• Unfortunately, we have experienced significant hard drive damage that requires urgent maintenance and rebuilding. The forum will be a state of read only until we install our new drives and rebuild all the configurations needed. Please follow our Facebook page for updates, we will be back up shortly! (The forum could go offline at any given time due to the nature of the failed drives whilst awaiting the upgrades.) When you see an Incapsula error, you know we are in the process of migration.

RPG Unity3d - Black Wing Blade 2 - Source Code

Joined
Sep 24, 2012
Messages
405
Reaction score
63
Re: [Release] MMO RPG Unity3d - Black Wing Blade 2 - Source Code

i change ydat - to zip

Open zip , open on notepad ++ utf - 8 oky.

problem to save the file.
 
Newbie Spellweaver
Joined
Jun 13, 2016
Messages
12
Reaction score
10
Re: [Release] MMO RPG Unity3d - Black Wing Blade 2 - Source Code

Explain what is in ydat file? I looked at it with a hex editor and it had a bz2 header so i decompressed it with 7zip and i am confused as to what the output file is.

Take a look




In notepad ++ its a little more readable


Is hex file and dont modify it
 
Joined
Sep 24, 2012
Messages
405
Reaction score
63
Re: [Release] MMO RPG Unity3d - Black Wing Blade 2 - Source Code

Client (b2zip )download from web !

.ydat formating 50 % db npc name and info, qwest info, items info.

ydat public db
 
Newbie Spellweaver
Joined
Jun 13, 2016
Messages
12
Reaction score
10
Re: [Release] MMO RPG Unity3d - Black Wing Blade 2 - Source Code

Hi all. No one can extract .ydat file?
 
Newbie Spellweaver
Joined
Jan 7, 2013
Messages
10
Reaction score
0
Re: [Release] MMO RPG Unity3d - Black Wing Blade 2 - Source Code

i can't start gameserver, i need compiler .bat
 
Joined
Jun 4, 2012
Messages
4
Reaction score
0
Re: [Release] MMO RPG Unity3d - Black Wing Blade 2 - Source Code

I use win10 to build Client, but i have a lot of error.

And i use unity 4.5.4f1 to build this.
Plz help me !

Thanks.
 
Junior Spellweaver
Joined
May 26, 2014
Messages
116
Reaction score
46
Re: [Release] MMO RPG Unity3d - Black Wing Blade 2 - Source Code

vladiks9 , this is my log, i have no idea what i am doing wrong i changed my IP in every file, yet this IP always shows up and i can`t figure it out where from...

