When I tested those sounds using GMS v135 with NoLifeStory, they were not mp3 data and libmpg123 would choke on them and refuse to play them. When I instead sent the data as is to the sound system as raw samples, it played just fine, although I manually had to specify sample rate and channel count.
Can someone help me with this error harepacker 3.5 :S
View attachment 134400
I open character.wz :/Have you tried using the latest version of HaRepacker yet? A lot of things get changed in-between releases.
Also, please elaborate on what you're trying to do.
See the dropdown that says GMS? Change it to something else and load the WZ file again.Can someone help me with this error harepacker 3.5 :S
View attachment 134400
For anyone having issues with wz files created by koolk's map editor but doesn't want to hassle with koolk-breaker, here is a quick patch that will fix everything magically.
Code:From 50e753cb4bfac4a0912d7c15e5ecab461a429680 Mon Sep 17 00:00:00 2001 From: retep998 <retep998@verizon.net> Date: Wed, 1 May 2013 00:27:08 -0400 Subject: [PATCH] Fixed issue with koolk files Signed-off-by: retep998 <retep998@verizon.net> --- WzLib/WzFile.cs | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) diff --git a/WzLib/WzFile.cs b/WzLib/WzFile.cs index 2b3622f..df5c925 100644 --- a/WzLib/WzFile.cs +++ b/WzLib/WzFile.cs @@ -177,14 +177,15 @@ namespace MapleLib.WzLib Helpers.ErrorLogger.Log(Helpers.ErrorLevel.Critical, "[Error] Path is null"); return; } - WzBinaryReader reader = new WzBinaryReader(File.Open(this.path, FileMode.Open), WzIv); + FileStream file = File.Open(this.path, FileMode.Open); + WzBinaryReader reader = new WzBinaryReader(file, WzIv); this.Header = new WzHeader(); this.Header.Ident = reader.ReadString(4); this.Header.FSize = reader.ReadUInt64(); this.Header.FStart = reader.ReadUInt32(); this.Header.Copyright = reader.ReadNullTerminatedString(); + file.Seek(this.Header.FStart, SeekOrigin.Begin); reader.ReadBytes((int)(Header.FStart - reader.BaseStream.Position)); reader.Header = this.Header; this.version = reader.ReadInt16(); -- 1.8.0.msysgit.0
1. Grab a copy of MapleLib2's source code using svn or git.what to do with that ?
1. Grab a copy of MapleLib2's source code using svn or git.
2. Use svn or git's built in patch applying tools to apply that patch
3. Build MapleLib2
4. ???
5. Profit
It's unopenable, immediately after the popup to associate wz files with harepacker, windows gives me a message that 'harepacker has stopped working'.
So... not supporting windows 10? ^_^
1 month closer and only 1 month out from the skeletal animation engine addition to GMS. Has anyone made any progress on updating HaRepacker?
I thought you were supposed to be updating it?
I'm looking to see if anyone can update Harepacker
For anyone having issues with wz files created by koolk's map editor but doesn't want to hassle with koolk-breaker, here is a quick patch that will fix everything magically.
Code:From 50e753cb4bfac4a0912d7c15e5ecab461a429680 Mon Sep 17 00:00:00 2001 From: retep998 <retep998@verizon.net> Date: Wed, 1 May 2013 00:27:08 -0400 Subject: [PATCH] Fixed issue with koolk files Signed-off-by: retep998 <retep998@verizon.net> --- WzLib/WzFile.cs | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) diff --git a/WzLib/WzFile.cs b/WzLib/WzFile.cs index 2b3622f..df5c925 100644 --- a/WzLib/WzFile.cs +++ b/WzLib/WzFile.cs @@ -177,14 +177,15 @@ namespace MapleLib.WzLib Helpers.ErrorLogger.Log(Helpers.ErrorLevel.Critical, "[Error] Path is null"); return; } - WzBinaryReader reader = new WzBinaryReader(File.Open(this.path, FileMode.Open), WzIv); + FileStream file = File.Open(this.path, FileMode.Open); + WzBinaryReader reader = new WzBinaryReader(file, WzIv); this.Header = new WzHeader(); this.Header.Ident = reader.ReadString(4); this.Header.FSize = reader.ReadUInt64(); this.Header.FStart = reader.ReadUInt32(); this.Header.Copyright = reader.ReadNullTerminatedString(); + file.Seek(this.Header.FStart, SeekOrigin.Begin); reader.ReadBytes((int)(Header.FStart - reader.BaseStream.Position)); reader.Header = this.Header; this.version = reader.ReadInt16(); -- 1.8.0.msysgit.0