="3" resisttype="0" difficulty="0" mod.damage="0"
mod.dot="0" mod.criticalrate="0" mod.speed="100" mod.antimotion="false" mod.root="false"
mod.heal="100" castingpreeffect="ef_healing" castingpreeffectType="4" castingeffectType="2" />

<SKILL id="9" name="Redemption" effecttype="3" hitcheck="false" guidable="false" delay="30000"
lifetime="0" effecttime="0" resisttype="0" difficulty="0" mod.damage="0" mod.dot="0"
mod.criticalrate="0" mod.speed="100" mod.antimotion="false" mod.root="false" mod.heal="500"
mod.repair="500" />

<SKILL id="10" name="Magic Missile" effecttype="1" hitcheck="true" guidable="false" velocity="2500" delay="1800"
lifetime="0" effectstarttime="0" effecttime="0" effectarea="1" resisttype="0" mod.damage="20"
mod.dot="0" mod.criticalrate="50" mod.speed="100" mod.antimotion="false" mod.root="false"
mod.heal="0" castinganimation="1" traileffect="magicmissile" traileffecttype="3" />

<SKILL id="11" name="Stun" effecttype="0" hitcheck="false" guidable="false" delay="5000"
lifetime="0" effecttime="5000" resisttype="3" difficulty="20" mod.damage="0" mod.dot="0"
mod.criticalrate="0" mod.speed="100" mod.antimotion="false" mod.root="true" mod.heal="0"
castingpreeffect="ef_stun" castingpreeffectType="3" />

<SKILL id="12" name="Lightning Storm" effecttype="1" hitcheck="false" guidable="false"
delay="10000" lifetime="0" effectstarttime="1300" effecttime="4000" effectarea="8" resisttype="3"
difficulty="40" mod.damage="15" mod.dot="15" mod.criticalrate="100" mod.speed="100"
mod.root="true" mod.heal="0" castingeffect="ef_lightening" castingeffectType="2"
castingpreeffect="ef_lightening_cast" castingpreeffectType="4" />

<SKILL id="13" name="Lightning Shower" effecttype="3" hitcheck="false" guidable="false"
delay="20000" lifetime="20000" effectstarttime="1300" effecttime="3000" resisttype="3"
difficulty="50" mod.damage="20" mod.dot="20" mod.criticalrate="100" mod.speed="100"
mod.antimotion="false" mod.root="true" mod.heal="0" castingeffect="ef_lightening" castingeffectType="2"
castingpreeffect="ef_lightening_cast" castingpreeffectType="4" />

<SKILL id="14" name="Ice Missile" effecttype="1" hitcheck="true" guidable="false" velocity="2500" delay="1800"
lifetime="0" effectstarttime="0" effecttime="0" effectarea="2" resisttype="2" difficulty="15"
mod.damage="25" mod.dot="0" mod.criticalrate="0" mod.speed="100" mod.antimotion="false"
mod.root="false" mod.heal="0" castinganimation="1" traileffect="icemissile" traileffecttype="2" />

<SKILL id="15" name="Poison Storm" effecttype="1" hitcheck="false" guidable="false" delay="10000"
lifetime="0" effectstarttime="0" effecttime="4000" effectarea="8" resisttype="4" difficulty="40"
mod.damage="18" mod.dot="18" mod.criticalrate="50" mod.speed="100" mod.antimotion="false"
mod.root="true" />

<SKILL id="16" name="Stun Fist" effecttype="4" hitcheck="false" guidable="false" delay="3000"
lifetime="0" effectstarttime="0" effecttime="2000" effectarea="0" resisttype="0" mod.damage="30"
mod.dot="0" mod.criticalrate="20" mod.speed="100" mod.antimotion="false" mod.root="true"
castingpreeffect="ef_stun" castingpreeffectType="3" />

<SKILL id="17" name="Call Death" effecttype="0" hitcheck="false" guidable="false" delay="300000"
lifetime="0" effectstarttime="0" effecttime="0" effectarea="0" resisttype="0"
castingpreeffect="ef_death" castingpreeffectType="3" castingeffectType="3" mod.damage="1000"
mod.dot="0" mod.criticalrate="100" mod.speed="100" mod.antimotion="false" mod.root="false"
effectsound="fx_magic_death" />

