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[Release] Game Engine 1.9.0.0 (DarkSide)

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This is the new update from: “GE” version: 1.9.0.0, All new features are described below.

Change Log:

Code:
[COLOR=#AAAAAA][SIZE=3][B][COLOR=#3366FF]//——————————————————————————————————–[/COLOR][/B]
[B][COLOR=#3366FF]// – Project: Game Engine[/COLOR][/B]
[B][COLOR=#3366FF]// – Edition: DarkSide[/COLOR][/B]
[B][COLOR=#3366FF]// – Version: 1.9.0.0[/COLOR][/B]
[B][COLOR=#3366FF]// – Current: Stable[/COLOR][/B]
[B][COLOR=#3366FF]//——————————————————————————————————–[/COLOR][/B]
[B][COLOR=#3366FF]// – Developer: Nemesis[/COLOR][/B]
[B][COLOR=#3366FF]//——————————————————————————————————–[/COLOR][/B]
[B][COLOR=#3366FF]// Change Log:[/COLOR][/B]
[B][COLOR=#3366FF]//——————————————————————————————————–[/COLOR][/B]
[B][COLOR=#3366FF]– Added New: LoadSound Class & PlaySound Class (with new methods for this)[/COLOR][/B]
[B][COLOR=#3366FF]– Changed On: Minimap Class (Added: Dinamic Folder Location for: Images)[/COLOR][/B]
[B][COLOR=#3366FF]– Fixed On: Minimap Class (Problems with Valley of Loren Map using Portals)[/COLOR][/B]
[B][COLOR=#3366FF]– Added On: Engine.ini -> ‘IsGlt’ to Enable\Disable (Out of Game) Glow Tron[/COLOR][/B]
[B][COLOR=#3366FF]– Fixed On: Item Class (Problems with Custom Jewels Aplication for Item)[/COLOR][/B]
[B][COLOR=#3366FF]– Fixed Bug: Master Skill Three Open\Close Events by Pressing: ‘A’ Key[/COLOR][/B]
[B][COLOR=#3366FF]– Added New: Glow Tron CheckBox on: Interface Class (ON/OFF) on Game Process[/COLOR][/B]
[B][COLOR=#3366FF]– Added New: Glow Tron Switcher State in Game to (SHOW/HIDE) Glowing Effect[/COLOR][/B]
[B][COLOR=#3366FF]– Changed On: Engine.ini -> ‘Extras’ & ‘IsFnt’ New Key (File: ‘FontText.bmd’)[/COLOR][/B]
[B][COLOR=#3366FF]– Added New: FontText.bmd File (Can be opened with: Notepad) to Change Font[/COLOR][/B]
[B][COLOR=#3366FF]– Added New: ‘Shader’ (LOAD/READ) Files from: CG (.vp & .fp) Fragments & Vertex[/COLOR][/B]
[B][COLOR=#3366FF]– Added On: ‘Custom\Interface’ Folder Files: ‘GlowTron_Check’ & ‘GlowTron_Uncheck’[/COLOR][/B]
[B][COLOR=#3366FF]– Added On: ‘Custom’ -> ‘Sound’ Folder with File: ‘Tick.wav’ (Used by Custom Interface)[/COLOR][/B]
[/SIZE][B][COLOR=#3366FF][SIZE=3]– Added New: Common.bmd File using: ‘Encription’ to: (LOAD/READ) Server Info[/SIZE]

[/COLOR][/B][/COLOR]
Screenshots:

Kiosani - [Release] Game Engine 1.9.0.0 (DarkSide) - RaGEZONE Forums


Kiosani - [Release] Game Engine 1.9.0.0 (DarkSide) - RaGEZONE Forums


Downloads:

Game Engine 1.9.0.0:


Encoder:


Encoder Usage Method:

Code:
[COLOR=#AAAAAA][I][COLOR=#FF6600][B]HOW TO USE IT?
[/B][/COLOR][/I][/COLOR][COLOR=#AAAAAA][I]
1 – Open: Common.txt file with Notepad
2 – Edit: Common.txt file changing with your Server:IP,Version & Serial
3 – Execute: Enc.bat file to Create your: Common.bmd File
4 – Cut and Paste: Common.bmd File on: ‘Data\Custom\Local\’ Folder
5 – All Ready! Enjoy it from: [B][COLOR=#FF0000]GE 1.9.0.0
[/COLOR][/B][/I][/COLOR]

Credits:

