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[Release] X-Team Sources (S4, S6, S8)

Initiate Mage
Joined
Oct 13, 2019
Messages
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Re: Source [MUEMU]

Can someone help with configuring these files for season 6?

I compiled:
1. ConnectServer,
2. DataServer,
3. GameServer,
4. JoinServer,
5. MHPServer,
6. MHPDetect,
7. MHPClient,
8. MHPVerify,
9. Client,
10. Main,
11. GetMainInfo,
12. GetClientInfo.


I made corrections in the source codes that are described in the first post, moved MHPServer.ini to Data / Hack, made changes to JoinServer.
Also disabled InitHackCheck () in GameMain.cpp (GameServer) and ENCRYPT_STATE set to 0.
In MHPClient, InitHackCheck () is also disabled.


Everything compiles without errors, starts without errors, and there are no errors at all.


To get main.emu, I put in MAIN_INFO:
1) Main.dll (Just Compiled)
2) Client.dll (Just Compiled)
3) MHPClient.dll (Just Compiled)
4) MHPVerify.dll (Just Compiled)
5) Camera.dll (From the archive)


Using GetMainInfo.exe (Just Compiled), I get main.emu.


Next, to get ah.emu, I put in AH_INFO:
1) Main.dll (From MAIN_INFO)
2) Client.dll (From MAIN_INFO)
3) MHPClient.dll (From MAIN_INFO)
4) MHPVerify.dll (From MAIN_INFO)
5) Camera.dll (From MAIN_INFO)
6) Main.exe (From MAIN_INFO)


Using GetClientInfo.exe (Just Compiled), I get ah.emu.


I copy all eight files to the client, I see the server, try to select the right one, and as a result, the credential input window does not appear, after a couple of seconds - disconnect.
Serial is specified in GameServerInfo - Common.dat, MainInfo.ini, MHPServer.ini, the same.


GameServerInfo - Common.dat:
Code:
CustomerName = muemu
CustomerHardwareId = 5AE4BFFF-F7E9168F-F45BBA2D-E046D8E7
ServerName = MuEmu
ServerCode = 0
ServerLock = 0
ServerPort = 55901
ServerVersion = 1.04.05
ServerSerial = araCTo6gks8uUqZ5
ServerMaxUserNumber = 500

MHPServer.ini:
Code:
CustomerName = muemu
CustomerHardwareId = 5AE4BFFF-F7E9168F-F45BBA2D-E046D8E7
ClientVersion = 1.04.05
ClientSerial = araCTo6gks8uUqZ5
MHPServerPort = 55999
MaxIpConnection = 10
DetectionLockTime = 300
EncDecKey1 = 0  // 1 to 255
EncDecKey2 = 0  // 1 to 255
EncDecSetNumber = 0 //0
InternalVersion = 0
ReconnectSwitch = 1
MemoryGuardSwitch = 1
MemoryGuardNumber = 3
MacroProtectSwitch = 1
MacroProtectNumber = 6
MemoryAddress1 = 0x00E611B2
MemoryAddress2 = 0x00E61F68
MemoryAddress3 = 0x00E61F70
MemoryAddress4 = 0x08793718
MemoryAddress5 = 0x08128AC8
MemoryAddress6 = 0x00E8C578
MemoryAddress7 = 0xC4E70EDF
MemoryAddress8 = 0xC4E6F2B9

MainInfo.ini:
Code:
CustomerName = muemu
LauncherType = 0
IpAddress = 45.32.152.238
IpAddressPort = 44405
ClientVersion = 1.04.05
ClientSerial = araCTo6gks8uUqZ5
WindowName = MU
ScreenShotPath = ScreenShots\Screen(%02d_%02d-%02d-%02d)-%04d.jpg
ClientName = main.exe
PluginName = MHPClient.dll
CameraName = Camera.dll

ClientInfo.ini:
Code:
CustomerName = muemu
IpAddress = 45.32.152.238
ServerPort = 55999
ServerName = MuEmu
ClientName = main.exe
PluginName = Client.dll
VerifyName = MHPVerify.dll
 
Initiate Mage
Joined
Oct 13, 2019
Messages
2
Reaction score
0
Re: Source [MUEMU]

Can someone help with configuring these files for season 6?

I compiled:
1. ConnectServer,
2. DataServer,
3. GameServer,
4. JoinServer,
5. MHPServer,
6. MHPDetect,
7. MHPClient,
8. MHPVerify,
9. Client,
10. Main,
11. GetMainInfo,
12. GetClientInfo.


I made corrections in the source codes that are described in the first post, moved MHPServer.ini to Data / Hack, made changes to JoinServer.
Also disabled InitHackCheck () in GameMain.cpp (GameServer) and ENCRYPT_STATE set to 0.
In MHPClient, InitHackCheck () is also disabled.


Everything compiles without errors, starts without errors, and there are no errors at all.