<SKILL id="18" name="Methor" effecttype="3" hitcheck="false" guidable="false" delay="20000"
lifetime="0" effectstarttime="0" effecttime="3000" resisttype="1" difficulty="50" mod.damage="20"
mod.dot="20" mod.criticalrate="100" mod.speed="100" mod.antimotion="false" mod.root="true"
castingeffectSp="MethorEffect" castingeffectSpCount="1" castingeffectType="2" />

<SKILL id="51" name="GoblinKing's Fire Missile" effecttype="0" hitcheck="true" guidable="false" velocity="6000" delay="11000"
lifetime="0" effectstarttime="1200" effecttime="0" effectarea="2" resisttype="1" difficulty="15"
mod.damage="80" mod.criticalrate="80" mod.speed="100" mod.antimotion="false" mod.root="false"
mod.heal="0" castinganimation="2" castingeffectType="3" effect_startpos_type="6"
traileffect="fireball" traileffecttype="1" traileffectscale="8.0" colradius="100"
knockback="200">
<!-- <REPEAT delay="0.2" angle="0.0 0.0 0.0" /> -->
<REPEAT delay="0.5" angle="0.0 0.0 0.2" />
<REPEAT delay="0.5" angle="0.0 0.0 -0.2" />


<!-- <REPEAT delay="0.5" angle="0.0 0.0 0.15" />
<REPEAT delay="0.5" angle="0.0 0.0 -0.15" /> -->

</SKILL>

<SKILL id="101" name="Goblin Gunner Skills" effecttype="0" hitcheck="true" guidable="false" velocity="2500" delay="2000"
lifetime="0" effectstarttime="100" effecttime="0" effectarea="2" resisttype="1" difficulty="15"
mod.damage="15" mod.criticalrate="80" mod.speed="80" mod.antimotion="false" mod.root="false"
mod.heal="0" castinganimation="2" traileffect="ef_slugs" traileffecttype="1" traileffectscale="2.0"
camera.shock="false"
draw.track="false"
sound.explosion="we_grenade_explosion"
/>

<SKILL id="102" name="Fire Missile" effecttype="1" hitcheck="true" guidable="false" velocity="8000" delay="10000"
lifetime="0" effectstarttime="100" effecttime="0" effectarea="2" resisttype="1" difficulty="15"
mod.damage="10" mod.criticalrate="80" mod.speed="60" mod.antimotion="false" mod.root="false"
mod.heal="0" castinganimation="2" traileffect="fireball" traileffecttype="1" traileffectscale="4.0"/>

<SKILL id="1032" name="Magic Missile" effecttype="0" hitcheck="true" guidable="false" velocity="4000" delay="3000"
lifetime="0" effectstarttime="400" effecttime="0" effectarea="2" resisttype="1" difficulty="15"
mod.damage="10" mod.criticalrate="80" mod.speed="100" mod.antimotion="false" mod.root="false"
mod.heal="0" castinganimation="2" castingeffectType="3" effect_startpos_type="8"
traileffect="magicmissile" traileffecttype="1" traileffectscale="3.0" colradius="100"
knockback="20">
<!-- <REPEAT delay="0.2" angle="0.0 0.0 0.0" /> -->
<REPEAT delay="0.3" angle="0.0 0.0 0.0" />
<REPEAT delay="0.3" angle="0.0 0.0 0.0" />


<!-- <REPEAT delay="0.5" angle="0.0 0.0 0.15" />
<REPEAT delay="0.5" angle="0.0 0.0 -0.15" /> -->

