[Release] Inu's revision of Sine MS

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Jul 1, 2008
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This revision is in no way ment to be stable.
This is highly experimental!

Credits:
SineMS,
Moogra,
Matze,
Frz,
Nol888,
Danny (Leifde),
Penguins (Acrylic),
Jan,
Lerk,
Administrator?,
AngelSL,
akakori,
Quit,
Lerk,
Raz,
Patrick/PurpleMadness,
Jan,
Me(Inumedia,IpsyDesigns,IpsyCMS,GMBob,LolOmgWtf)

The loginserver (MSDOS Window) will now only show every 5th output unless there is someone waiting.


It is highly suggested that you use the CMS that comes with this.

Code:
CMS Information:
If you try to login and that name doesn't exist it will refer the person to a registeration page and will have
the password and name filled out (Already salted ;))

The login works with sha512 passwords.
The register works with sha512 passwords.

This Version of my CMS is very low I just started it a while ago and have barely worked on it since
(Most been working on the Repack)

Non of the PHP Code was copied from ANYONE other then myself.

The news section on the index DOES work just you'll have to manually insert it into the database.

EVerything else you'll have to find out for yourself since I'm lazy and don't feel like typing.

Oh BTW I forgot to mention,
if you look at the config file it'll give you a lot of information on the CMS.
Like the custom header and how it works and what it does.

My CMS Will generate a header using a base image and an included font. Everything involving the header can be changed.
There are too many options to name so have fun.
My favorite option is the guassian blur though it does use a lot of memory.

It is suggested you turn on the $savemem function.

Have Fun with my CMS as it is VERY complex. xP


Code:
Inu's Revision (Revision 13 [continuing from the original revision]) of SineMS (Revision 12):
Minor Changes:
If a GM tries to ban another GM they get temp banned for 4(? Mayber 5?) hours.
Everytime someone changes channels or changes maps, their information in the database will be updated.

Major Changes:
!shutdownchannel will shut down that channel.
!shutdown will actually shut down the whole world.
Sexbot automatically spawns if you have a set SexBot (Refer to MySQL Database)
The Sexbot will only responde, spawn, and follow GMs.
You can actually use the sexbot for literal stuff.
SexBot will automatically follow you.
If you talk to the sexbot and you are close enough to it, it will face you.
If you talk to the sexbot and are not close it will jump to a close spot near you.
( And face you )
Added commands to sexbot
("shut down the 
		world now" -> 0 seconds
		world 1" -> 1 minute
		world 2" -> 2 minutes
		channel now" -> No other options for channel
		map" -> Incomplete
)
("take me to 
	     henesys" -> Warps you to henesys
	     kerning" -> Warps you to kerning city
	[ Same names as the !goto command ]
)
("insult me" -> Will generate a random insult
	[ This was one of the original functions ]
)

When you change maps the sexbot will follow you if it is set to follow you.
When you change channels the sexbot will also change channels even if it is not following you.
The sexbot should(?) only follow you.
Autoban will now put an autoban message in the channel server (MSDOS Window)
When someone changes channels or maps it will appear in the channel server (MSDOS Window)
		("30000 > 10000")
	Player ID:30000 changed maps to: 10000
		("30000 >>> 5")
	Player ID:30000 changed channels to: 5
Item vac ab's if it is very far away
Fast attack will now ab if they attack in less then 200 ms ( Only hurricane will attack faster then 50ms )
Fast attack has different timing for magic, ranged, and closerange.
Dice ABs in less then 3 seconds of them enabling it.
Monster Vac (Experimental)
[This is explained in another text file]

If for anyreason you copy,edit, or re-post this PLEASE keep the credits and make it will known that you simply modified it! I don't care if you base an idea off of mine, or copy the code and put it in another repack but if you modify this revision and then re-post it then PLEASE keep the credits (Don't be a dick.) Feel free to modify the CMS, continue it, ect. aslong as you make it known that the CMS was originally mine.

Please ignore all of the rows in the database that I never removed, I didn't feel like erasing them =p

CMS and Repack:
(old)

Repack alone:
(no WZ)

(WZ included)

CMS alone:


SQL:
 
Last edited:
Demo link -
some reason I'm getting many errors I had to fix your session_start()'s with
PHP:
if(!isset($_SESSION))
{
session_start();
}
 
I know there are a lot of errors this is kinda a preview as to what to look forward to.

I did post what I updated and I have completed another revision of it and will be uploading it to mediafire Tuesday February, 24. I have fixed the sexbot and a few errors on it.

I haven't worked on the CMS much so it still has the same problems.
The CMS does work the only real errors that I have seen is that the CMS reinitializes sessions a lot to make sure that the session is open for security.

Some things I forgot to mention about the CMS:
Every session is salted ( Ex: $_SESSION[ (Salted md5) ] = $user, etc. )


I have added a few things to the repack:
Now if your a GM and you hide, other GMs can see you, if you hide your sexbot will hide ( visa-versa too. ), if your sexbot is hidden you can still see it. I'm not sure if other GMs can see your sexbot. Please don't expect many updates on my CMS as I'm trying to focus on the repack; though I will try to get some work in on the CMS I don't think I'll get much done in the next few days.
 
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