Mina Server is Listing on:= 192.168.229.1:9998

Log:
Code:
[B]​[/B]2016-10-05 17:58:51-[ZM] [INFO] [Thread:main Class:server.Server] - Wed Oct 05 17:58:51 CEST 20162016-10-05 17:58:52-[ZM] [WARN] [Thread:main Class:net.sf.ehcache.config.ConfigurationFactory] - No configuration found. Configuring ehcache from ehcache-failsafe.xml  found in the classpath: jar:file:/C:/Users/ljrthe6/Desktop/BW2/GameServer/GameServer/lib/ehcache-1.5.0.jar!/ehcache-failsafe.xml
2016-10-05 17:58:55-[ZM] [INFO] [Thread:main Class:platform.AppConfig] - Init LogicServer Connector:192.168.1.33:9988
2016-10-05 17:58:55-[ZM] [INFO] [Thread:main Class:platform.AppConfigLogic] - ------------size:32
2016-10-05 17:58:55-[ZM] [INFO] [Thread:main Class:platform.AppConfigLogic] - 黍垀衄GM陓洘傖髡-----------------
2016-10-05 17:58:55-[ZM] [INFO] [Thread:main Class:platform.AppConfig] - 鼠僕杅擂饜离xml黍俇傖---
2016-10-05 17:58:55-[ZM] [INFO] [Thread:main Class:Public.PublicData] - 羲宎彶摩<督昢菴珨陓洘>杅擂
2016-10-05 17:58:55-[ZM] [INFO] [Thread:main Class:Public.PublicData] - <督昢菴珨陓洘>杅擂窒黍俇傖ㄛ僕<0>沭杅擂
2016-10-05 17:58:55-[ZM] [INFO] [Thread:main Class:Public.PublicData] - 羲宎彶摩<鼠頗陓洘>杅擂
2016-10-05 17:58:55-[ZM] [INFO] [Thread:main Class:Public.PublicData] - <鼠頗陓洘>杅擂窒黍俇傖ㄛ僕<15>沭杅擂
2016-10-05 17:58:55-[ZM] [INFO] [Thread:main Class:Public.PublicData] - 羲宎彶摩<酐陓洘>杅擂
2016-10-05 17:58:55-[ZM] [INFO] [Thread:main Class:Public.PublicData] - <酐陓洘>杅擂窒黍俇傖ㄛ僕<64>沭杅擂
2016-10-05 17:58:55-[ZM] [INFO] [Thread:main Class:Public.PublicData] - 羲宎彶摩<備瘍陓洘>杅擂
2016-10-05 17:58:55-[ZM] [INFO] [Thread:main Class:Public.PublicData] - <備瘍陓洘>杅擂窒黍俇傖ㄛ僕<22>沭杅擂
2016-10-05 17:58:55-[ZM] [INFO] [Thread:main Class:Public.PublicData] - 羲宎彶摩<華芞陓洘眕mapid峈瑩硉>杅擂
2016-10-05 17:58:55-[ZM] [INFO] [Thread:main Class:Public.PublicData] - <華芞陓洘眕mapid峈瑩硉>杅擂窒黍俇傖ㄛ僕<86>沭杅擂
2016-10-05 17:58:55-[ZM] [INFO] [Thread:main Class:Public.PublicData] - 羲宎彶摩<華芞陓洘>杅擂
2016-10-05 17:58:55-[ZM] [INFO] [Thread:main Class:Public.PublicData] - <華芞陓洘>杅擂窒黍俇傖ㄛ僕<86>沭杅擂
2016-10-05 17:58:56-[ZM] [INFO] [Thread:main Class:Public.PublicData] - 羲宎彶摩<獰婦陓洘>杅擂
2016-10-05 17:58:56-[ZM] [INFO] [Thread:main Class:Public.PublicData] - <獰婦陓洘>杅擂窒黍俇傖ㄛ僕<84>沭杅擂
2016-10-05 17:58:56-[ZM] [INFO] [Thread:main Class:Public.PublicData] - 羲宎彶摩<盓葆陓洘>杅擂
2016-10-05 17:58:56-[ZM] [INFO] [Thread:main Class:Public.PublicData] - <盓葆陓洘>杅擂窒黍俇傖ㄛ僕<0>沭杅擂
2016-10-05 17:58:56-[ZM] [INFO] [Thread:main Class:Public.PublicData] - 羲宎彶摩<鼠僕昢>杅擂
2016-10-05 17:58:56-[ZM] [INFO] [Thread:main Class:Public.PublicData] - <鼠僕昢>杅擂窒黍俇傖ㄛ僕<441>沭杅擂
2016-10-05 17:58:56-[ZM] [INFO] [Thread:main Class:Public.PublicData] - 羲宎彶摩<鳳昜蹈桶(itemID峈坰竘)>杅擂
2016-10-05 17:58:56-[ZM] [INFO] [Thread:main Class:Public.PublicData] - <鳳昜蹈桶(itemID峈坰竘)>杅擂窒黍俇傖ㄛ僕<221>沭杅擂
2016-10-05 17:58:56-[ZM] [INFO] [Thread:main Class:Public.PublicData] - 羲宎彶摩<鳳昜蹈桶(ID峈坰竘)>杅擂
2016-10-05 17:58:56-[ZM] [INFO] [Thread:main Class:Public.PublicData] - <鳳昜蹈桶(ID峈坰竘)>杅擂窒黍俇傖ㄛ僕<221>沭杅擂
