Request All Map ID's

See theirs this feature called Search..... Trust me it works so good..... Try using it you will see that there is probably about ten different lists on here
 
DesertCity = 1000,
MysticCastle = 1001,
TwinCity = 1002,
Mine = 1003,
PromotionArea = 1004,
Arena = 1005,
Stables = 1006,
ArmorArea = 1007,
DyingArea = 1008,
SameDying = 1009,
BirthVillage = 1010,
PhoenixCastle = 1011,
RebirthMap = 1012,
HalkingCave = 1013,
BanditCave = 1014,
BirdIsland = 1015,
TombBatCave = 1016,
AdvanceZone = 1017,
AZ = 1018,
Islands = 1019,
ApeMoutain = 1020,
Wine = 1021,
Water = 1022,
MeteorZoneMine = 1025,
ApeCityMine = 1026,
DesertyCityMine = 1027,
TwinCityMine = 1028,
Mine2 = 1029,
Mine3 = 1030,
Mine4 = 1031,
Mine5 = 1032,
Coord = 1035,
Market = 1036,
OldGuildWar = 1037,
NewGuildWar = 1038,
TG = 1039,
Coord1 = 1040,
TacticsEntrance = 1042,
Tactics = 1045,
Tactics1 = 1046,
Tactics2 = 1047,
Tactics3 = 1048,
Tactics4 = 1049,
Tactics5 = 1050,
Island1 = 1051,
RebornMap = 1060,
RebornMap2 = 1061,
RebornMap3 = 1062,
Island2 = 1063,
QuestMap = 1070,
NewApe = 1075,
NewPC = 1076,
NewDC = 1077,
NewBI = 1078,
Island3 = 1079,
AZ1 = 1080,
AZ2 = 1081,
AncientDevil = 1082,
PKmap = 1090,
Small = 1091,
House = 1098,
UpgradedHouse = 1099,
Moon = 1101,
LunarMap = 1102,
DesertAZ = 1201,
DesertAZ1 = 1202,
DesertAZ2 = 1204,
DesertAZ3 = 1205,
AdvanceZone2 = 1207,
AdvanceZone3 = 1208,
MeteorZone = 1210,
OutSideMZ = 1211,
MetZoneIslands = 1212,
StoneCity = 1213,
AA = 1214,
AdvanceZone4 = 1215,
AdvanceZone5 = 1216,
Lab1 = 1351,
Lab2 = 1352,
Lab3 = 1353,
Lab4 = 1354,
MineRight = 1500,
MineLeft = 1501,
MineLeft1 = 1502,
MineLeft2 = 1503,
TCPK = 1505,
AMPK = 1506,
BIPK = 1507,
DCPK = 1508,
PCPK = 1509,
Coord2 = 1510,
PromotionTC = 1511,
HawCave = 1512,
CurrentGW = 1550,
DisCity = 1601,
LoveForever = 1615,
VQ = 1616,
VQ2 = 1617,
JailWar = 6001,
Jail = 6000
 
Back