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[Release] All Shops in MapleStory.

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Newbie Spellweaver
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I have made the xml's for all of the shops in MS except Orbis. I will be done with that shortly today.
My best friend Raven :sweatdrop is coding all the cpp. The first release of it is going to be here.
Some shops may have a few extra items. :)
YOU NEED THE CPP!! WAIT FOR FINAL RELEASE!!
Just for a little teaser, here are the xml's besides orbis.
 

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Junior Spellweaver
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Re: [Pre-Release]All Shops in MapleStory.

thank you very much
 
Newbie Spellweaver
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Re: [Pre-Release]All Shops in MapleStory.

I'll test it out soon.
Good job. =D
 
Newbie Spellweaver
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Re: [Pre-Release]All Shops in MapleStory.

Thx!!:sweatdrop
 
Newbie Spellweaver
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Re: [Pre-Release]All Shops in MapleStory.

I'll test it out soon.
Good job. =D

xD you can't test it yet unless you have some cpp's.
btw, subi's crash the client if they are in shops. So they are all taken out.
 
Newbie Spellweaver
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Re: [Pre-Release]All Shops in MapleStory.

thank you very much !

good job :D
 
Junior Spellweaver
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Re: [Pre-Release]All Shops in MapleStory.

Lol, you would release this right when i get done coding Vic...

But thanks dude, I hate coding shops
 
Newbie Spellweaver
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Re: [Pre-Release]All Shops in MapleStory.

doesnt seem to work with rev6
 
Newbie Spellweaver
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Re: [Pre-Release]All Shops in MapleStory.

need .cpp pl0x >.>
 
Junior Spellweaver
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Re: [Pre-Release]All Shops in MapleStory.

When its start debuggin i got error that saying:
break/continue...help me pl0x
 
Newbie Spellweaver
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Re: [Pre-Release]All Shops in MapleStory.

You don't have the cpp's yet.. Raven is coding them...
 
Newbie Spellweaver
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Re: [Pre-Release]All Shops in MapleStory.

AO MAN AWESOME I WAS WAITIING FOR SOMEONE TO RELEASE THIS THX!!!!!!!!! Lol by the way how do you find out that the npc numbers are so that i can start coding npc's XD
 
Newbie Spellweaver
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Re: [Pre-Release]All Shops in MapleStory.

I have made the xml's for all of the shops in MS except Orbis. I will be done with that shortly today.
My best friend Raven :sweatdrop is coding all the cpp. The first release of it is going to be here.
Some shops may have a few extra items. :)
Just for a little teaser, here are the xml's besides orbis.

Awsome! This will save me countless hours! Having to type in all those amounts and items. I'm assuming it's the defaults in the shops.
I'll go make the cpp's to test with.

For those of you who know what to do... The following is to get a shop to work. (Each of the 3 steps must be done for each and every shop!)

Replace the "xxxxxxx"'s with the NPC ID #
Make a new File if you may name it.. "shoppies.cpp"First 2 lines of this file should be:

Code:
#include "NPCs.h"
#include "NPCsScripts.h"

Then after that, for each NPC you want to have a shop open up.

Code:
void NPCsScripts::npc_xxxxxxx(NPC* npc){
int state = npc->getState();
if(state == 0){
   npc->showShop();
}
npc->end();
}

Next in NPCsScripts.h File. There are 2 places to Add code to:

Look under class NPCsScripts {
Look under public:
Look under switch(npcid){
where it says "case 2100: npc_2100(npc); break;"
underneath it enter:
Code:
case xxxxx: npc_xxxxx(npc); break;

Then you need to look furthur down the same file, and look for
private:
static void npc_2100(NPC* npc);

Add the following again, replacing xxxxx's with the NPC ID#

Code:
static void npc_xxxxx(NPC* npc);

After this, save your NPC file, and compile!
(Note: Make sure there is a corresponding xxxxx.xml file in the "shop" folder, for the shop you want to work!)
Here are some NPC ID's to go along with those shops:

Lith Harbor Armor 1001001
Lith Harbor Potion 1001100
Elinia Potion 1031100
Elinia Flora 1031000
Elinia Serabi 1031001
Henesys Karl 1011000
Henesys Sam 1011001
Henesys Potion 1011100
Kerning Potion 1051002
Kerning Manny 1051000
Kerning Hwang 1051001
Perion Potion 1021100
Perion River 1021000
Perion Harry 1021001
 
Junior Spellweaver
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Re: [Pre-Release]All Shops in MapleStory.

I get this error when im debuggin it:
Marter - [Release] All Shops in MapleStory. - RaGEZONE Forums

please someone help me
 
Master Summoner
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Re: [Pre-Release]All Shops in MapleStory.

cant wait for everything to be complete ^^, I hope this is like the normal ms shops.
 
