Mu Mobile [Release] MU 2.6 (China) (Full Web)(UNTESTED)

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2.4+2.6 latest (cross-service repair full service) + Video tutorial + APK + IPA + DUAL Server + Tools (full-featured)

Does anyone tried this?
it says that it has the cross server fix
i tried it but im having a -999 error

ALL FILES LINK:

password
: 7yrm

Mirror (SERVER AND WEB Files) credits to favgames:


Mirror (APK Client)








SCREENSHOTS






it has a .exe video tutorial recorded by screen recorder app so its .exe






PS:"Im not endorsing the site from the link. its just happen that the share link is not working if not using their site."

Files are clean. But I suggest you scan it before Using!
 

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Link only muserver : https://mega.nz/#!tHg3CRSQ!jIbVfHEUmDTU3WRLyaeAy3WRytEUnakX3lVaUezVL5M

Need account baidunetdisk for download big files .apk and .ipa
 
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Link only muserver : https://mega.nz/#!tHg3CRSQ!jIbVfHEUmDTU3WRLyaeAy3WRytEUnakX3lVaUezVL5M

Need account baidunetdisk for download big files .apk and .ipa

Thank You sir! Hope someone would be able to test.

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There is a Video Tutorial in .exe file
架设教程.exe



i tried running it on a vm with windows 2003 server and it played
im still searchingfor some video converter for .exe to any video formats so I can upload it, but unfortunately i cant find one.

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im still trying to find out how to fix this -999 soI cant really tell how the server works or if it really work or not.
 
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download link is not working and as what i saw on your video you didnt edit the Assembly-CSharp.dll for your IP
 
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download link is not working and as what i saw on your video you didnt edit the Assembly-CSharp.dll for your IP
The person setting up the server in the video is not me. it is a video tutorial included in the file. I just recorded it using screen recorder because the included video tutorial file is in .exe format.

and as for the download, I edited the post, tell me if its working now. it is the direct link to where I got the link and password.just click the button below the screenshot in the website.



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-999 has been fixed by correcting IP/URLS in version.xml on web and client.

now my problem is with ports I guess, it shows the correct server name and I can register and login but it keeps on showing the loading circle. is that the game port problem?

my server config
gameserver 3001
dbserver 23001
logdb 43001
gameserver.xml 4403

my web version.xml
loginport 4402
gameport 3001

my client version.xml
loginport 4402
gameport 3001
 

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then that means its a API problem did you already try to open those ports from the firewall?
 
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then that means its a API problem did you already try to open those ports from the firewall?

My firewall has been turned off already.
The file has already included the api folder in www folder I have already checked the login and reg url in rpc smali file and they have the correct directories.
 
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My firewall has been turned off already.
The file has already included the api folder in www folder I have already checked the login and reg url in rpc smali file and they have the correct directories.

did you edit the kunlun?

let me just finish downloading all the files and i will check it in a bit also
 
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Does anyone have a baidu account to download KOR client? so I can translate it to Eng. someone hosting client in MEGA or Google drive plz
 
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็Help me fix server 2.6.9

serverlist/web.config
version.xml
GATAnLogin/web.config
 

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Nice!
 

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did you edit the kunlun?

let me just finish downloading all the files and i will check it in a bit also
i have a baidu account



 
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IPA IOS CLIENT : https://mega.nz/#!RKZ1DZCR!YdR8PGkNxtdYQD4y_CG05MBZYfD1VGs-zrXIobAK1w8



koolkat29, original cliente is 575.88 MB. this client is original from baidu folder?



PackCK.cs

PHP:
using UnityEngine;using System.Collections;using UnityEditor;using System.IO;public class assetPack : Editor{[MenuItem("Assets/安卓range rover打包")]static void ExportResource(){    string path = EditorUtility.SaveFilePanel("保存资源", "", "请输入文件名", "unity3d");    if (path.Length != 0)    {            Object[] selections = Selection.GetFiltered(typeof(Object), SelectionMode.DeepAssets);            BuildPipeline.BuildAssetBundle(Selection.activeObject, selections, path, BuildAssetBundleOptions.CollectDependencies | BuildAssetBundleOptions.CompleteAssets, BuildTarget.Android);            AssetDatabase.Refresh();        }}	[MenuItem("Assets/苹果range rover打包")]static void IosExportResource(){    string path = EditorUtility.SaveFilePanel("保存资源", "", "请输入文件名", "unity3d");    if (path.Length != 0)    {        Object[] selections = Selection.GetFiltered(typeof(Object), SelectionMode.DeepAssets);        BuildPipeline.BuildAssetBundle(Selection.activeObject, selections, path, BuildAssetBundleOptions.CollectDependencies | BuildAssetBundleOptions.CompleteAssets, BuildTarget.iOS);        AssetDatabase.Refresh();    }}}
 
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yes its original, I just compress it with winrar:w00t:



 
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are you guys really just translate the MG client instead of using the kunlun client like muoriginsea etc which is already english?