[Release] Shattered Iron Shotgun

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Shattered Iron Shotgun Comes Out Of KGunz Update11.mrs

Zitem:
Code:
 <ITEM id="195048427537537414" 
  name="Shattered Iron" 
  mesh_name="shotgun_shattered" 
  totalpoint="0" 
  type="range" 
  res_sex="a" 
  res_level="69" 
  slot="range" 
  weapon="shotgun" 
  weight="15" 
  bt_price="0" 
  delay="1100" 
  damage="20" 
  ctrl_ability="60" 
  magazine="3" 
  maxbullet="15" 
  reloadtime="5" 
  slug_output="true" 
  gadget_id="0" 
  hp="10" 
  ap="10" 
  maxwt="1" 
  sf="0" 
  fr="0" 
  cr="0" 
  Page Ranking="0" 
  lr="0" 
  color="#FFFFFFFF" 
  image_id="2" 
  bullet_image_id="0" 
  magazine_image_id="0" 
  snd_reload="we_shotgunpa_reload" 
  snd_fire="we_rocket_fire" 
  snd_dryfire="762arifle_dryfire" 
  desc="This Shotgun Was Made Out of a Quest Monster." 
  effect_id="7" />

Shop
Code:
<SELL itemid "195048427537537414" />

Model.mrs/Weapon.xml
Code:
<AddBaseModel name="shotgun_shattered"   filename="model/weapon/custom/shotgun_shattered.elu" />
</AddWeaponElu>

Download elu+bmp:

If You Are Have Problems Post it here

Types Of error that you make think: Make a Folder Called Custom In weapon folder.
 

Attachments

Original zitem, yo!

<!-- 새터드 아이언 -->
<ITEM id="400513" name="STR:ZITEM_NAME_400513" mesh_name="shotgun_shattered" totalpoint="0" type="range"
res_sex="a" res_level="30" slot="range" weapon="shotgun" weight="20" bt_price="400"
delay="600" damage="6" ctrl_ability="70" magazine="8" maxbullet="40" reloadtime="5"
slug_output="true" gadget_id="0" hp="0" ap="0" maxwt="0" sf="0" fr="0" cr="0" pr="0"
lr="0" color="#FFFFFFFF" image_id="2" bullet_image_id="0" magazine_image_id="0" snd_reload="we_shotgunpa_reload"
snd_fire="we_shotgunpa_fire" snd_dryfire="762arifle_dryfire" desc="STR:ZITEM_DESC_400513"
effect_id="7" />
 
i wish there was an kgunz update.mrs 1 to 11 theard, that gets updated every time kgunz gets a new update.mrs
 
Spawn. - [Release] Shattered Iron Shotgun - RaGEZONE Forums


Before you ask which is it, find the one with the same name as the thread title.
 
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