2016-10-05 17:58:56-[ZM] [INFO] [Thread:main Class:Public.PublicData] - 羲宎彶摩<鼠僕饜源陓洘>杅擂
2016-10-05 17:58:56-[ZM] [INFO] [Thread:main Class:Public.PublicData] - <鼠僕饜源陓洘>杅擂窒黍俇傖ㄛ僕<134>沭杅擂
2016-10-05 17:58:56-[ZM] [INFO] [Thread:main Class:Public.PublicData] - 羲宎彶摩<鼠僕饜源陓洘眕BlueprintID峈瑩硉>杅擂
2016-10-05 17:58:56-[ZM] [INFO] [Thread:main Class:Public.PublicData] - <鼠僕饜源陓洘眕BlueprintID峈瑩硉>杅擂窒黍俇傖ㄛ僕<134>沭杅擂
2016-10-05 17:58:56-[ZM] [INFO] [Thread:main Class:Public.PublicData] - 羲宎彶摩<鳳妀蹈桶>杅擂
2016-10-05 17:58:56-[ZM] [INFO] [Thread:main Class:Public.PublicData] - <鳳妀蹈桶>杅擂窒黍俇傖ㄛ僕<22>沭杅擂
2016-10-05 17:58:56-[ZM] [INFO] [Thread:main Class:Public.PublicData] - 羲宎彶摩<鳳蚾掘陓洘蹈桶>杅擂
2016-10-05 17:58:56-[ZM] [INFO] [Thread:main Class:Public.PublicData] - <鳳蚾掘陓洘蹈桶>杅擂窒黍俇傖ㄛ僕<3>沭杅擂
2016-10-05 17:58:56-[ZM] [INFO] [Thread:main Class:Public.PublicData] - 羲宎彶摩<鳳嬪藹坢陓洘蹈桶>杅擂
2016-10-05 17:58:56-[ZM] [INFO] [Thread:main Class:Public.PublicData] - <鳳嬪藹坢陓洘蹈桶>杅擂窒黍俇傖ㄛ僕<30>沭杅擂
2016-10-05 17:58:56-[ZM] [INFO] [Thread:main Class:Public.PublicData] - 羲宎彶摩<鳳桵部陓洘蹈桶>杅擂
2016-10-05 17:58:56-[ZM] [INFO] [Thread:main Class:Public.PublicData] - <鳳桵部陓洘蹈桶>杅擂窒黍俇傖ㄛ僕<3>沭杅擂
2016-10-05 17:58:56-[ZM] [INFO] [Thread:main Class:Public.PublicData] - 羲宎彶摩<鳳魂雄陓洘蹈桶>杅擂
2016-10-05 17:58:56-[ZM] [INFO] [Thread:main Class:Public.PublicData] - <鳳魂雄陓洘蹈桶>杅擂窒黍俇傖ㄛ僕<31>沭杅擂
2016-10-05 17:58:56-[ZM] [INFO] [Thread:main Class:Public.PublicData] - 羲宎彶摩<鳳鼴闖俴蹈桶>杅擂
2016-10-05 17:58:56-[ZM] [INFO] [Thread:main Class:Public.PublicData] - <鳳鼴闖俴蹈桶>杅擂窒黍俇傖ㄛ僕<9>沭杅擂
2016-10-05 17:58:56-[ZM] [INFO] [Thread:main Class:Public.PublicData] - 羲宎彶摩<鼠僕VIP陓洘>杅擂
2016-10-05 17:58:56-[ZM] [INFO] [Thread:main Class:Public.PublicData] - <鼠僕VIP陓洘>杅擂窒黍俇傖ㄛ僕<10>沭杅擂
2016-10-05 17:58:56-[ZM] [INFO] [Thread:main Class:Public.PublicData] - 10------------------------------
2016-10-05 17:58:57-[ZM] [INFO] [Thread:main Class:Public.PublicData] - 羲宎彶摩<鳳募遙鎢蹈桶>杅擂
2016-10-05 17:58:58-[ZM] [INFO] [Thread:main Class:Public.PublicData] - <鳳募遙鎢蹈桶>杅擂窒黍俇傖ㄛ僕<17919>沭杅擂
2016-10-05 17:58:58-[ZM] [INFO] [Thread:main Class:Public.PublicData] - 17919------------------------------
2016-10-05 17:58:58-[ZM] [INFO] [Thread:main Class:Public.PublicData] - 羲宎彶摩<蚾掘莞煦陓洘>杅擂
2016-10-05 17:58:58-[ZM] [INFO] [Thread:main Class:Public.PublicData] - <蚾掘莞煦陓洘>杅擂窒黍俇傖ㄛ僕<80>沭杅擂
2016-10-05 17:58:58-[ZM] [INFO] [Thread:main Class:Public.PublicData] - 羲宎彶摩<蚾掘趙陓洘>杅擂
2016-10-05 17:58:58-[ZM] [INFO] [Thread:main Class:Public.PublicData] - <蚾掘趙陓洘>杅擂窒黍俇傖ㄛ僕<250>沭杅擂
2016-10-05 17:58:58-[ZM] [INFO] [Thread:main Class:Public.PlayerPublicFun] - 都昢芃陔俇救ㄐㄐㄐ3
2016-10-05 17:58:58-[ZM] [INFO] [Thread:main Class:Public.PublicData] - 督昢笭蚳蚚暮翹踏喃硉杅ㄩ----0
2016-10-05 17:58:58-[ZM] [INFO] [Thread:main Class:PlayerInfo.PlayerInfoCache] - ------------------------羲宎黍垀衄俙模陓洘
2016-10-05 17:59:09-[ZM] [INFO] [Thread:main Class:PlayerInfo.PlayerInfoCache] - ------------------------黍垀衄俙模陓洘俇傖ㄛ僕8217沭杅擂
