[Release] Compiled IGCN S9 E2 (Repack)

Custom Title Activated
Loyal Member
Joined
Aug 30, 2011
Messages
2,969
Reaction score
1,003
Sir DragonSeth,

Is the S10 Items are already fix?

Items have no issue you just need to edit the requirements. No I've currently not fix those cause I've been working on other features and issues.
 
Newbie Spellweaver
Joined
Mar 3, 2009
Messages
25
Reaction score
2
Hello DragonSeth , I am trynig to go inside illusion temple but seams it doesn't work.
The illusion temple is enabled,i tried to reload it with comand /itstart or from the server but nothing happens,i also changed the time in the xml file.
Can you check ? Thanks.
 
Custom Title Activated
Loyal Member
Joined
Aug 30, 2011
Messages
2,969
Reaction score
1,003

Yes i'm already looking into it. The command seems to be broken. But I think the event works. No worries i'm looking into it.
 
Novice C++
Joined
Feb 14, 2011
Messages
576
Reaction score
230
Fresh clean!

I feel i need to make it clear again and quoted my post as a reminder.


 
Newbie Spellweaver
Joined
Dec 6, 2018
Messages
72
Reaction score
3
Hi, first of all thanks for sharing.

I have a few questions about the files:

1. Is it possible to change the item price when buying/selling them on NPC shops? I tried to modify the ItemSellPriceDivisor from IGC_PriceSettings.ini, but that does not seem to work as expected. The item price is shown different from what I get when I sell the item. My goal here is to make items very cheap. (in the lines of 1-1000 zen)

2. Does main.exe ignore the registries DisplayDeviceName and UserID? I try to make a launcher that saves the username before you enter the game. If I delete those 2, they are recreated. If I modify them to be different from null, the game does not recognize them. Do you know anything about this?

3. Is there any way to disable Personal Store in game? Maybe disable the event when pressing P in game. I don't know if this is coded in any way. I found a place to disable /offtrade, but that is not related to my situation.

I'll be waiting for your input. Thanks again for everything.
 
Custom Title Activated
Loyal Member
Joined
Aug 30, 2011
Messages
2,969
Reaction score
1,003
DragonSeth,

Don't know if you have this "undefined" line? Should be the time expiration info for buff.


Did you possibly use the update with the extended tooltip info? Because mines okay.




Question 1: Not all item prices are changeable and the feature is in development so it may not work correctly.
Question 2: I'll look into it
Question 3: Yes IGCData\CommonServer.cfg Look For This Line:
Code:
PersonalShopOpen						= 1			(Just Change The Value To 0)		; Personal shop  1: Open, 0: Close
 

Attachments

You must be registered for see attachments list
Newbie Spellweaver
Joined
Dec 6, 2018
Messages
72
Reaction score
3
Question 3: Yes IGCData\CommonServer.cfg Look For This Line:
Code:
PersonalShopOpen                        = 1            (Just Change The Value To 0)        ; Personal shop  1: Open, 0: Close

Thanks for your input. Unfortunately that setting is set to 0. I can still go in Lorencia and press P. The empty list is showing. Is there a way to disable that?
 
Custom Title Activated
Loyal Member
Joined
Aug 30, 2011
Messages
2,969
Reaction score
1,003
Thanks for your input. Unfortunately that setting is set to 0. I can still go in Lorencia and press P. The empty list is showing. Is there a way to disable that?

Your talking about hiding the UI for the P hotkey?
 
Newbie Spellweaver
Joined
Dec 14, 2015
Messages
67
Reaction score
10
Hello DragonSeth ,thanks for the server.
I have a problem with the level up points stats in game.
A player can have maximum 70800 level up points , which are not showing properly in game.
For example , if i add 66 000 level up points via admincp it will show in game only 464,the points are still there but not visual.
If you ex: /addstr 464 , then it shows 0 points,if you add again ex: /addagi 100 the other points will show up.
If i add 65 000 , it shows perfectly.Do you think this is server side issue ?Thank You.

 

Attachments

You must be registered for see attachments list
Newbie Spellweaver
Joined
Sep 19, 2013
Messages
16
Reaction score
3

The maximum number of points displayed in the game is 65536, this is a limitation in the MU itself
 
Custom Title Activated
Loyal Member
Joined
Aug 30, 2011
Messages
2,969
Reaction score
1,003
May I have that find again because I don't find it in links of 1st page?

Remember to use 9.5.1.20 IGC and use this gfx patch:

Also, remember to make a backup before replacing.
 
Newbie Spellweaver
Joined
Dec 6, 2018
Messages
72
Reaction score
3
I think there's a problem with the IGC_InvasionManager.xml . Every event works except the Skeleton King one. I tried editing this part:
Code:
<Invasion Type="1" Name="Skeleton King Invasion">
  <Start DayOfWeek="-1" Hour="6" Minute="2" />
  <Start DayOfWeek="-1" Hour="8" Minute="0" />
  <Start DayOfWeek="-1" Hour="18" Minute="2" />
  <Start DayOfWeek="-1" Hour="20" Minute="0" /
</Invasion>
I added a time when I am online and I restart the server to see if the event works. All other events worked. This one didn't.
I left the IGC_AttackEvent.xml the way it was. I didn't change anything there.

Am I missing anything or is it a known bug?
 
Last edited: