[Release] Iris MapEditor. but for perfect running, we are needed some files

Breshit bara Elohim
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Decompress MapEditor_fd.zip then copy it to Iris client folder


Does anyone have these files for MapEsitor as below?

MapData/VColorShader.fx
MapData/TerrainShader.fx
MapData/NaviMeshShader.fx
MapData/NaviFieldShader.fx
MapData/TrailShader.fx
script/Resource/NaviFieldShader.fx
Script/Resource/TerrainShader.fx

to excute the MapEditor perfectly, we are needed these
If someone have it, plz let us share.
 

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Last edited:
Nice tool. I haven't test it yet. But you can get those files from your client.

Look for these folders:

Code:
Script\Resource
MapData

I think you also need to use the whole data files (keep the folder structure), not just these files. Its only shader files.
 
Last edited:
Upvote 0
Yes you are right
I think there are some more files needed
we hope someone share his full MapEditor files
 
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My mappeditor shows this:
http://www.pic-upload.de/view-10139689/Unbenannt.jpg.html
but the terrain is missing :o
so can anyone upload the
MapData/VColorShader.fx
MapData/NaviMeshShader.fx
pl? :s
 
Upvote 0
The MapEditor will works fine even though those .fx files are not present
Just change the name of other fx file to VColorShader.fx and NaviMeshShader.fx
It shall works for u
 
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