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Engine, editors and client works by me
Should i upload the compiled files with the libraries etc.?
Engine, editors and client works by me
Should i upload the compiled files with the libraries etc.?
All works.but the server has a bug in code, i dont.know how to fix, but.i`ll Post the error here.and.uploud.the.compiled.files today. I hope that somebody has good knowledge in vb
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Pokemon dawn of darkness a currently running server.
DoD doesn't support win8
neither client/server/tools
Why would you support that poop anyway? Haha.
What poop?!
This Project is NOT Pokemon Dawn of Darkness, its named Pokemon Dawn. Look at the client test, i think this will work on win8, the project uses Xna and the latest vb compenets..
The client version is programmed completely in C # and XNA3 and later communicate with the browser version. This is currently on hold because our focus currently lies entirely on the browser version.
For the browser version, we are completely in HTML5 and Javascript. The complete graphics (except for the GUI), which we use in our game that is rendered on a canvas. The game logic, we then convert to Javascript or jQuery. The interface (GUI) is then placed over it with HTML and CSS.
The server on which the whole is then run, are based on C + +
This might be why it doesn't work... Compiled in C# client and C++ for server.