[Release] HappyVille

ItemPickupHandler

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Code:
MapleMapObject ob = c.getPlayer().getMap().getMapObject(oid);
Add under it.

Code:
        if (c.getPlayer().getMapId() >= 209000001 && c.getPlayer().getMapId() <= 209000014) {
            c.getSession().write(MaplePacketCreator.getInventoryFull());
            c.getSession().write(MaplePacketCreator.getShowInventoryFull());
            return;
        }
Should disable tree-looting, but it also disables looting of your own stuffs.
So how do we get NPC to return back our stuffs after we leave the Tree decoration map ?
 
Guess you made a mistake with the credits... Roodolph is made by me & frantier chose to use it. Probably he gave you my script.
 
If you didn't give it to jelly then it must be that jelly took the script from your repack XD. Anyway good luck on Happyville it's done on my server, now I'm working on something new. Need any help you can find me but give the credits.

lol. YOu mean you got everything working? Anti-loot and anti disappear? Can you pick up your own item?
 
lol. YOu mean you got everything working? Anti-loot and anti disappear? Can you pick up your own item?

HINT: Once upon a time, when Odinms was still alive and released their 1st few svns, drops don't disappear and clear after leaving a map nor does it clear on the spot. Make use of that bug for the anti disappear.

ANOTHER HINT: as for anti loot you need to make make such that there are 2 variables one of them is owner go guess the other.

As for the Snow Blower it is a mob it's said a thousand times ( me & frantier did mention on different posts) but people doesn't listen...
Happy is the NPC used to kill the ealier stages of the Snow Blower
and make it spawn the next in return for 500 Nevermelting Snow.

If you guys don't believe that a Snow Blower is a mob try using !killall on your map to kill it.
 
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