RYL1 MY v600 All in one server & client...

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Junior Spellweaver
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Since ppl wont share i decided to share all my ryl1 files i been working just
that developing can continue and we see better servers in future.

This is not fully done package but contain most needed stuff

Download links (updated 15th april 07):
you need to download both to extract them.


(140mb total size...i also added there files i have been leeched in past months)

Battle Lohan Server pack:
http://forum.ragezone.com/f283/release-ryl-battle-lohan-server-pack-267768/


here is short details of package:

General:
-Detailed Step by step guide to install and run server and client
-Files for RYL1 server pre made for easy installing and configuring
-Original and "starter" databases for MSSQL 2000
-Full v559 and v600 Monster and Item ID lists
-All ryl1 admin commands
-Guides to edit server scripts
-All Checksums for versions 557,558,559,600


Client side files:
-v559 original and custom scripts
-v600 original and custom scripts
-client files to fix certain things like invisible swords,masks...
-original and modified login files


Server side files:
-lotteryevent.txt files to support 559 and 600 versions quests
-Itemscript.txt files to support 559 and 600 versions
-Monsterprototype.txt to support all versions
-Chemical.txt to support all versions
-monsterChat.gsf in english
-modified skillscript.txt
-Arrangement files to support CiB puzzle quests


Since its partly incomplete package i add better release in future.

Edit: i add here my previous guide for event drops since i didnt include it in package.
http://forum.ragezone.com/f283/guide-ryl1-event-drops-187824/

Edit: some stuff that is available separated at

(edit:fixed event drops guide url)
 
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Arpakuutio can you release NPCscript client side without 3 lvl skill book trainer and black market but with new teleporters ? or tools for editing clientside mcf/gsf files ?

btw
very nice release :)
 
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everyone could already have v600, just let the client auto update.

yes but some might want host 55x server instead since 600 is little buggy so thats why i included 5xx files also.
major change between versions 559 and 600 is in itemscript where many items has changed ID & stats

i forgot to mention that my server side itemscript in package has around 600 items what default script doesnt have ;)
 
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yes but some might want host 55x server instead since 600 is little buggy so thats why i included 5xx files also.
major change between versions 559 and 600 is in itemscript where many items has changed ID & stats

i forgot to mention that my server side itemscript in package has around 600 items what default script doesnt have ;)

well it's nice a stuff, but it makes the game buggy and unstable,
but there are many people that like to test new stuff ;).
that's why i'm not major editing my files also.

i also just release Level3 books in stores ;), if anyone need, go check , but remember no1 is allowed to repost it anywhere else without my permission.

Enjoy.

Good job.
 
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:hail: :hail: Nothing else to say than a big THANKS! :)



Now I can try new things with this, was already messy changing

scripts and things to see the results haha
 
serverside itemscripts for both versions should be somewhat fixed that they have correct stack amounts and stats.

i been adding and improving that package so i release final version somewhere before new year.


about lotteryevent.txt in my package...there is all "lottery type" items pre added and all alchemist related mystery boxes added to give right accessory up to +7 (in v600)
Also all giant gems are added to drop along with mystery pearl and teddy bear...rest you can modify yourself by editing lotteryevent file.
 
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cant get mask's to work at all :( anyone tell me how to fix.

i put all files in client and.. nothing sme i using modded 600 files also thinking they are good....

also how to use GM armor "ryl2 gm armor" ?
 
Arpakuutio, can u make "Arrangement" with bosses at GFV and edin, like in RYL undergound ?

i dont copy rylu, they copy me ;)

cant get mask's to work at all :( anyone tell me how to fix.

i put all files in client and.. nothing sme i using modded 600 files also thinking they are good....

also how to use GM armor "ryl2 gm armor" ?

i check masks before next release but they was working for me...modded v600 misses couple important npcs what i will fix in next release so use 599 one since its working well...and you cannot add that gm look in ryl1 other than to npcs.
 
well i used the v600 then tryed v559 both modded and i dont see the masks.
u used both GM and normal code i can see in invetory but not ingame maybe u mixedup a place to put files? i put same structure as u posted in the release.
 
The scripts included is not the actual script its generated by MCF editor by me and AlphA

The script is made up by us...
 
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