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Join Today!Is there any way to fix level gap for party in s6?
I mean, characters within 150 level difference won't be able to do party or something like that?
Hi
the party works very well by 200 level difference, when the difference of level is smaller it is necessary that the 2 characters kill to gain good experience
thx
Hi
What is the fix for the store dupe ??
thx
if(lpObj->Interface.use != 0) //dupe store fix
{
gNotice.GCNoticeSend(lpObj->Index,1,0,0,0,0,0,this->m_CustomStoreText12);
//gNotice.GCNoticeSend(lpObj->Index,1,0,0,0,0,0,"You can not open the store right now");
return;
}
CustomStore.cpp, search for function "void CCustomStore::OpenCustomStore(LPOBJ lpObj,int type) // OK"
just add below:
---
Does anyone know how to make the time for the attackcustom?
Hello.Do you guys still have the installation guide? I want to try something new but I lost the guide. :laugh:
This one Work only on WingEffect.H /CPP not on DynamicEffect.H /CPP ?Code:#define pPlayDynamicEffect ((int(__cdecl*)(DWORD ModelID, DWORD * Arg1, int Arg2, float * Color, int EffectID, float Arg5, int Arg6)) 0x685A69)
int __cdecl sub_75CCB9(int, int, int, int, int, float, int)
#define ConnectionVersion "2284<" //Original
#define ConnectionSerial "3Rkb8XjbU2Yjk4jn" //Original
#define IP_OFFSET 0x0118DB1A
#define VER_OFFSET 0x0118EF48
#define SERIAL_OFFSET 0x0118EF50
#define MUEXE_OFFSET1 0x004D911B
#define MUEXE_OFFSET2 0x004D9176
#define RG_OFFSET1 0x004DC3CA
#define RG_OFFSET2 0x0062D3F6
#define RG_OFFSET3 0x0062D2DA
#define CONFIG_INI_READ_OFFSET 0x004D2250
#define GG_OFFSET1 0x004D9556
#define GG_OFFSET6 0x004D9513
#define CMSTARTER_OFFSET1 0x004AB541
#define CMSTARTER_OFFSET2 0x004AB542
#define LOGINBOX_OFFSET1 0x0043DF96
#define LOGINBOX_OFFSET2 0x0043E4CC
#define LOGINBOX_OFFSET3 0x0043E4D5
#define LOGINBOX_OFFSET4 0x0043E4DD
#define PACKETTWISTER1 0x006CCCAA
#define PACKETTWISTER2 0x0A6FBFD9
#define PACKETTWISTER3 0x0A702AFA
#define TITLE_OFFS 0x01000A88