SkillAttributes[4000] = new ushort[4][];
SkillAttributes[4000][0] = new ushort[6] { 7, 0, 0, 0, **** 0 };
SkillAttributes[4000][1] = new ushort[6] { 7, 0, 0, 0, **** 0 };
SkillAttributes[4000][2] = new ushort[6] { 7, 0, 0, 0, **** 0 };
SkillAttributes[4000][3] = new ushort[6] { 7, 0, 0, 0, **** 0 };
SkillsDone.Add(4000, 3);
( **** ) <- this is correct???
thanks