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[Release] X-Team Sources (S4, S6, S8)

Skilled Illusionist
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Re: Source [MUEMU]

Code:
#define pPlayDynamicEffect        ((int(__cdecl*)(DWORD ModelID, DWORD * Arg1, int Arg2, float * Color, int EffectID, float Arg5, int Arg6)) 0x685A69)
anh please share me pAllowStaticEffect, pPlayStaticEffect thanks for share
 
Newbie Spellweaver
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Re: Source [MUEMU]

pliss Please shared offset for seqson6
 
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Re: Source [MUEMU]

Does anyone know where can i change the level+15 on AnnounceChaosMix = 1 at GSInfo. where i want the level announced to be +13. where to change this is sources? :)


Luis_br
 
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Re: Source [MUEMU]

plis sources wings effect gameserver
 
Skilled Illusionist
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Re: Source [MUEMU]

more offset 1.04E
1.05D: 0x63CAB0 ( Effect = 387)
Code:
#define pCreateEffect ((int(__cdecl*)(DWORD ModelID, DWORD * Position, int Angle, float * Color, int Type, int Owner, short Key, BYTE Skill, float Scale, BYTE SkillSerial, float SAngle, BYTE SkillHotKey)) 0x006D9070)

lighting effect like wing of storm
Code:
if ( !(rand() %20) )    {
              pCreateEffect(388, &F1_Arg11v1, F1_Arg2v1, Color, 1, F2_Arg5v1, -1, 1, 0, 0, 0.0, -1);
        }
 
Last edited:
Skilled Illusionist
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Re: Source [MUEMU]

more offset 1.04E
1.05D: 0x63CAB0 ( Effect = 387)
Code:
#define pCreateEffect ((int(__cdecl*)(DWORD ModelID, DWORD * Position, int Angle, float * Color, int Type, int Owner, short Key, BYTE Skill, float Scale, BYTE SkillSerial, float SAngle, BYTE SkillHotKey)) 0x006D9070)

lighting effect like wing of storm
Code:
if ( !(rand() %20) )    {
              pCreateEffect(388, &F1_Arg11v1, F1_Arg2v1, Color, 1, F2_Arg5v1, -1, 1, 0, 0, 0.0, -1);
        }

please share source add effect in muemu SS4 :)
 
Junior Spellweaver
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Re: Source [MUEMU]

How turn on case sensitive PASSWORD?
 
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Re: Source [MUEMU]

Does anyone know where can i change the level+15 on AnnounceChaosMix = 1 at GSInfo. where i want the level announced to be +13. where to change this is sources? :)


@Luis_br

Hi

Code:
void gObjCustomLogPlusChaosMix(LPOBJ lpObj,int type,int index)
{
    #if(GAMESERVER_UPDATE>=501)

     if(type != 5)
    {
        return;
    }

testing

Thanks
 
Last edited by a moderator:
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Re: Source [MUEMU]

How do I run the helper with /offattack?
 
Junior Spellweaver
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Re: Source [MUEMU]

Hello

how fix?! pls help

[QueryManager] State (42000), Diagnostic: [Microsoft][ODBC SQL Server Driver][SQL Server]Cannot resolve the collation conflict between "Latin1_General_CS_AS" and "Latin1_General_CI_AS" in the equal to operation.
 
Newbie Spellweaver
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Re: Source [MUEMU]

season 6 bug personal shop
does anyone know where the store name can be fixed?
ethondev - [Release] X-Team Sources (S4, S6, S8) - RaGEZONE Forums
 
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Re: Source [MUEMU]

GameServer/Data/Custom



Anyone know how to fix the cash shop gift system in sources?



For someone who can help me would be a big thanks for those pro out there who knows how to fix the cash shop gift system.
 
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