[Release] DLib Attacher

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Hi RZ tt1:



DLib Attacher
- it's program for static hooking dynamic libraries in executable application. You can use it for easy hooking libraries in your MuOnline client\server

Features:
- Simple GUI
- Can call procedure
- Unlimited number of hooked libraries
- Available editing after hook
- Available hook remove and restore application
- Supported correct standard of PE
and other

At this moment it work only for application with x86 architecture (in MuOnline used x86 executables)


Download:
Current version:
(stable)


Old version (non-stable):



,



Guide
Export function can have signature:
Code:
void __stdcall ExampleProc(void);
Or other 32-bit return value

If enabled 'Check return value', export function must have signature:
Code:
int __stdcall ExampleProc(void);
For success it must return zero, for fail it must return non-zero value(error code).

Example
How to hook GameGuard library


Changelog
 
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MFS Team Owner
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why cant you make it with 64x its easy
if you make it with framework 4.0 it will work on 64x for me 64bit working fine
 
Elite Diviner
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becouse he is not making this he is just copy/paste from somewhere !
I am with x64 and its working good i dont have any problems !
 
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Newbie Spellweaver
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this works with unpacked ex700 or ex season 8 main.exe?
 
Newbie Spellweaver
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why cant you make it with 64x its easy
if you make it with framework 4.0 it will work on 64x for me 64bit working fine
I mean it can't attach libraries for x64 applications, because x64 applications have different format PE+ and etc

becouse he is not making this he is just copy/paste from somewhere !
I am with x64 and its working good i dont have any problems !
:?: I am develop this tools, look at program title

this works with unpacked ex700 or ex season 8 main.exe?
You can also try this, maybe it will be work
 
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Play4Free™
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why cant you make it with 64x its easy
if you make it with framework 4.0 it will work on 64x for me 64bit working fine
you kidding? Framework 4.0??? You know what C# (.NET) cant work with PE format?

this program writed via MFC/WinApi/ASM. MuOnline DONT HAVE x64 EXECUTABLES

becouse he is not making this he is just copy/paste from somewhere !
I am with x64 and its working good i dont have any problems !
omg another pro user -_- . READ PROGRAM TITLE "by JKornev" and now read Author name. Same? Oh god rly?

THIS IS REAL AUTHOR. This is my teammate

dont think so 99-s5
gosh... this is not for muonline. You may hook any dll into ANY EXE FILE
 
Elite Diviner
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OMG KENGOSTON see do you know the program PE EDITOR ????????????????????? MAYBE NO ok i dont care anywat i dont like the hook programs !

So i am with Windows 7 x64 so its working here dont try to talk if you dont know and i know you are a good coder but thats not the way to treat people OK ? ??????????????????
 
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Your's isnt the way to treat people either dude; relax a little.
You should read someone's nick before flaming him....that for a start;
also, you shouldn't come here pointing at someone with your finger and calling him a leecher, without proofs, or at least a real author name....as you just say "he copy/paste" but you dont say either from where, nor from who....

______

Edit:
OnTopic: Kirgston or JKernov, maybe can make a release that works with x64 executables? (not for muonline, obviously.)
 
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Play4Free™
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Edit:
OnTopic: Kirgston or JKernov, maybe can make a release that works with x64 executables? (not for muonline, obviously.)
Of course we do =) in currect code we have a lot of x64 defines but we cant do this now. We need to make huge update and only after that we can make x64 support. Thanks
 
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New version available. Added new features, fixed critical bugs. Recommended reinject libraries via newest version.