</SKILL>

<SKILL id="1034" name="Massive StandShot" effecttype="4" hitcheck="false" guidable="false" delay="3000"
lifetime="0" effectstarttime="1000" effecttime="1000" effectarea="5" effectareamin="2" effectangle="45" resisttype="0"
mod.damage="60" mod.criticalrate="80" mod.speed="100" mod.antimotion="false" mod.root="false"
mod.heal="0" castingeffect="massive_swing" castingeffectType="1" castingeffectAddPos="300.0 0.0 0.0"
camera.power="0.6" camera.duration="0.5" camera.range="600" knockback="200"
/>

<SKILL id="121" name="Gun" resisttype="0" hitcheck="true" guidable="false" velocity="5000" delay="2600" offdlight="true"
lifetime="0" colradius="8" difficulty="15" knockback="10" throughnpc="true" sound.explosion="fx_bullethit_mt_fsh"
effectstarttime="280" effectarea="2" effectsound="blade_swing"
mod.damage="15" mod.criticalrate="30" mod.speed="100" mod.antimotion="false" mod.root="false" mod.heal="0"
castinganimation="1"
traileffect="ef_slugs" traileffecttype="1" traileffectscale="1.7" />

<!-- 고블린 위저드 -->
<SKILL id="131" name="Massive Swing" resisttype="0" hitcheck="false" guidable="false" delay="7000" lifetime="0" knockback="10" offdlight="true"
effecttype="4" effectstarttime="300" effecttime="0" effectarea="3" effectareamin="1.5" effectangle="30"
mod.damage="30" mod.criticalrate="0" mod.speed="100" mod.antimotion="false" mod.root="false" mod.heal="0"
castinganimation="2" castingeffect="ef_stunfist_dam" castingeffectType="1" castingeffectAddPos="230.0 0.0 0.0"
camera.power="1.0" camera.duration="0.7" camera.range="600" />

<SKILL id="132" name="Lesser Healing" resisttype="0" hitcheck="false" guidable="false" delay="25000" lifetime="0" difficulty="0" offdlight="true"
effecttype="6" effectstarttime="2000" effecttime="0" effectarea="2"
mod.damage="0" mod.dot="0" mod.criticalrate="0" mod.speed="100" mod.antimotion="false" mod.root="false" mod.heal="25"
castingpreeffect="ef_Lesser Healing" castingpreeffectType="4" castingeffectType="2" />

<!-- 고블린 족장 -->
<SKILL id="151" name="Slow" resisttype="0" hitcheck="false" guidable="false" delay="20000" lifetime="0" difficulty="20" offdlight="true"
effecttype="0" effectstarttime="2000" effecttime="7000" effectarea="0"
mod.damage="0" mod.dot="0" mod.criticalrate="0" mod.speed="50" mod.antimotion="false" mod.root="false" mod.heal="0"
castingeffect="ef_slow_dam" castingeffectType="5"
castingpreeffect="ef_slow" castingpreeffectType="4" castinganimation="1" />

<SKILL id="152" name="Fire Missile" resisttype="1" hitcheck="true" guidable="false" velocity="4000" delay="4000" offdlight="true"
lifetime="0" colradius="35" difficulty="15" knockback="2" throughnpc="true"
effecttype="1" effectstarttime="1000" effectarea="2"
mod.damage="50" mod.criticalrate="20" mod.speed="100" mod.antimotion="false" mod.root="false" mod.heal="0"
castinganimation="2"
traileffect="fireball" traileffecttype="1" traileffectscale="2.7" draw.track="true" >
<REPEAT delay="0.0" angle="0.0 0.0 0.1" />
<REPEAT delay="0.0" angle="0.0 0.0 -0.1" />
</SKILL>

<!-- 고블린 킹(보스) -->
<SKILL id="161" name="Massive Swing" resisttype="0" hitcheck="false" guidable="false" delay="12000" lifetime="0" knockback="100" offdlight="true"
effecttype="4" effectstarttime="1450" effecttime="1000" effectarea="10.2" effectareamin="5.8" effectangle="33"
mod.damage="100" mod.criticalrate="80" mod.speed="100" mod.antimotion="false" mod.root="true" mod.heal="0"
castingeffect="massive_swing" castingeffectType="1" castingeffectAddPos="780.0 0.0 0.0"
camera.power="3.0" camera.duration="1.5" camera.range="1500" />

