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[Release] X-Team Sources (S4, S6, S8)

Newbie Spellweaver
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Re: Source [MUEMU]

Anyone have a fix or know how to fix lost map. kalima map 1 to 7 when it drop party member cant enter.
 
Experienced Elementalist
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Re: Source [MUEMU]

Hi

Eng
i need source fix so that when changing from gs to gscs do not miss the party

Esp
necesito la source fix para que al cambiar de gs a gscs no se pierda el party

thx
 
Newbie Spellweaver
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Re: Source [MUEMU]

How to add new pets in the files muemu season 4???
 

MAJ

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Re: Source [MUEMU]

Is there any way to fix level gap for party in s6?

I mean, characters within 150 level difference won't be able to do party or something like that?
 
Experienced Elementalist
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Re: Source [MUEMU]

Is there any way to fix level gap for party in s6?

I mean, characters within 150 level difference won't be able to do party or something like that?

Hi

the party works very well by 200 level difference, when the difference of level is smaller it is necessary that the 2 characters kill to gain good experience


thx
 

MAJ

Newbie Spellweaver
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Re: Source [MUEMU]

Hi

the party works very well by 200 level difference, when the difference of level is smaller it is necessary that the 2 characters kill to gain good experience


thx

What I mean is that there is no limit for party... a level 1 can make party with a level 400.
 
Experienced Elementalist
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Re: Source [MUEMU]

Hi

What is the fix for the store dupe ??

thx
 
Newbie Spellweaver
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Re: Source [MUEMU]

Hi

What is the fix for the store dupe ??

thx

CustomStore.cpp, search for function:

"void CCustomStore::OpenCustomStore(LPOBJ lpObj,int type) // OK"

just add below:

Code:
if(lpObj->Interface.use != 0) //dupe store fix
    {
      gNotice.GCNoticeSend(lpObj->Index,1,0,0,0,0,0,this->m_CustomStoreText12);
    //gNotice.GCNoticeSend(lpObj->Index,1,0,0,0,0,0,"You can not open the store right now");
        return;
    }

---
Does anyone know how to make the time for the attackcustom?
 
Last edited by a moderator:
Master Summoner
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Re: Source [MUEMU]

CustomStore.cpp, search for function "void CCustomStore::OpenCustomStore(LPOBJ lpObj,int type) // OK"

just add below:


---
Does anyone know how to make the time for the attackcustom?

Store Dupe still cant Fix
 
Newbie Spellweaver
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Re: Source [MUEMU]

Do you guys still have the installation guide? I want to try something new but I lost the guide. :laugh:
 
Newbie Spellweaver
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Re: Source [MUEMU]

Do you guys still have the installation guide? I want to try something new but I lost the guide. :laugh:
Hello.
No problem, here it is:
 
Last edited by a moderator:
Master Summoner
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Re: Source [MUEMU]

Code:
#define pPlayDynamicEffect		((int(__cdecl*)(DWORD ModelID, DWORD * Arg1, int Arg2, float * Color, int EffectID, float Arg5, int Arg6)) 0x685A69)
This one Work only on WingEffect.H /CPP not on DynamicEffect.H /CPP ?
 
Junior Spellweaver
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Re: Source [MUEMU]

can help me adjust server ss8 and client for character max lv 1000 grateful:love:
 
Skilled Illusionist
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Re: Source [MUEMU]

play dynamic effect main s8
Code:
int __cdecl sub_75CCB9(int, int, int, int, int, float, int)
 
Junior Spellweaver
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Re: Source [MUEMU]

Unpacked not cracked S8Epi3 main for developing:


Main version: 1.05.07

Some offsets:

Code:
#define ConnectionVersion "2284<" //Original
#define ConnectionSerial "3Rkb8XjbU2Yjk4jn"  //Original

#define IP_OFFSET 0x0118DB1A
#define VER_OFFSET 0x0118EF48
#define SERIAL_OFFSET 0x0118EF50

#define MUEXE_OFFSET1 0x004D911B
#define MUEXE_OFFSET2 0x004D9176

#define RG_OFFSET1 0x004DC3CA
#define RG_OFFSET2 0x0062D3F6
#define RG_OFFSET3 0x0062D2DA

#define CONFIG_INI_READ_OFFSET 0x004D2250

#define GG_OFFSET1 0x004D9556
#define GG_OFFSET6 0x004D9513

#define CMSTARTER_OFFSET1 0x004AB541
#define CMSTARTER_OFFSET2 0x004AB542

#define LOGINBOX_OFFSET1 0x0043DF96
#define LOGINBOX_OFFSET2 0x0043E4CC
#define LOGINBOX_OFFSET3 0x0043E4D5
#define LOGINBOX_OFFSET4 0x0043E4DD

#define PACKETTWISTER1 0x006CCCAA
#define PACKETTWISTER2 0x0A6FBFD9
#define PACKETTWISTER3 0x0A702AFA

#define TITLE_OFFS 0x01000A88
 
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