Newbie Spellweaver
- Joined
- Aug 4, 2025
- Messages
- 9
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When you mention you redid ro3 source, does it mean you have the original full source of it?I redid Source R03 and it's now on the map; I'm starting the implementations of the other systems.
im sure he mean RO3 Client AssetsWhen you mention you redid ro3 source, does it mean you have the original full source of it?
yeah! and 2 private server at that. but im not to sure if it really leaked source or they did just like what i do right now.Oh, right! I just asked because i saw some people with the source, opening a server before the official server is even opening
RO 3 Emulator
Hi! This is my first time creating POST and Iam not that good in English. But I will try my best for comunication.
Changelogs:
Progression:
- Added more Skills Slots
- Added Delete Characters Button.
- Added Real Trade system between players like RO 1.
To view the content, you need to sign in or register- Added and test for Duel system.
To view the content, you need to sign in or register- Mobs Chase and stay where they are, not returning spawn spot and Camera zoom in.
To view the content, you need to sign in or register- MVP Fields BOSS roaming instead of stay where they are when they spawn. When they are out of chase range they stay where they are and keep roaming.
- Added MVP BOSS Summon mobs(Slave) like RO1
- Added HIT and FLEE formula so mobs attack can be miss when attacking players.
- Nomal Story Quests: 70%
- Story Instances: 30%
- Mobs spawn in Feilds and Dungeon: 90%
- Normal Mobs AI: 90%
- Field MVP AI: 60%
- Boss in Phantom Realm and Realm of God AI: 50%
- Others Features: unknow (haven't test all of them yet)
Who said MVP are Boring
Trade Between Players like RO1:
View attachment 312247
Multi-Player Added:
View attachment 312246
More Skills Slots:
View attachment 311901
yeah! and 2 private server at that. but im not to sure if it really leaked source or they did just like what i do right now.
As far as I know, it hasn't been leaked yet.yeah! and 2 private server at that. but im not to sure if it really leaked source or they did just like what i do right now.
I also think so too.That's awesome, man—really good stuff.
As far as I know, it hasn't been leaked yet.
Yes, really—I'm currently working on the quests and the base/class levels.I think they did same thing what we try, but little earler (decrypt ro3 pioner client and make server+emulator client by self)
Thx for advice to all who help me before, make some things and it work now
but all game mechanics need to check and add it one-by-one from game files
I use C# and tools like Ghidra, 010 Editor, Lua, Python, and various others for client-side reverse engineering; my own code is entirely in C#.What infrastructure stack (which languages) do you use in your projects? At first, when I deciphered everything, the first version of my server was in Python, and instead of a database, I used JSON files. I had to translate everything; now we’ve chosen C# + MariaDB (although we have further ideas for improvement, which we’re discussing in the team). It’s interesting to see who went which way.
I’m also curious about who created which tools for GmTool (I assume they’re all different), and what VistaBrowEdit and ROClassViewer are (and, regarding the rebuild, did you manage to recompile the client as a Unity project?)
Its seems like a good idea btw, better then 4 times do a one work XD@tmadafuq @lion90 @seventhgeneral You can team up and collaborate to advance the development progress of the simulator. I wish this project a success