2016-10-05 17:59:46-[ZM] [INFO] [Thread:main Class:platform.LogicServerConnect] - Current Config LogicServer Num :1
2016-10-05 17:59:46-[ZM] [INFO] [Thread:main Class:platform.LogicServerConnect] - Attempt Connect LogicServer--192.168.1.33:9988
2016-10-05 17:59:46-[ZM] [INFO] [Thread:AutoSave Class:game.ObjectAccessor] - [AUTOSAVE]ROUND[0]
Server now listening on port 31216
2016-10-05 17:59:46-[ZM] [INFO] [Thread:main Class:server.Server] - Login Thread Pool Size 100 Prepared Ok!
2016-10-05 17:59:46-[ZM] [INFO] [Thread:main Class:io.DirectClientSessionService] - Mina Server is Listing on:= 192.168.229.1:9998
2016-10-05 17:59:46-[ZM] [INFO] [Thread:main Class:io.SrvClientSessionService] - Mina SrvServer is Listing on:= 192.168.229.1:9988
2016-10-05 17:59:46-[ZM] [INFO] [Thread:main Class:server.Server] - Started Ok
2016-10-05 17:59:46-[ZM] [INFO] [Thread:Thread-26 Class:server.Server] - ================Cycle too long:=========================54424
2016-10-05 17:59:46-[ZM] [INFO] [Thread:Thread-6 Class:auction.BlackMarket] - 窪庈鼴闖堤珨璃昜ㄩ8613,01,3
2016-10-05 17:59:47-[ZM] [INFO] [Thread:NioSocketConnector-1 Class:platform.ConnectListener] - IoFutureListener<ConnectFuture> notConnected 192.168.1.33:9988
2016-10-05 17:59:50-[ZM] [INFO] [Thread:NioSocketConnector-1 Class:platform.ConnectListener] - IoFutureListener<ConnectFuture> reConnecting 192.168.1.33:9988
2016-10-05 17:59:51-[ZM] [INFO] [Thread:NioSocketConnector-1 Class:platform.ConnectListener] - IoFutureListener<ConnectFuture> notConnected 192.168.1.33:9988
2016-10-05 17:59:54-[ZM] [INFO] [Thread:NioSocketConnector-1 Class:platform.ConnectListener] - IoFutureListener<ConnectFuture> reConnecting 192.168.1.33:9988
2016-10-05 17:59:55-[ZM] [INFO] [Thread:NioSocketConnector-1 Class:platform.ConnectListener] - IoFutureListener<ConnectFuture> notConnected 192.168.1.33:9988
2016-10-05 17:59:58-[ZM] [INFO] [Thread:NioSocketConnector-1 Class:platform.ConnectListener] - IoFutureListener<ConnectFuture> reConnecting 192.168.1.33:9988
2016-10-05 17:59:58-[ZM] [INFO] [Thread:Thread-26 Class:server.Server] - ================Cycle too long:=========================125
2016-10-05 17:59:59-[ZM] [INFO] [Thread:NioSocketConnector-1 Class:platform.ConnectListener] - IoFutureListener<ConnectFuture> notConnected 192.168.1.33:9988
2016-10-05 18:00:02-[ZM] [INFO] [Thread:NioSocketConnector-1 Class:platform.ConnectListener] - IoFutureListener<ConnectFuture> reConnecting 192.168.1.33:9988
2016-10-05 18:00:03-[ZM] [INFO] [Thread:NioSocketConnector-1 Class:platform.ConnectListener] - IoFutureListener<ConnectFuture> notConnected 192.168.1.33:9988
2016-10-05 18:00:06-[ZM] [INFO] [Thread:NioSocketConnector-1 Class:platform.ConnectListener] - IoFutureListener<ConnectFuture> reConnecting 192.168.1.33:9988
2016-10-05 18:00:07-[ZM] [INFO] [Thread:NioSocketConnector-1 Class:platform.ConnectListener] - IoFutureListener<ConnectFuture> notConnected 192.168.1.33:9988