To get main.emu, I put in MAIN_INFO:
1) Main.dll (Just Compiled)
2) Client.dll (Just Compiled)
3) MHPClient.dll (Just Compiled)
4) MHPVerify.dll (Just Compiled)
5) Camera.dll (From the archive)


Using GetMainInfo.exe (Just Compiled), I get main.emu.


Next, to get ah.emu, I put in AH_INFO:
1) Main.dll (From MAIN_INFO)
2) Client.dll (From MAIN_INFO)
3) MHPClient.dll (From MAIN_INFO)
4) MHPVerify.dll (From MAIN_INFO)
5) Camera.dll (From MAIN_INFO)
6) Main.exe (From MAIN_INFO)


Using GetClientInfo.exe (Just Compiled), I get ah.emu.


I copy all eight files to the client, I see the server, try to select the right one, and as a result, the credential input window does not appear, after a couple of seconds - disconnect.
Serial is specified in GameServerInfo - Common.dat, MainInfo.ini, MHPServer.ini, the same.


GameServerInfo - Common.dat:
Code:
CustomerName = muemu
CustomerHardwareId = 5AE4BFFF-F7E9168F-F45BBA2D-E046D8E7
ServerName = MuEmu
ServerCode = 0
ServerLock = 0
ServerPort = 55901
ServerVersion = 1.04.05
ServerSerial = araCTo6gks8uUqZ5
ServerMaxUserNumber = 500

MHPServer.ini:
Code:
CustomerName = muemu
CustomerHardwareId = 5AE4BFFF-F7E9168F-F45BBA2D-E046D8E7
ClientVersion = 1.04.05
ClientSerial = araCTo6gks8uUqZ5
MHPServerPort = 55999
MaxIpConnection = 10
DetectionLockTime = 300
EncDecKey1 = 0  // 1 to 255
EncDecKey2 = 0  // 1 to 255
EncDecSetNumber = 0 //0
InternalVersion = 0
ReconnectSwitch = 1
MemoryGuardSwitch = 1
MemoryGuardNumber = 3
MacroProtectSwitch = 1
MacroProtectNumber = 6
MemoryAddress1 = 0x00E611B2
MemoryAddress2 = 0x00E61F68
MemoryAddress3 = 0x00E61F70
MemoryAddress4 = 0x08793718
MemoryAddress5 = 0x08128AC8
MemoryAddress6 = 0x00E8C578
MemoryAddress7 = 0xC4E70EDF
MemoryAddress8 = 0xC4E6F2B9

MainInfo.ini:
Code:
CustomerName = muemu
LauncherType = 0
IpAddress = 45.32.152.238
IpAddressPort = 44405
ClientVersion = 1.04.05
ClientSerial = araCTo6gks8uUqZ5
WindowName = MU
ScreenShotPath = ScreenShots\Screen(%02d_%02d-%02d-%02d)-%04d.jpg
ClientName = main.exe
PluginName = MHPClient.dll
CameraName = Camera.dll

ClientInfo.ini:
Code:
CustomerName = muemu
IpAddress = 45.32.152.238
ServerPort = 55999
ServerName = MuEmu
ClientName = main.exe
PluginName = Client.dll
VerifyName = MHPVerify.dll
 
Experienced Elementalist
Joined
Apr 15, 2012
Messages
203
Reaction score
25
With 100 ~200 online gets this error in random time. Any idea?

 

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Newbie Spellweaver
Joined
May 3, 2009
Messages
42
Reaction score
3
Hi Everyone!

I would like to have S6 Working. I have managed to compile everything and use the base S6 Client. But whenever I choose a server in the list, it keeps on getting disconnected. I have read that I need to match the CustomerName in the GS Source. But seems can't find where to get it.
The first window is the MHP, 2nd is the GS, and 3rd is the CS. As you can see my Client was able to connect to the MHP service, while getting AddClient only on the GS then once disconnected I get DelClient.


Thanks so much!
 
Newbie Spellweaver
Joined
Jun 13, 2006
Messages
40
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2

I'm the same as you. Why didn't anyone ask the question of disconnection? Can you help me? Everything follows the tutorial, but the connection GS is disconnected
 
Newbie Spellweaver
Joined
Jun 13, 2006
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HI S8 client What is the decompression password?
 

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Initiate Mage
Joined
Aug 10, 2021
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Hello
When I try to start main.exe it gives this error: Could not open game.exe (#2). Any suggestions?
 
Junior Spellweaver
Joined
May 21, 2020
Messages
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UPDATE the LINK PLEASE

-->Source GAMESERVER EX803

and --> ServerFiles

PLEASE



help me on this error please

(http://imgur.com/ntuPxjs) https://imgur.com/ntuPxjs
 

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Junior Spellweaver
Joined
May 21, 2020
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i run my client but i got an ERROR anyone can help me how to fix this
https://imgur.com/undefined
https://imgur.com/undefined
 
Junior Spellweaver
Joined
May 21, 2020
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anyone have idea how to fix this error ?? and the mount


Thank you for ur reply.....
https://imgur.com/undefined








https://imgur.com/undefined



 
Last edited:
Junior Spellweaver
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here



here https://imgur.com/nso7rTZ