Experienced Elementalist
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Re: [Pre-Release]All Shops in MapleStory.

when the final release plz post wat to add cuz i dont wanna lose my work
 
Newbie Spellweaver
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Re: [Pre-Release]All Shops in MapleStory.

Does it matter if the shops aren't in the "shops" folder...

like you have them in town folders under The main Shop folder.
 
Newbie Spellweaver
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Re: [Pre-Release]All Shops in MapleStory.

Good job uploading those codes ^_^ worked. ^_^

Edit: debug failed, working on it x_x
 
Newbie Spellweaver
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Re: [Pre-Release]All Shops in MapleStory.

waiting for fixing 10 min working im fixin this scrip
 
Initiate Mage
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Re: [Pre-Release]All Shops in MapleStory.

hmm i got it to work but i get error on .obj file for npc.

NPCs.obj : error LNK2019: unresolved external symbol "private: static void __cdecl NPCsScripts::npc_9900001(class NPC *)" (?npc_9900001@NPCsScripts@@CAXPAVNPC@@@Z) referenced in function "public: static void __cdecl NPCsScripts::handle(int,class NPC *)" (?handle@NPCsScripts@@SAXHPAVNPC@@@Z)
NPCs.obj : error LNK2019: unresolved external symbol "private: static void __cdecl NPCsScripts::npc_1001001(class NPC *)" (?npc_1001001@NPCsScripts@@CAXPAVNPC@@@Z) referenced in function "public: static void __cdecl NPCsScripts::handle(int,class NPC *)" (?handle@NPCsScripts@@SAXHPAVNPC@@@Z)
NPCs.obj : error LNK2019: unresolved external symbol "private: static void __cdecl NPCsScripts::npc_1001100(class NPC *)" (?npc_1001100@NPCsScripts@@CAXPAVNPC@@@Z) referenced in function "public: static void __cdecl NPCsScripts::handle(int,class NPC *)" (?handle@NPCsScripts@@SAXHPAVNPC@@@Z)
NPCs.obj : error LNK2019: unresolved external symbol "private: static void __cdecl NPCsScripts::npc_1001000(class NPC *)" (?npc_1001000@NPCsScripts@@CAXPAVNPC@@@Z) referenced in function "public: static void __cdecl NPCsScripts::handle(int,class NPC *)" (?handle@NPCsScripts@@SAXHPAVNPC@@@Z)
NPCs.obj : error LNK2019: unresolved external symbol "private: static void __cdecl NPCsScripts::npc_1051001(class NPC *)" (?npc_1051001@NPCsScripts@@CAXPAVNPC@@@Z) referenced in function "public: static void __cdecl NPCsScripts::handle(int,class NPC *)" (?handle@NPCsScripts@@SAXHPAVNPC@@@Z)
NPCs.obj : error LNK2019: unresolved external symbol "private: static void __cdecl NPCsScripts::npc_1051002(class NPC *)" (?npc_1051002@NPCsScripts@@CAXPAVNPC@@@Z) referenced in function "public: static void __cdecl NPCsScripts::handle(int,class NPC *)" (?handle@NPCsScripts@@SAXHPAVNPC@@@Z)
NPCs.obj : error LNK2019: unresolved external symbol "private: static void __cdecl NPCsScripts::npc_1051000(class NPC *)" (?npc_1051000@NPCsScripts@@CAXPAVNPC@@@Z) referenced in function "public: static void __cdecl NPCsScripts::handle(int,class NPC *)" (?handle@NPCsScripts@@SAXHPAVNPC@@@Z)
NPCs.obj : error LNK2019: unresolved external symbol "private: static void __cdecl NPCsScripts::npc_1311000(class NPC *)" (?npc_1311000@NPCsScripts@@CAXPAVNPC@@@Z) referenced in function "public: static void __cdecl NPCsScripts::handle(int,class NPC *)" (?handle@NPCsScripts@@SAXHPAVNPC@@@Z)
NPCs.obj : error LNK2019: unresolved external symbol "private: static void __cdecl NPCsScripts::npc_9100003(class NPC *)" (?npc_9100003@NPCsScripts@@CAXPAVNPC@@@Z) referenced in function "public: static void __cdecl NPCsScripts::handle(int,class NPC *)" (?handle@NPCsScripts@@SAXHPAVNPC@@@Z)
NPCs.obj : error LNK2019: unresolved external symbol "private: static void __cdecl NPCsScripts::npc_2410006(class NPC *)" (?npc_2410006@NPCsScripts@@CAXPAVNPC@@@Z) referenced in function "public: static void __cdecl NPCsScripts::handle(int,class NPC *)" (?handle@NPCsScripts@@SAXHPAVNPC@@@Z)
C:\Documents and Settings\cloud\Desktop\MapleStoryServer\Debug\MapleStoryServer.exe : fatal error LNK1120: 10 unresolved externals
 
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