I'm developing a gunbound from scratch with Unreal Engine, and I would like to know if there's a way to extract assets from clients:
- Mobile animated
- Bullets
- Avatars
- Background Map
- Sounds
- Physics bullet and wind
...
*Anything information is a great help, I'm going to relive this game
- Mobile animated
- Bullets
- Avatars
- Background Map
- Sounds
- Physics bullet and wind
...
*Anything information is a great help, I'm going to relive this game