Mythic Archon
- Joined
- Jun 12, 2005
- Messages
- 746
- Reaction score
- 69
After fresh install in my machine, i use Custom Character"C" UIPanel S9 and i got this after disconnect from the server
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Before using Custom Character"C" UIPanel S9 i didn't notice something like that.
Any one notice this?
Nope, I'm not ready to share this. Still in developing mode...
If you use Season 6, you can try this PostItem : http://forum.ragezone.com/f197/muserver-ss6ep3-post-item-ranktitle-1133736/
just tortured my PC again: -.-
That's not a crash.
It's a regular disconnecting process. Check your GameServer log instead... If you found bug with my Custom Character Panel, please post into that topic. Thks
and try to exit game i didn't get this crash.//HookThis((DWORD)&SetLevelResetUI, HOOK_SET_LEVEL_TEXT);
I check every server log and didn't see any error BUT when i comment
and try to exit game i didn't get this crash.
Here i upload two MuError files from client, one using Custom Character"C" UIPanel S9 and the other with out.
When i don't use Custom Character"C" UIPanel S9 in the end of the files after socket close there is a "Destroy".
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I don't get it? What do you want to do with that quest box?wanted to know if it is possible to put this quest display that shows which is the mission and counts the dead monsters
I suggest you check your added codes in IGC.DLL source.
Or try with evilk91 complied files... If it's ok, that maybe just your coding error
I don't get it? What do you want to do with that quest box?
PMSG_DEFAULT2 * lpMsg2 = (PMSG_DEFAULT2 *)aRecv;
switch (lpMsg2->subcode)
{
case 0x0B: //IGCN already coded this on GameServer (they used it for Season 6, but still keep in file till now (S13))
{
[COLOR=#FF0000]struct PMSG_RESET_INGAME_SEND
{
PBMSG_HEAD2 h;
WORD Resets;
};[/COLOR]
PMSG_RESET_INGAME_SEND * pRSMsg = (PMSG_RESET_INGAME_SEND *)aRecv;
iResetUI = pRSMsg->Resets;
iResetVisibleUI = 1;
break;
}
}
This must go in protocol.h right?
I suggest you check your added codes in IGC.DLL source.
Or try with evilk91 complied files... If it's ok, that maybe just your coding error
I don't get it? What do you want to do with that quest box?
I want to show the player the quest he is doing and I also want to show the calculation of how many queste monsters have been killed in real time. so that the player does not have to go on the quest screen to know if he has reached the quest goal
No.
It's in protocol.cpp (DLL), only struct move to protocol.h ...But just keep it there pls
IGCN already coded protocol system for DLL. just edit it, don't reinvent anything pls.
I keep it as it is, its working(saw me resets) but still the crash in disconnect!
} => Delete this sign because it is redundantI keep it as it is, its working(saw me resets) but still the crash in disconnect!
[COLOR=#666666]PMSG_DEFAULT2 * lpMsg2 = (PMSG_DEFAULT2 *)aRecv;[/COLOR]
[COLOR=#666666]switch (lpMsg2->subcode)[/COLOR]
[COLOR=#666666]{[/COLOR]
[COLOR=#666666]case 0x0B: //IGCN already coded this on GameServer (they used it for Season 6, but still keep in file till now (S13))[/COLOR]
[COLOR=#666666]{[/COLOR]
[COLOR=#FF0000]struct PMSG_RESET_INGAME_SEND
{
PBMSG_HEAD2 h;
WORD Resets;
};[/COLOR][COLOR=#666666] [/COLOR]
[COLOR=#666666]PMSG_RESET_INGAME_SEND * pRSMsg = (PMSG_RESET_INGAME_SEND *)aRecv;[/COLOR]
[COLOR=#666666]iResetUI = pRSMsg->Resets;[/COLOR]
[COLOR=#666666]iResetVisibleUI = 1;[/COLOR]
[COLOR=#666666]break;[/COLOR]
[COLOR=#666666]} [/COLOR]
[COLOR=#666666]} [/COLOR][COLOR=#ff0000]=> Delete this sign because it is redundant[/COLOR][COLOR=#666666]
} => Delete this sign because it is redundant[/COLOR]Code:[COLOR=#666666]PMSG_DEFAULT2 * lpMsg2 = (PMSG_DEFAULT2 *)aRecv;[/COLOR] [COLOR=#666666]switch (lpMsg2->subcode)[/COLOR] [COLOR=#666666]{[/COLOR] [COLOR=#666666]case 0x0B: //IGCN already coded this on GameServer (they used it for Season 6, but still keep in file till now (S13))[/COLOR] [COLOR=#666666]{[/COLOR] [COLOR=#FF0000]struct PMSG_RESET_INGAME_SEND { PBMSG_HEAD2 h; WORD Resets; };[/COLOR][COLOR=#666666] [/COLOR] [COLOR=#666666]PMSG_RESET_INGAME_SEND * pRSMsg = (PMSG_RESET_INGAME_SEND *)aRecv;[/COLOR] [COLOR=#666666]iResetUI = pRSMsg->Resets;[/COLOR] [COLOR=#666666]iResetVisibleUI = 1;[/COLOR] [COLOR=#666666]break;[/COLOR] [COLOR=#666666]} [/COLOR] [COLOR=#666666]} [/COLOR][COLOR=#ff0000]=> Delete this sign because it is redundant[/COLOR][COLOR=#666666]
Fixed!
Fixed!
friend you could share the fix, there are others who have the same problem
Enviado do meu iPhone usando Tapatalk
friend you could share the fix, there are others who have the same problem
Enviado do meu iPhone usando Tapatalk
<OffLevellingSystem Enable="1">
This is my problem with Mix.bmd. I fix the texts of branches but there is an error or something missing from my mix.bmd.
If someone has any time to upload a working mix.bmd it will be greatfull
Noone?