How's testing?If anyone wants to test the server it's online
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online for testing and if you have bugs we will fix them all together!
Hi, Good day why I got error on SQL Connection Initialization I was trying to create mu for beta mode, please help me thank you!Hi all, i am here to release a new server files based on Season 5.5 GMO protocol.
And after developing this server since 03/07/2016 (July 3) it reaches a stable state, that mean it can be tested without terrible bugs. The purpose of this server is provide a good and stable server with customs that do not make an alien version of MU Online.
I have rewrote a lot of code in server-side, it is based on X-Emu sources, but is not like a MUEMU copy or repack, it is a new server and more incoming. At client side i developed from scratch, like my season 4.5 server files.
This files will receive future & free updates. So do not ask about sources and updates, that is rude. :junglejane:
Development environment:
- Windows 8.1
- SQL Server 2008 Express
- Visual studio 2012 (MSVC 2012)
Requirements:
- 2 GB of ram
- Decent processor
- Windows 7 or newer (Can be tested on uggly old XP)
- Visual C++ (You must be registered to see links)
- A brain?
Server features:
- Full season 5.5 support;
- 512 items support;
- 500 or 1000 slots per GS;
- New GameServer Interface;
- GameServer RAM usage is 25~30mb on normal load (A lot faster, you can disable optmize in GameServer.ini)
- Custom wings, command settings, jewels and monster support;
- Easy configuration files;
- Custom commands;
- Reconnect support;
- LUA script (in the very near future);
- Infinite VIP plans (A new VIP system);
- Custom reset system to VIP Plans;
- Multi-warehouse system (In GameServer and client side);
- Automatic notice system;
- 32K and 65K points support (With enable/disable key);
- Socket system 100% working (With items till season 8.3);
- Re-design of important things on server and made some ruge optmizations on server core;
- A lot more that i forgot;
- No back doors and other shits, since it is free;
- Future suggestions are welcome;
Client features:
- Custom items support;
- Custom wings support (With item and wings effect system);
- 3D camera;
- Encrypted config system;
- Visual fixes for damage, HP, mana, SD, BP and many other functions in character;
- Fixes like multi client, CTRL key fix with multiple windows, charset and siege skills support;
- Click mod on pass mouse at map position display;
- Custom interface for start 3D camera and open options;
- Custom monster life bar with level and name display;
- Item glow system;
- Custom socket item support;
- Custom bows and crossbows with reload arrows, skills and position fix support (Yes custom bows fully working!);
- Custom jewels at client side support (Need to be implemented custom items for work;
- Custom item text description to make events or something else;
- Custom smoke effect on items;
- Custom map support (Not implemented yet, since i need new maps to put on server);
- Full map screen (TAB native) and minimap (SHIFT) key;
- NPC Skin support (Need to add config);
- Multi warehouse with interface buttons when open vault;
- Reconnect system fully working;
- Animate character on click inside on select character screen;
- Agility fix for 32K and 65K;
- Battle zones for gen system working;
- Future and SANE suggestions are welcome too;
Downloads:
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Install:
- Install SQL Server first of all!;
- Download Server Files;
- Download client and patch;
- Open Tools folder;
- Run ODBC x86 and x64 ;
- Run MuOnline.SQL script, login into SQL server and press F5 (Run script);
- Generate client settings files double clicking on Encode tool (And put at Data/Custom folder into client files);
- Run server with startup!
Thanks to these people:
- Nemesis (Now Kiosani);
- PerfectZone members that help with tests: Mentor, Daimon, Mr. Haziel for tips, and so many others
- Luiz (Louis BR);
- Antonio Filho;
- Luan from Hinetworks;
- ME;
- My other personality, ME;
- And many others lol;
Hard to install no?
Thats all people, i think i posted all features here, some screenshots that i will upload to imgur, or if some ppl can upload, I'll be grateful!
Please, make constructive posts. Happy testing!tt1:
Hi, Good day peteli. My problem is when I using "IGC. EssentialTools, Receive that Error on my SQL Connection TCP Provider, anyway how to fix it?If you are having problem with moving to CryWolf or any map from GameServerCS - open on serverside data/Move/MapServerInfo.txt and before ip adress put letter "s" for example like this (I am using local IP because I am testing somthing) :
0 0 1 s192.168.0.17 55900
9 0 0 s192.168.0.17 55919
Hi, Good day why I got error on SQL Connection Initialization I was trying to create mu for beta mode, please help me thank you!View attachment 252110Thanks, update 1 released xD
Ps. Need to reinstall MuServer duo a lot of changes :\
Im not sure but I think that EssentialTools need Me_MuOnline in separated table in SQL... if that is issue only way to fix this is to reprogram IGC EssentialTools ... I will be able to do edit, but unfortunatly not at the moment since I have to finish a lot of other paid projects that I am working on.Hi, Good day peteli. My problem is when I using "IGC. EssentialTools, Receive that Error on my SQL Connection TCP Provider, anyway how to fix it?
Hi, Good day why I got error on SQL Connection Initialization I was trying to create mu for beta mode, please help me thank you!View attachment 252110
Check ODBC 32bit and ODBC 64bit - nowdays all OS are 64-bit so manually configure ODBC - open start and just type ODBC -> select ODBC-64bit and in there configure server as your server name in SQL, as well as config.ini file of IGC EssentialTools set to your server name from SQL for example :Hi peteli, could you specific what is the reason that i got these error I already setup and configure the server but when I start run the IGC EssentialTools I got these error. Please help me
View attachment 252819
Check ODBC 32bit and ODBC 64bit - nowdays all OS are 64-bit so manually configure ODBC - open start and just type ODBC -> select ODBC-64bit and in there configure server as your server name in SQL, as well as config.ini file of IGC EssentialTools set to your server name from SQL for example :
View attachment 252938
This error is ODBC or server name related as well as port forwarding.
Few small bugs
- If I enter the name of an item in the console, for example /Leather Armor to get information about it with the client crash, but for any item.
- I can't delete the characters because it won't accept the password.
- Firecracker box does not work
- When making MG in the DB with lvl400 0str and 0agi, fortunately everyone can rewrite this for themselves.
- Volcano and Hurricane boots drop from 0lvl mobs, everyone must rewrite this as well from item.txt
- Green, purple Chaos Box works, but visual is buggy. (DELETE)
- Red and Green Ribbon box visual is buggy (DELETE)
- Silver and Gold keys are included and work properly, but there is no name, it is hard to notice, I checked the item.bmd and the server side, in principle everything is fine there.
- dark elf trainer doesn't attack, just walks around
- I found some NPCs that cannot be seen because they are missing from the monsters, e.g. elbeland, delete them from the monstersetbase
- I get DC from time to time, couldn't figure out why, full random
- Gameguard.csr was missing from the client, so errors could not be read from the log
- All of the custom jewels have bugs
- I found some errors in the pricing of the items, for example I set the price of fruit to 33,000, but in the game the client sees it as 33 million. This is just 1 example out of many.
Captures- dark elf trainer doesn't attack, just walks around
CaptureMana potion dont's work ..
Maybe others don't like these files, but after configuring them well, I can't find others with the stability and organization that these files achieve.Wow, a lot of times i do that project and still using it on 2024?
rofl
Ps. Project need really a big update, starting with some code re-work to use full C++ power
if it's not too much trouble, share the source files)Wow, a lot of times i do that project and still using it on 2024?
rofl
Ps. Project need really a big update, starting with some code re-work to use full C++ power