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[Release] 1.5 0/500 players online fix[Release]

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Experienced Elementalist
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Jul 26, 2007
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first of all dont flame that we already have allot of this.

becaose a couple of people asked if i could upload it.
becaose they couldnt get it to work with there source. (compiling errors).

Well ive build a matchserver.exe what is finished already.

so just copy and paste it to your matchserver. and you should be fine :)

and players online should update. :)

Hope this helped some of you.

Download:
 
Initiate Mage
Joined
May 23, 2012
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r u kiddng bro its easy to fix and no need this match Server

MMatchServer.cpp : Find #ifdef LOCALE_KOREA and just copy n replace :/

#ifdef LOCALE_KOREA
int nNatePlayer = 0;

for(MMatchObjectList::iterator iter = m_Objects.begin(); iter != m_Objects.end(); iter++)
{
MMatchObject* pObj = (MMatchObject*)iter->second;
if( pObj->GetAccountInfo()->m_nCCode == 30 ) { nNatePlayer++; }
}

// bResult = m_MatchDBMgr.UpdateServerStatus(MGetServerConfig()->GetServerID(), nCurPlayer, nNatePlayer);//Gun edit DB error
//#else
bResult = m_MatchDBMgr.UpdateServerStatus(MGetServerConfig()->GetServerID(), nCurPlayer);
#endif
 
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