Experienced Elementalist
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So I'd need to change all of my en-EU columns to zh-TW? I may have to pass on that for now, it sounds like it would clutter up my database a lot.Yes, even if it is a workaround for 1.69 eu client; Put in servicecore.dll.config zh-tw-x-gm gamecode = 17625116
Then launch vindictus exe with en-us-x-gm lines = start vindictus.exe -noupdate -lang en-US-x-gm -stage ...
inject winnsi.dll with injector like Mufid Injection or better xenos, cause it has also a command line startup so you can start it without too much hassles. At this point db3 client and server use zh-tw-x-gm colums cause gamecode
Has anyone on windows 10 managed to successfully inject winnsi.dll?
It seems that nexon_api.dll by lucasncv http://forum.ragezone.com/f944/rele...-restrictions-1127980/index2.html#post8849708 works on windows 10, EN-US mode
As promised, here is a set of server files that will work along with clients running on the 1.69 Delia bins.
The delia project has been in the works for a long time now but no progress had really been made until September 2017.
I had been working along with Sagara (Necroz Project - Black Desert Online) at the time and while we made great progress, there were many other issues that needed to be solved.
We tried to find and recruit additional people that had the necessary skills and were perhaps willing to help, but were largely unsuccessful.
November was already going to end, I was pretty disappointed and was debating whether to just forget about having a fully working delia server and just work with Sagara on Ogrefest's Black Desert Online emulator source.
However, I did not want to disappoint all of the players who have stood by me all this time.
Luckily enough, I managed to pull through and fix the majority of the remaining issues back in December 2017.
There were still, however, some miscellaneous issues with the server code (which turned out to be unrelated to the other delia bin issues) that Lucas was able to help me with.
In the end, I am hoping that the community can get together and work towards Miri server files, or something even better.
Download:
Code:[URL="https://mega.nz/#!5UhwybSY!cBtd875sPxf57kNhBS_nL0lQWxvBUMl54oACjvPqF1M"]https://mega.nz/#!5UhwybSY!cBtd875sPxf57kNhBS_nL0lQWxvBUMl54oACjvPqF1M[/URL] [url]https://www.virustotal.com/#/file/a4bfa64301891b2d50aa14303d3894d76b23368674a688ea4959d1cfa63a27cb/detection[/url]
Note: This is strictly for personal, non-commercial use. Do not attempt to use this for monetary gain in any way, shape, or form.
This delia server file work fine with Vindictus Fashion Build v1.69 in EN-EU mode thanks.
Waiting for miri server.
This delia server file work fine with Vindictus Fashion Build v1.69 in EN-EU mode thanks.
Waiting for miri server.
That relies heavily on the file replacement dll, how we're you able to get winnsi to inject in EN-EU mode?
Work fine i am use windows 10 and my friends use win 7 if use win 7 don't need winnsiThat relies heavily on the file replacement dll, how we're you able to get winnsi to inject in EN-EU mode?
Work fine i am use windows 10 and my friends use win 7 if use win 7 don't need winnsi
PS. i am us en-eu-x-gm mode
Winnsi works regardless of what game language you play in.