<SKILL id="162" name="GoblinKing's Fire Missile" resisttype="1" hitcheck="true" guidable="false" velocity="4500" delay="11000"
lifetime="0" difficulty="15" colradius="100" knockback="200" throughnpc="true"
effecttype="1" effectstarttime="1200" effecttime="0" effectarea="1" effect_startpos_type="6"
mod.damage="80" mod.criticalrate="40" mod.speed="100" mod.antimotion="false" mod.root="false" mod.heal="0"
castinganimation="2" castingeffectType="3"
traileffect="fireball" traileffecttype="1" traileffectscale="7.5" >
<REPEAT delay="0.5" angle="0.0 0.0 0.2" />
<REPEAT delay="0.5" angle="0.0 0.0 -0.2" />
</SKILL>


<!--
////////////////////////////////////////////////////////////////////////////////////////////////////////

스켈레톤

////////////////////////////////////////////////////////////////////////////////////////////////////////
-->
<!-- 스켈레톤 메이지 -->
<SKILL id="321" name="Magic Arrow" resisttype="0" hitcheck="true" guidable="false" velocity="4000" delay="4000" offdlight="true"
lifetime="0" difficulty="15" colradius="5" knockback="10" throughnpc="true" sound.explosion="fx_bullethit_mt_fsh"
effecttype="0" effectstarttime="400" effectarea="2" effect_startpos_type="8" effectsound="blade_swing"
mod.damage="15" mod.criticalrate="30" mod.speed="100" mod.antimotion="false" mod.root="false" mod.heal="0"
castinganimation="2" castingeffectType="3"
traileffect="magicmissile" traileffecttype="1" traileffectscale="2.0" >
<REPEAT delay="0.3" angle="0.0 0.0 -0.1" />
<REPEAT delay="0.3" angle="0.0 0.0 0.1" />
</SKILL>

<SKILL id="322" name="Magic Fire" resisttype="1" hitcheck="true" guidable="true" velocity="350" delay="25000" offdlight="true"
lifetime="0" difficulty="15" colradius="10" knockback="10" throughnpc="true" sound.explosion="we_enfire"
effecttype="0" effectstarttime="2100" effectarea="2" effect_startpos_type="8"
mod.damage="8" mod.criticalrate="30" mod.speed="100" mod.antimotion="false" mod.root="false" mod.heal="0"
castinganimation="1" castingeffectType="3"
traileffect="ef_sword_fire" traileffecttype="1" traileffectscale="0.8">
</SKILL>

<!-- 거대 스켈레톤 -->
<SKILL id="341" name="Earthquake Cut" resisttype="0" hitcheck="false" guidable="false" delay="10000" lifetime="0" knockback="100" offdlight="true"
effecttype="4" effectstarttime="750" effecttime="8000" effectarea="4.5" effectareamin="2" effectangle="45" effectsound="we_grenade_explosion"
mod.damage="20" mod.criticalrate="30" mod.speed="100" mod.antimotion="false" mod.root="false" mod.heal="0"
castingeffect="massive_swing" castingeffectType="1" castingeffectAddPos="300.0 0.0 0.0"
camera.power="1.0" camera.duration="0.7" camera.range="600" />

<!-- 저주받은 시신 -->
<SKILL id="351" name="Stun" resisttype="4" hitcheck="false" guidable="false" delay="15000" lifetime="0" difficulty="20" offdlight="true"
effecttype="0" effectstarttime="0" effecttime="3000" effectsound="if_mouseover"
mod.damage="0" mod.dot="0" mod.criticalrate="30" mod.speed="65" mod.antimotion="false" mod.root="false" mod.heal="0"
castingpreeffect="ef_stun" castinganimation="1" castingpreeffectType="3"
camera.power="0.5" camera.duration="6" camera.range="500" />

<SKILL id="352" name="Lightning Strike" resisttype="3" hitcheck="false" guidable="false" delay="3000" lifetime="0" knockback="100" offdlight="true"
effecttype="4" effectstarttime="800" effecttime="1000" effectarea="6" effectareamin="2.5" effectangle="35" effectsound="we_grenade_explosion"
mod.damage="20" mod.criticalrate="30" mod.speed="100" mod.antimotion="false" mod.root="false" mod.heal="0"
castingeffect="ef_lightening" castingeffectType="1" castinganimation="2" castingeffectAddPos="420.0 0.0 0.0"
camera.power="1.0" camera.duration="0.7" camera.range="600" />

<SKILL id="353" name="Lightning Break" resisttype="3" hitcheck="true" guidable="false" velocity="2000" delay="9000" lifetime="0" offdlight="true"
difficulty="15" colradius="50" knockback="70" throughnpc="true" surfacemount="false" sound.explosion="we_enlight"
effecttype="0" effectstarttime="730" effecttime="0" effectarea="2" effect_startpos_type="6" effectsound="blade_swing"
mod.damage="30" mod.criticalrate="30" mod.speed="100" mod.antimotion="false" mod.root="false" mod.heal="0"
castinganimation="2" castingeffectType="3"
castingpreeffect="ef_lightening_cast" castingpreeffectType="4"
traileffect="ef_sword_flash" traileffecttype="1" traileffectscale="4.0"
camera.power="3.0" camera.duration="2.0" camera.range="1500" >
<REPEAT delay="0.01" angle="0.0 0.0 0.0" />
</SKILL>

<!-- 리치 베이비의 특수 공격 -->
<SKILL id="361" name="Flaming Inferno" resisttype="1" hitcheck="true" guidable="false" velocity="4000" delay="4000" lifetime="0" offdlight="true"
difficulty="15" colradius="10" knockback="10" throughnpc="true" sound.explosion="we_enfire"
effecttype="0" effectstarttime="200" effecttime="0" effectarea="2" effectsound="blade_swing" effect_startpos_type="6"
mod.damage="10" mod.criticalrate="30" mod.speed="100" mod.antimotion="false" mod.root="false" mod.heal="0"
castinganimation="2" castingeffectType="3"
traileffect="fireball" traileffecttype="1" traileffectscale="0.8" draw.track="true" >
</SKILL>

<!-- 거대 스켈레톤(보스) -->
<SKILL id="371" name="Flamecast Slash" resisttype="1" hitcheck="true" guidable="false" velocity="5000" delay="5000" lifetime="0" offdlight="true"
difficulty="15" colradius="130" knockback="100" throughnpc="true" surfacemount="true" sound.explosion="we_enfire"
effecttype="0" effectstarttime="750" effectarea="100" effect_startpos_type="3" effectsound="blade_swing"
mod.damage="40" mod.criticalrate="30" mod.speed="100" mod.antimotion="false" mod.root="false" mod.heal="0"
castinganimation="1" castingeffectType="3"
traileffect="fireball" traileffecttype="1" traileffectscale="9.0" />

<SKILL id="372" name="Seismic Shock" resisttype="0" hitcheck="false" guidable="false" delay="30000" lifetime="0" knockback="200" offdlight="true"
effecttype="4" effectstarttime="750" effecttime="8000" effectarea="4.0" effectangle="45" effectsound="we_grenade_explosion"
mod.damage="50" mod.criticalrate="30" mod.speed="100" mod.antimotion="false" mod.root="false" mod.heal="0"
castinganimation="1" castingeffect="massive_swing" castingeffectType="1" castingeffectAddPos="500.0 0.0 0.0"
camera.power="1.0" camera.duration="0.7" camera.range="600" />

<SKILL id="373" name="Flamecast Slash 2" resisttype="1" hitcheck="true" guidable="false" velocity="5000" delay="18000" lifetime="0" offdlight="true"
difficulty="15" colradius="40" knockback="100" throughnpc="true" sound.explosion="we_enfire"
effecttype="0" effectstarttime="300" effectarea="100" effect_startpos_type="8" effectsound="blade_swing"
mod.damage="30" mod.criticalrate="30" mod.speed="100" mod.antimotion="false" mod.root="false" mod.heal="0"
castinganimation="2" castingeffectType="3"
traileffect="fireball" traileffecttype="1" traileffectscale="3.0" >
<REPEAT delay="0.05" angle="0.0 0.0 0.1" />
<REPEAT delay="0.05" angle="0.0 0.0 0.0" />
<REPEAT delay="0.05" angle="0.0 0.0 -0.1" />
<REPEAT delay="0.05" angle="0.0 0.0 -0.2" />
</SKILL>

<!-- 저주받은 시신(보스)의 특수 공격 -->
<SKILL id="381" name="Lightning Storm" resisttype="3" hitcheck="true" guidable="false" velocity="1700" delay="5000" lifetime="0" offdlight="true"
difficulty="15" colradius="100" knockback="70" throughnpc="true" surfacemount="true" sound.explosion="we_enlight"
effecttype="0" effectstarttime="650" effectarea="2" effect_startpos_type="3" effectsound="blade_swing"
mod.damage="30" mod.criticalrate="30" mod.speed="100" mod.antimotion="false" mod.root="true" mod.heal="0"
castinganimation="2"
traileffect="ef_lightening" traileffectscale="0.8" >
<REPEAT delay="0.0" angle="0.0 0.0 -0.4" />
<REPEAT delay="0.0" angle="0.0 0.0 0.4" />
<REPEAT delay="0.0" angle="0.0 0.0 -0.8" />
<REPEAT delay="0.0" angle="0.0 0.0 0.8" />
</SKILL>

<SKILL id="382" name="Spheric Volt" resisttype="3" hitcheck="true" guidable="false" velocity="1000" delay="10000" lifetime="0" offdlight="true"
difficulty="15" colradius="50" knockback="70" throughnpc="true" sound.explosion="we_enlight"
effecttype="0" effectstarttime="650" effecttime="0" effectarea="2" effect_startpos_type="6" effectsound="blade_swing"
mod.damage="30" mod.criticalrate="30" mod.speed="100" mod.antimotion="false" mod.root="false" mod.heal="0"
castinganimation="2" castingeffectType="3"
traileffect="ef_lighteningball" traileffecttype="1" traileffectscale="0.9"
camera.power="3.0" camera.duration="2.0" camera.range="1500" >
<REPEAT delay="0.2" angle="0.0 0.0 -0.2" />
<REPEAT delay="0.2" angle="0.0 0.0 0.2" />
<REPEAT delay="0.2" angle="0.0 0.0 -0.4" />
<REPEAT delay="0.2" angle="0.0 0.0 0.4" />
</SKILL>

<SKILL id="383" name="Unholy Aura" resisttype="0" hitcheck="false" guidable="false" delay="3000" lifetime="0" knockback="230" offdlight="true"
effecttype="4" effectstarttime="500" effecttime="3000" effectarea="3.5" effectangle="365" effectsound="we_grenade_explosion"
mod.damage="20" mod.criticalrate="30" mod.speed="100" mod.antimotion="false" mod.root="false" mod.heal="0"
castinganimation="1" castingeffect="massive_swing" castingeffectType="1" castingeffectAddPos="0.0 0.0 0.0"
camera.power="1.0" camera.duration="0.7" camera.range="600" />

<!-- 리치(보스)의 특수 공격 -->
<SKILL id="391" name="Devil's Arrow" resisttype="0" hitcheck="true" guidable="false" velocity="4000" delay="5000" offdlight="true"
lifetime="0" difficulty="15" colradius="20" knockback="100" throughnpc="true" sound.explosion="fx_bullethit_mt_fsh"
effecttype="0" effectstarttime="400" effecttime="0" effect_startpos_type="8" effectarea="2" effectsound="blade_swing"
mod.damage="40" mod.criticalrate="30" mod.speed="100" mod.antimotion="false" mod.root="false" mod.heal="0"
castinganimation="2" castingeffectType="3"
traileffect="magicmissile" traileffecttype="1" traileffectscale="4.0" draw.track="true" >
<REPEAT delay="0.15" angle="0.0 0.0 -0.2" />
<REPEAT delay="0.15" angle="0.0 0.0 -0.4" />
<REPEAT delay="0.15" angle="0.0 0.0 -0.2" />
<REPEAT delay="0.15" angle="0.0 0.0 0.0" />
<REPEAT delay="0.15" angle="0.0 0.0 0.2" />
<REPEAT delay="0.15" angle="0.0 0.0 0.4" />
</SKILL>

<SKILL id="392" name="Dante's Breath" resisttype="1" hitcheck="true" guidable="false" velocity="3000" delay="7000" lifetime="0" offdlight="true"
difficulty="15" colradius="35" knockback="10" throughnpc="true" sound.explosion="we_enpoison"
effecttype="0" effectstarttime="400" effecttime="0" effectarea="2" effect_startpos_type="6"
mod.damage="30" mod.criticalrate="30" mod.speed="100" mod.antimotion="false" mod.root="false" mod.heal="0"
castinganimation="2" castingeffectType="3"
traileffect="fireball" traileffecttype="1" traileffectscale="3.0" >
<REPEAT delay="0.05" angle="0.0 0.0 -0.10" />
<REPEAT delay="0.05" angle="0.0 0.0 -0.20" />
<REPEAT delay="0.05" angle="0.0 0.0 -0.30" />
<REPEAT delay="0.05" angle="0.0 0.0 -0.40" />
<REPEAT delay="0.05" angle="0.0 0.0 -0.35" />
<REPEAT delay="0.05" angle="0.0 0.0 -0.30" />
<REPEAT delay="0.05" angle="0.0 0.0 -0.25" />
<REPEAT delay="0.05" angle="0.0 0.0 -0.20" />
<REPEAT delay="0.05" angle="0.0 0.0 -0.15" />
<REPEAT delay="0.05" angle="0.0 0.0 -0.10" />
<REPEAT delay="0.05" angle="0.0 0.0 -0.05" />
<REPEAT delay="0.05" angle="0.0 0.0 0.0" />
<REPEAT delay="0.05" angle="0.0 0.0 0.05" />
<REPEAT delay="0.05" angle="0.0 0.0 0.10" />
<REPEAT delay="0.05" angle="0.0 0.0 0.15" />
<REPEAT delay="0.05" angle="0.0 0.0 0.20" />
<REPEAT delay="0.05" angle="0.0 0.0 0.25" />
<REPEAT delay="0.05" angle="0.0 0.0 0.30" />
<REPEAT delay="0.05" angle="0.0 0.0 0.35" />
<REPEAT delay="0.05" angle="0.0 0.0 0.40" />
<REPEAT delay="0.05" angle="0.0 0.0 0.30" />
<REPEAT delay="0.05" angle="0.0 0.0 0.20" />
<REPEAT delay="0.05" angle="0.0 0.0 0.10" />
<REPEAT delay="0.05" angle="0.0 0.0 0.0" />
</SKILL>

<SKILL id="393" name="Lava Dump" resisttype="4" hitcheck="false" guidable="false" delay="6000" lifetime="0" knockback="100"
effecttype="4" effectstarttime="1700" effectarea="20" effectareamin="11" effectangle="32" effectsound="fx_explosion01"
mod.damage="50" mod.criticalrate="30" mod.speed="100" mod.antimotion="false" mod.root="false" mod.heal="0"
castingeffect="ef_methor" castingeffectType="1" castinganimation="1" castingeffectAddPos="1500.0 0.0 0.0"
castingpreeffect="fireball" castingpreeffectType="4"
camera.power="3.0" camera.duration="2.0" camera.range="1500" />

</XML>
 
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Ah Its Like Someone Programed a New Ability Into It Right Like For example i programed a new dance move and when i hit the button my guy starts doing the electric slide? is that what you mean?
 
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Initiate Mage
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Teen rape videos (rape sex stories)

I'M A SPAMM BOT
[mod]
changed[/mod]
 
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Initiate Mage
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Re: Teen rape videos (rape sex stories)

noob....
 
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