2016-10-05 18:00:10-[ZM] [INFO] [Thread:NioSocketConnector-1 Class:platform.ConnectListener] - IoFutureListener<ConnectFuture> reConnecting 192.168.1.33:9988
 
Joined
Sep 24, 2012
Messages
405
Reaction score
63
Re: [Release] MMO RPG Unity3d - Black Wing Blade 2 - Source Code



Game full, Apk work. Big problem .ydat
No tools .ydat converter.
 
Junior Spellweaver
Joined
May 26, 2014
Messages
116
Reaction score
46
Re: [Release] MMO RPG Unity3d - Black Wing Blade 2 - Source Code

Game full, Apk work. Big problem .ydat
No tools .ydat converter.

i understand that, i am just asking for a little bit of help because i cannot figure out what is wrong and why the server is not starting, and where is that IP coming from, what file? because i can`t find it...
 
Junior Spellweaver
Joined
May 26, 2014
Messages
116
Reaction score
46
Re: [Release] MMO RPG Unity3d - Black Wing Blade 2 - Source Code

You have the source of the client and possibly the server. Which reads ydat files. So it shouldn't be a big deal creating a tool that reads, extract and makes ydat files.

yup, my thoughts also, the code should be in the source somewhere...
 
Newbie Spellweaver
Joined
Jan 4, 2016
Messages
5
Reaction score
0
Re: [Release] MMO RPG Unity3d - Black Wing Blade 2 - Source Code

help open file GameDate in GameDate.ydat
 
Newbie Spellweaver
Joined
Jan 4, 2016
Messages
5
Reaction score
0
Re: [Release] MMO RPG Unity3d - Black Wing Blade 2 - Source Code

what is it? GameDateZealmTest.ydat is the archive, it GameDateZealmTest database unknown table format, after unpacking, the client reads specific data from a file. to clarify the question, the client knows the format, who found a code that knows the format?
мой английский очень bad, сорри))
 
Elite Diviner
Joined
Apr 28, 2012
Messages
420
Reaction score
439
Re: [Release] MMO RPG Unity3d - Black Wing Blade 2 - Source Code

upload GameDate.ydat
 
Newbie Spellweaver
Joined
Jan 4, 2016
Messages
5
Reaction score
0
Re: [Release] MMO RPG Unity3d - Black Wing Blade 2 - Source Code

my server
official
there's a bunch of files .ydat



When you start the game is download and unzip the file


void SerializationData()
nothing more found yet
 
Last edited by a moderator:
Newbie Spellweaver
Joined
Jan 4, 2016
Messages
5
Reaction score
0
Re: [Release] MMO RPG Unity3d - Black Wing Blade 2 - Source Code

Help(
 
Newbie Spellweaver
Joined
Jan 4, 2016
Messages
5
Reaction score
0
Re: [Release] MMO RPG Unity3d - Black Wing Blade 2 - Source Code

help in C# to make a Converter, gamedata in txt. txt in gamedata. as the client works with this file completely understood, but make the Converter do not have enough knowledge
the schema of the client file can fully describe who may be a help preferably with knowledge of Russian language, hard to translate
схему работы клиента с файлом могу полностью описать, кто ни будь помогите желательно с знанием русского языка, сложно перевести
 
Last edited: