Hey kz,why not?![]()
hmm i already bought a license for it
The bold lines are not standard information, you will lost these datas when you convert to other 3d format.
struct Z3DBlend2Vertex
{
vector3 pos;
float bfactor;
BYTE mtrx_id[2];
vector3 normal;
vector3 u;
float tu;
float tv;
BYTE lodLevel;
};
I don't know who are you, but I know nobody prepaid for it.
... if you look in rSec-rMap Source with a little attention I think you find that you need to convert OBJ to Z3M: P
What has rSec anything to do with 3d objects? And rMap has only the support to read meshes to show them on the screen. It ignores any specific information that isn't for any use at that moment.
Not so sure, can convert obj to Z3m: P if you look in rSec-rMap Source with a little attention I think you find that you need to convert OBJ to Z3M: P
Inside at rMap folder have this r3s_to_3ds...this little program can convert .OBJ to .R3S and .Z3M
Inside at rMap folder have this r3s_to_3ds...this little program can convert .OBJ to .R3S and .Z3M
And google translate can translate malaysian to english.
Edit: Just to make sure you'll understand, it's sarcasm.
Sorry...But i m not from Malaezia ... I m from Romania...
And apologize for all the troubles posted on the Forum ragezone.
I didn't imply that you were using, I just said in general. Anyway.. this thing has gone WAYYYYYY off topic. rMap has no such feature and that's that.
try applying it on game . when you try to wear that new helm . you will be kicked out of the game ..Last post in this topic.
To view the content, you need to sign in or register
try applying it on game . when you try to wear that new helm . you will be kicked out of the game ..
To view the content, you need to sign in or register
I don't have error in game.![]()
I didn't imply that you were using, I just said in general. Anyway.. this thing has gone WAYYYYYY off topic. rMap has no such feature and that's that.