Code:
[B]
[B][B][COLOR=#FF0000][B][COLOR=#FF0000]-> Sobieh (3D Camera Source Original)
-> ZergNM (3D Camera Source Modifications & Sky)
-> Leo123 (Minimap Source Original 1.0 on old School Mains)
-> Vcorp & UCD Team (Minimap Source Upgrade from Leo123 & Sky + SkyTimer)
-> Gembrid (Hybrid) (Rotate Damage Monster View Original Source)
-> Gembrid (Hybrid) (Glow.dll + Item.dll that is -> ttlci.dll & Glow.gld)
-> Leo123 & UCD Team (For Original External Main Change Font Sources)
-> Ashlay & Josesp (For Font Hooking Methods combined with Leo123 codes)
-> Noob22 (For Fix Original Source from: ttlci.dll from Gembrid on Illusion)
-> Mr. Kernighan (a.k.a: Brain) (255 Items Load new External Loop)
-> Mr. Kernighan (a.k.a: Brain) & RMST (For Fog Source + Some Fixes)
-> Pinkof (Rotate Damage Monster View Fix CALL Hook and Teach's to me)
-> NanoGuy (3D Camera Source Fixes on Map Rectangle Clipping Overwrite)
-> SmallHabit & zTeam (Interface Class & Decompilation Process from Main)
-> DarkSim & zTeam (Interface Class & Decompilation Process from Main)[/COLOR][/B][/COLOR][/B][/B][/B]
 
Last edited:
Junior Spellweaver
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Mauro always the best :thumbup:



One question my friend Mauro, is it possible to add new wings on that?I am using TT 11.70.52 if its possible may I know on what number can I put the wings?

Example:
12 - 240 TO 12 - 251
 
-( . ) ( . )-
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nice release always be the best..
 
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Mauro always the best :thumbup:



One question my friend Mauro, is it possible to add new wings on that?I am using TT 11.70.52 if its possible may I know on what number can I put the wings?

Example:
12 - 240 TO 12 - 251

in next update, I will to put this too :) sincerely is not difficult to make. Wings are loaded by: GameEngine (I mean models and textures), but is lacking make visual bugs fix (This is add support on: gObjMakePreviewCharSet function from main to new wings). easy, but anyways you must use: Titans Tech or zTeam Server side for this. I'm working now on more new cool features for: 1.9.0.1 :p (can be: 2.0.0.0 but is so much :p:)
 
Junior Spellweaver
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in next update, I will to put this too :) sincerely is not difficult to make. Wings are loaded by: GameEngine (I mean models and textures), but is lacking make visual bugs fix (This is add support on: gObjMakePreviewCharSet function from main to new wings). easy, but anyways you must use: Titans Tech or zTeam Server side for this. I'm working now on more new cool features for: 1.9.0.1 :p (can be: 2.0.0.0 but is so much :p:)
Thanks mate, as always your the best Mauro,hope on the next update included the wing for Titans Tech.I know it's needed also to make the GS load the new wings right?Anyway thank you again.
 
Don't be afraid to ask!
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Thanks mate, as always your the best Mauro,hope on the next update included the wing for Titans Tech.I know it's needed also to make the GS load the new wings right?Anyway thank you again.

On the serverside you just need to put the new items into the item.txt file, nothing else.

For the combinations etc you need to edit the GS
 
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BUG: Cuando apretas la tecla "F" para abrir el chat, se desactiva la niebla, y cuando salís del chat se vuelve a activar. Al igual con la camara 3D. con el chat abierto no funciona.

Spanish:

No es un bug, es así... fue la única manera que pude encontrar de que NO pase esto que SI es un bug:

English:

This is not a bug, this is on this way... this is the only way for that Character Preview on: 'Friend' view it's not bugged like on Image:

qXbxiqX - [Release] Game Engine 1.9.0.0 (DarkSide) - RaGEZONE Forums


Code:
[B][COLOR=#ff8c00]#define ON_CASHSHOP		gInterface.CheckWindow(CashShop)[/COLOR][/B]
[B][COLOR=#ff8c00]#define ON_FRIEND		gInterface.CheckWindow(FriendList)[/COLOR][/B]

[B][COLOR=#008000]if (ON_CASHSHOP || ON_FRIEND)[/COLOR][/B]
[B][COLOR=#008000]{[/COLOR][/B]
[B][COLOR=#008000]	glDisable(GL_FOG);[/COLOR][/B]
[B][COLOR=#008000]}[/COLOR][/B]
 

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Newbie Spellweaver
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@Kiosani , tengo un problema, al abrir el main me aparece esto, como puedo solucionarlo?
Kiosani - [Release] Game Engine 1.9.0.0 (DarkSide) - RaGEZONE Forums


Saludos!
 
Newbie Spellweaver
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I have the same. and works without problems for me.

PS: I'm making 2.0.0.0 version from: GE, with more new cool features. coming soon Released.

Small Preview:

UND0tqs - [Release] Game Engine 1.9.0.0 (DarkSide) - RaGEZONE Forums

English: Thats looks awesome!!!!!
I try make some changes , install some updates on windows and try again, or maybe delete all and install windows again.

Español: Eso se ve fantástico!!!!!
Voy a probar hacer algunos cambios , instalar actualizaciones de windows y pruebo denuevo, o sino formateo y pruebo otra vez
 

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