[RELEASE] Multiply Servers and Multiply Logs with three different ports

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Hello everyone,

i modded the server runnables so you can run three server from one folder.

Every server will make his own log file in the log folder.

There is an Event Server, Clan Server and Quest/Match Server.

How to use??

Place this file into your Server folder and run them one by one.
the use the ports 6000 6010 and 6025

You need only to edit the three ini files that are included, put in the database settings and the IPs

Have Fun with IT

Download
 
If you have players on your clanwar server and other players on your match server, they can see eachother on the match server?

I have a strange bug, I have already modded files (a previous tutorial explained how to do it), and I run the servers on different folders.

Servers run fine. But if you have a clan war game on your clan war server, and you log in into your matchserver, you get agent error to everyone, regardless of your port-forwarding settings or whatever. It wont work unless you have different IP's for each server.

Ok, that's a problem on my server with my mod. Yours work fine? You already tested that?

Test it like this:
1. People login into your CW server
2. They start a CW game
3. While playing, other people join your MATCH server
4. They make a regular room

=> The players on the match server get agent error, all of them.
 
i tested it for 24 hours and there where no problems,

People on server1 dont see people of server 2
and no agent error, or high pings, but i used hamachi with the test

I also modded the runnables that they can by runnend by one user of the comp, no need to make 2 or 3 accounts on your windows.

It works fine for me only the stupid Matchserver1 , 2 , 3 thinghy

BTW if you have the right setting in the database it will work
 
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it's doesn't show me 3 servers in the login...
but i can change the port in login and it's login but still there only quest mode...
 
Look at your database. Put in for the second server the right port and openen , and also for the 3rd server.

So put in server id port 6010 and opened 1000
Server 3 port 6025 and opened 1000

I will show 3 matchserver ad login, and the players wont have AE, any the hoster when he joins a game have AE.

I put in also some values for send and receive UDP like:
1: 7700 7710
2: 7720 7730
3: 7740 7750

One the thing is when the hoster joins a game from the same pc as where the servers are on. He/She will get AE

But for the players [External players] There is no AE on the 3 server.

And LGKeiz, you give the release first, but i modded then so the can be runnend with one window account and with different port and logs, from ONE folder, So you dont need to make 2 or 3 server folders to see the logs

If its runs right i will make MatchLog, EventLog and ClanLog
 
Look at your database. Put in for the second server the right port and openen , and also for the 3rd server.

So put in server id port 6010 and opened 1000
Server 3 port 6025 and opened 1000

I will show 3 matchserver ad login, and the players wont have AE, any the hoster when he joins a game have AE.

I put in also some values for send and receive UDP like:
1: 7700 7710
2: 7720 7730
3: 7740 7750

One the thing is when the hoster joins a game from the same pc as where the servers are on. He/She will get AE

But for the players [External players] There is no AE on the 3 server.

And LGKeiz, you give the release first, but i modded then so the can be runnend with one window account and with different port and logs, from ONE folder, So you dont need to make 2 or 3 server folders to see the logs

If its runs right i will make MatchLog, EventLog and ClanLog

Hoster AE is easy to solve. Instead of connecting on 127.0.0.1 get a DYNDNS name and connect to that. it reduced my AE by 99%.
 
ok i have my clan server and my quest server but if there har 5 ppls en quest server and 5 cw one the cw one gets AE so i think anybody knows how to fix it....
 
I don't why you have AE on 1 of the servers, this works fine for me.
But i heard more people about this and don't know how to fix to.

But i'm working on it.

Mine is the same way rotana,
Both servers work. No AE at all, Tho somtimes one person will go to like 17362 ping then it goes back to normal.

There is no fix at the moment, As LG said its a Network Conflict.
 
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