PlayerService03-11 23:07:50 > [FrontendServiceCore.FrontendService][FrontendServiceCore.FrontendService (928)][GameClient] - [From Rinrinrin] LogOutMessage[]
03-11 23:07:50 > [FrontendServiceCore.FrontendService][FrontendServiceCore.FrontendService (928)][ProxyBase] - FrontendServiceCore.Proxy.ItemServiceProxy[FrontendServiceCore.GameClient[ sdfadfafadafdafd ]] : NormalState =====>
03-11 23:07:50 > [FrontendServiceCore.FrontendService][FrontendServiceCore.FrontendService (928)][ProxyBase] - FrontendServiceCore.Proxy.BattleServiceProxy[FrontendServiceCore.GameClient[ sdfadfafadafdafd ]] : Initial =====>
03-11 23:07:50 > [FrontendServiceCore.FrontendService][FrontendServiceCore.FrontendService (928)][ProxyBase] - FrontendServiceCore.Proxy.PvpServiceProxy[FrontendServiceCore.GameClient[ sdfadfafadafdafd ]] : Initial =====>
03-11 23:07:50 > [FrontendServiceCore.FrontendService][FrontendServiceCore.FrontendService (928)][ProxyBase] - FrontendServiceCore.Proxy.GuildServiceProxy[FrontendServiceCore.GameClient[ sdfadfafadafdafd ]] : OutGuild =====>
03-11 23:07:50 > [FrontendServiceCore.FrontendService][FrontendServiceCore.FrontendService (928)][ProxyBase] - FrontendServiceCore.Proxy.MMOChannelProxy[FrontendServiceCore.GameClient[ sdfadfafadafdafd ]] : InChannel =====>
03-11 23:07:50 > [FrontendServiceCore.FrontendService][FrontendServiceCore.FrontendService (928)][GameClient] - try detach proxy not attached : [FrontendServiceCore.Proxy.ItemServiceProxy]
03-11 23:07:50 > [FrontendServiceCore.FrontendService][FrontendServiceCore.FrontendService (928)][GameClient] - [To Rinrinrin] HasSecondPasswordMessage [ isFirst = False Has = True Fail = 0 -1]
03-11 23:07:50 > [FrontendServiceCore.FrontendService][FrontendServiceCore.FrontendService (928)][GameClient] - [To Rinrinrin] CharacterListMessage{ characters = { CharacterSummary(Rinrinrin () : level 1 CHARACTER_COUNT CostumeInfo( costume x 1 face x 1 )) } }
03-11 23:07:50 > [PlayerService.PlayerService][PlayerService.PlayerService (972)][ItemOwner] - Public Logout.
03-11 23:07:50 > [PlayerService.PlayerService][PlayerService.PlayerService (972)][CountableBonusEffect] - CountableBonusEffect.OnBonusCountChanged is called CID: 636564278479684556, effectCount: 0
03-11 23:07:50 > [PlayerService.PlayerService][PlayerService.PlayerService (972)][SendPacket] - SendPacket create : [ServiceCore.EndPointNetwork.StatusEffectUpdated]
03-11 23:07:50 > [PlayerService.PlayerService][PlayerService.PlayerService (972)][EntityConnection] - Cannot request SendPacket to connection state Closed
03-11 23:07:50 > [PlayerService.PlayerService][PlayerService.PlayerService (972)][Observable] - Try remove not linked proxy03-11 23:07:50 > [PlayerService.PlayerService][PlayerService.PlayerService (972)][Observable] - Try remove not linked proxy
Interesting-- can you send me your nexon_api hook and original .dll??
Why not work i am use your CLIENT
I get anYou must be registered to see linkswhen I try to use winnsi in eu-en-x-gm mode.
what windows you use? 7 or 10?
Why not work i am use your client
You must be registered to see links
You must be registered to see links
mix with EU Client v1.69 bin by ylong on page 2
Windows 10. I am using exactly the same set up. I do not know why I am having this problem.
If you use en-eu-x-gm and cause some problems you may be able to try other modes
Like I said before on page 2, it runs just fine without winnsi.dll or the other nexon_api hook. Using either of those causes the error I have posted. Does anyone have any insight as to what is wrong?
If you use en-eu-x-gm and cause some problems you may be able to try other modes
Thank you but I feel like a broken record at this point. If I want to do that, I need to modify my database from EN-EU to EN-US, if you have a quick way to do that let me know, otherwise that sounds like it could get very messy very fast, especially considering my customized build.
I don't think it's very difficult to do that, IIRC you just need to properly batch replace avatar shop data with SQL queries and use the proper column for featurematrix settings. (Only issue is it's easy to get transaction failed if you don't mess with avatar shop settings right.) Most things are 100% unrelated to game area. But your issue sounds like a problem with Windows 10/DLLs so I don't see how changing to en-us could possibly fix that. And no one here who uses Windows 7 will be able to help you.
Anyway, to change to en-us I think you just need to edit start.bat to en-us and edit the GameCode in ServiceCore.dll.config to 17625116. It should only mess up avatar shop & FeatureMatrix settings.
I actually found a way much quicker! If I simply copy the en-eu featurematrix column over the en-us one, restore the en-us gamecode, and apply that gamecode to my server, it works just fine as it replaces the language tag for en-US with en-EU anyway, so everything just kinda works!
Thanks for the help everyone!