[Release] Ultimate Musical Harp

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Junior Spellweaver
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1st Of All I did Not Make This
Credits: :vegeta:
at

So after working on the !song command i got the urge to redo the jukebox/music npcs.

But there wasn't really any cool new way to do it.

Shortly after Xterminator released his fix for nameless maps.
This opened up an amazing coincidental door for me.
timmy123 - [Release] Ultimate Musical Harp - RaGEZONE Forums


After you get inside she gives you some instructions:
timmy123 - [Release] Ultimate Musical Harp - RaGEZONE Forums


Then you make your way over to... The Harp <3.
timmy123 - [Release] Ultimate Musical Harp - RaGEZONE Forums


Each one of those hanging rocks is an NPC i have scripted with approx 16+ songs on each.
*This did take a whole shit load of time to put every song in here :\*

So you talk to the NPC's and you get your list's to change the music of the map:
timmy123 - [Release] Ultimate Musical Harp - RaGEZONE Forums


I would say this map is a place for your players to chill and relax and chat.
Elfwood is definatley a must listen.

So ok i bet you wanna know how now.

Your going to need
A: The editied Orbis: Stairway to the Sky II map.xml
B: My Npc scripts
Download here:

Drag drop merge into your source folder it couldn't be simpler for the map.wz/npc's

You will also need to add in Xterminators fix here:
-->> Real Fix for No Name Maps <<--


You will need to have this aswell if you havent added it already at some point:

In net.sf.odinms.scripting.npc.NPCConversationManager

Under
Code:
	public void openShop(int id) {
		MapleShopFactory.getInstance().getShop(id).sendShop(getClient());
	}
Place
Code:
	public void playMusic(String music) {
                getPlayer().getMap().broadcastMessage(MaplePacketCreator.musicChange(music));
	}

Save, Close & Compile.

Checklist:
Extracted the wz / npc files and merged with my source. [ ] <-- Tick here
Patched the no map name fix into my source. [ ] <-- Tick here
Added in that thing just there to my source. [ ] <-- Tick here
Compiled . [ ] <-- Tick here

Once youve done all that your finished.
 
LOL, ppl stop moving stuff from odinteh to here.. no 1 cares... no offense
 
You guys shouldnt be moving things from one forum to another. LolHamachi has a ragezone account. If he wanted this here he would of posted it.
You guys are turning ragezone into Gamecheetah or gzp.
 
You guys shouldnt be moving things from one forum to another. LolHamachi has a ragezone account. If he wanted this here he would of posted it.
You guys are turning ragezone into Gamecheetah or gzp.
sorry timmy i would have to agree with him on that. and plus i was looking at the real post before i found this and he made and error and the whole concept of it is just straight up gay... (pay to go to a map to listen to music which maplestory already has which is also gay, now if you could some how add your own music than yea that would be awesome)
 
You guys shouldnt be moving things from one forum to another. LolHamachi has a ragezone account. If he wanted this here he would of posted it.

Exactly.

This work's perfectly with REV131 of OdinTeh.
With REV131+ you will not need to do this bit:
You will also need to add in Xterminators fix here:
-->> Real Fix for No Name Maps <<--
Which might i add Timmy didn't even bother to link to so.. lol.

sorry timmy i would have to agree with him on that. and plus i was looking at the real post before i found this and he made and error and the whole concept of it is just straight up gay... (pay to go to a map to listen to music which maplestory already has which is also gay, now if you could some how add your own music than yea that would be awesome)

Do you even know what word's are coming out of your homophobic fingertips?
How can a inatimate string of code be gay.
And the point of the map is to chill out you dumb shit, and yeah pay so not every noob and his dog can get in.

Once again, the concept isn't gay.
Your just an unimaginative knob.

And if you even botherd to have a real look the error was not made by me.
It was a source error from REV128+ which they fixed in REV131.
Which also had ABSOLUTLEY NOTHING to do with my coding since it was just map read changes.
 
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