Junior Spellweaver
- Joined
- Oct 4, 2007
- Messages
- 110
- Reaction score
- 18
Hmm... this is not my latest source correct? First of all, the source taht i have uploaded, is Visual Studio 2015 - Community Project no VS2012. As next remove the "()" in include for afxres. there is no file named "(afxres.h)" in your include folder. Maybe you should try a compiled project.
Hi!
I'm for a problem... where the crystals attach to each other... Any idea where this might be in the code?
I have not found or where the control of the crystals is
Use hotuk.ini and setup your info in hotuk_server.iniHow do i make a gm account or gm client.>?
Does someone has any hint about making the game widescreen? I managed to open the window in the choosen resolution by adding the resolution in the ptreg:
fileread.cpp
but the game itself doesnt renderize, it stays 4:3 with the black bars
i've been trying to fix it comparing with bobsobol's tutorial (http://forum.ragezone.com/f562/wide-screen-client-837391/) but I can't seem to fix it. Does anyone has a tip?
And here's some bugs that I found:
*Game randowly forgets to load some textures
*Clan system doesn't work
*Character doesn't hold his weapons like we was supposed to hold (like hold a sword like a bow) (change randowly)
*Some skills crashing client
For anyone interested I have setup a VM in Oracle VirtualBox with these files edited by DRZ.
MEGA:You must be registered to see links
MediaFire:You must be registered to see links
You can get in game, kill monsters and what not.
Has a nice registration website with account manager.
Could not for the life of me get clans to work though, always get error 58 (no connection) so dunno what's happening there.
Any idea why i cant level above 99 with this source code? Ive added levels in leveltable up to 141
Understatement of the century :w00t:It is massively bugged.