- Joined
- Feb 19, 2008
- Messages
- 320
- Reaction score
- 0
Thought id release it here aswell as elitepvpers
Here you may stop unwanted ips from getting into your server (LOTF) since the majority are using it,
Yes you may not need it but eh i might aswell release it XD
In your release/debug folder make a txt doc where the ips will be stored
Now in General.cs find public static
Replace with
Change IPTEXTFILLYOUMADE.txt to the txt file you made in your debug/release
Now in General.cs again find the AuthPacket void
Search for
Replace with
Here you may stop unwanted ips from getting into your server (LOTF) since the majority are using it,
Yes you may not need it but eh i might aswell release it XD
In your release/debug folder make a txt doc where the ips will be stored
Now in General.cs find public static
Code:
System.IO.StreamWriter sw = new System.IO.StreamWriter(Application.StartupPath + @"ServerLog.txt", true);
Code:
public static string BannedIP = System.IO.File.ReadAllText(Application.StartupPath + @"IPTEXTFILLYOUMADE.txt");
System.IO.StreamWriter(Application.StartupPath + @"ServerLog.txt", true);
Now in General.cs again find the AuthPacket void
Search for
Code:
if (Auth != 0)
{
General.WriteLin(blahblah)
Replace with
Code:
if (Auth != 0)
{
if (BannedIP.Contains(Ip))
{
Sock.Disconnect(true);
}
General.WriteLine("Successful login for Account " + ":" ThisAcc + "-IP-" + Ip);