- Joined
- Jun 6, 2008
- Messages
- 59
- Reaction score
- 3
- lotto.PROPERTIES
1. 'option' add folder
2. put 'lotto.PROPERTIES' file
- LottoSQL.sql Sql is execute
- LottoSystem.java
ServerFile > src > org > server move
- 2042000.js
'ServerFile > script > npc' move
- lottoevent.js
'ServerFile > script > event' move
- server.PROPERTIES
'server.world.events=' add 'lottoevent.js'
- MapleItemInformationProvider.java
1. private short getRandStat(short defaultValue, int maxRange) { find
2. public short getRandStat(short defaultValue, int maxRange) { replace
- NPCConversationManager.java
1. import org.server.LottoSystem; add import
2. public LottoSystem getLotto() { add method
return new LottoSystem();
}
- ChannelServer.java
1. import org.server.LottoSystem; add import
2. public LottoSystem getLotto() { add method
return new LottoSystem();
}
- build
download
for the krypto dev source
※ Korean is included.
1. 'option' add folder
2. put 'lotto.PROPERTIES' file
- LottoSQL.sql Sql is execute
- LottoSystem.java
ServerFile > src > org > server move
- 2042000.js
'ServerFile > script > npc' move
- lottoevent.js
'ServerFile > script > event' move
- server.PROPERTIES
'server.world.events=' add 'lottoevent.js'
- MapleItemInformationProvider.java
1. private short getRandStat(short defaultValue, int maxRange) { find
2. public short getRandStat(short defaultValue, int maxRange) { replace
- NPCConversationManager.java
1. import org.server.LottoSystem; add import
2. public LottoSystem getLotto() { add method
return new LottoSystem();
}
- ChannelServer.java
1. import org.server.LottoSystem; add import
2. public LottoSystem getLotto() { add method
return new LottoSystem();
}
- build
download
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for the krypto dev source
※ Korean is included.
Last edited: