Welcome!

Join our community of MMO enthusiasts and game developers! By registering, you'll gain access to discussions on the latest developments in MMO server files and collaborate with like-minded individuals. Join us today and unlock the potential of MMO server development!

Join Today!

[S] Pixelfehler Source

Inactive
Joined
Jan 20, 2009
Messages
1,015
Reaction score
1,830
Rev2? I assume at least, i have it but i don't think it's allowed to be posted?
Either-way, when i have some time i'll upload it if i can find it on my external and drop you a pm.
 
Initiate Mage
Joined
Jun 27, 2011
Messages
70
Reaction score
9
Use adeilson's one
Its a modified Pixelfehler Source
 
Joined
Jan 22, 2009
Messages
1,119
Reaction score
422
Pixelfehler Source Rev3:

Code:
#define __DEBUG_SALT
//#define	__SECURITY_0628

/********************************* EDITS *****************************************/
#define __DAY_NIGHT                            // (Day/Night System ->Offi System)
//#define __FLYFF_INITPAGE_EXT                   // (Login Screen)
#define __ADDSHOPITEM                          // (Items Einzeln im Shop)
#define __BARUNA_JEWELL_SOCKET                 // (Baruna Piercing)
#define __GUILD_HOUSE_MIDDLE                   // (Guild House Middle System)
#define __QUGET_SWAP_FIX                       // (MP Bug Fixed)
#define	__BS_EFFECT_LUA	                       // (V16 SFX)
#define __SCROLL_OF_UNBIND                     // (Seelengebundenheit entfernen)
#define __TELEPORT_SCROLL                      // (TeleportScroll)
#define __VER >= 8                             // (Kopfgeldsystem)
#define __PROTECT_AWAKE                        // (Awaking Sichern)
#define __PETFILTER                            // (Petfilter ->Hotkey "U")
#define __PET_COLLISION                        // (Pet tut Objekte ignorieren)
#define __PET_FAST                             // (Geschwindigkeit einstellen der Pets)
#define __EMOTION_CRASH                        // (Fix für Emotions Clientcrash)
#define __BLOOM_EFFEKT                         // (Bloomeffeckt verbessern)
#define __BURNOUT_SYSTEM                       // (New Kill Buff System)
#define __FLY__LVL                             // (Fly with lvl 1)
#define __DARKVADOR                            // (The Darkvador Shout On/Off)
#define __NEW_ANTIALIASING                     // (In Arbeit)                
#define __SHOPPING_CART                        // (Officiel Shoppingcard)
#define __NEW_ADV_BUTTON                       // (New Buttons)
#define __TRANSFER_AWAKE                       // (Tranfering Awaking)
#define __TELEPORT_P                           // (New Teleporter)
#define __WEAPON_LVL                           // (Weapon lvl System)
#define __COUNTRY_ICON
#define __NEW_CHAR_SELECT
#define __PERIN_CONVERTER
//#define __V19_COLOR                                0xffffffff
//#define __NEW_THEME
//#define __V19_CHAT
#define __MARKET_SYSTEM
//#define __JOPS_GLOW
#define __TEXT_MENU
#define __ONLINEEXP
//#define __SHOWEXPINC
#define __DEV
#define __WEAPON_GLOW_CHANGE
#define __MODEL_CHANGE
#define __MPLAYER
/*********************************************************************************/

/********************************* Pumaaa ****************************************/
#define __PMA_PARTYFINDER                      // (Partyfinder from Pumaa)
#define __PMA_GLOW_COL                         // (Glowsystem from Pumaa)
#define __PMA_WING
/********************************************************************************/

/******************************* PVP SYSTEM *************************************/
#define __PVPSystem
/********************************************************************************/
#if (_MSC_VER > 1200)/////////////////////////////////////////////////////////////
#define	__VS2003//////////////// UNWICHTIG ///////////////////////////////////////		
#endif////////////////////////////////////////////////////////////////////////////
/********************************************************************************/
#undef		__VER
#define		__VER 17
/********************************************************************************/

	
/******************************* VERSION V16 ************************************/
#if __VER >= 16                               // (Version V16 Anfang)
#define __GUILD_COLOR
#define __NEW_PROP_PARAMETER 
#define __3RD_LEGEND16                        // (3RD Jobklassen)
#define __CROSSBOW	                          // (Crossbox Fixxed)
#define __NO_AFTER_SKIN 
#define __NO_SUB_LANG 
#define __IMPROVE_MAP_SYSTEM 
#define __NEW_SKILL_TREE                      // (New Skilltree)
#define __INSTANCE_AGGRO_SYSTEM               // (Aggro System)
#define __LOADING_SCREEN_UPDATE               // (New Loading Screen)
#define __ITEM_LINK                           // (Item Link in Arbeit)
#ifdef  __NEW_PROP_PARAMETER
#define __NEW_ITEM_VARUNA                     // (Baruna System)
#define __NEW_STACKABLE_AMPS                  // (New Stackable Amplis 5x)
#define __UPGRADE_SUCCESS_SCROLL              // (New Upgrade Scroll)
#endif // __NEW_PROP_PARAMETER
#endif // __VER >= 16                         // (Ende Version V16)
/********************************************************************************/

/**************************** VERSION V17 ***************************************/
#if __VER >= 17
#define	__FASHION_COMBINE
#define __NEW_WEAPON_GLOW
#define __BARUNA_PIERCING
#define __COLOSSEUM
#define __BAHARA_AGGRO_SYSTEM
#endif // __VER >= 17
/********************************************************************************/
#define	__SECURITY_FIXES
#define __INVISIBLE_FIX

Download: (Source+Theme+DB)
 
Initiate Mage
Joined
Apr 21, 2012
Messages
15
Reaction score
0
Pixelfehler Source Rev3:

Code:
#define __DEBUG_SALT
//#define	__SECURITY_0628

/********************************* EDITS *****************************************/
#define __DAY_NIGHT                            // (Day/Night System ->Offi System)
//#define __FLYFF_INITPAGE_EXT                   // (Login Screen)
#define __ADDSHOPITEM                          // (Items Einzeln im Shop)
#define __BARUNA_JEWELL_SOCKET                 // (Baruna Piercing)
#define __GUILD_HOUSE_MIDDLE                   // (Guild House Middle System)
#define __QUGET_SWAP_FIX                       // (MP Bug Fixed)
#define	__BS_EFFECT_LUA	                       // (V16 SFX)
#define __SCROLL_OF_UNBIND                     // (Seelengebundenheit entfernen)
#define __TELEPORT_SCROLL                      // (TeleportScroll)
#define __VER >= 8                             // (Kopfgeldsystem)
#define __PROTECT_AWAKE                        // (Awaking Sichern)
#define __PETFILTER                            // (Petfilter ->Hotkey "U")
#define __PET_COLLISION                        // (Pet tut Objekte ignorieren)
#define __PET_FAST                             // (Geschwindigkeit einstellen der Pets)
#define __EMOTION_CRASH                        // (Fix für Emotions Clientcrash)
#define __BLOOM_EFFEKT                         // (Bloomeffeckt verbessern)
#define __BURNOUT_SYSTEM                       // (New Kill Buff System)
#define __FLY__LVL                             // (Fly with lvl 1)
#define __DARKVADOR                            // (The Darkvador Shout On/Off)
#define __NEW_ANTIALIASING                     // (In Arbeit)                
#define __SHOPPING_CART                        // (Officiel Shoppingcard)
#define __NEW_ADV_BUTTON                       // (New Buttons)
#define __TRANSFER_AWAKE                       // (Tranfering Awaking)
#define __TELEPORT_P                           // (New Teleporter)
#define __WEAPON_LVL                           // (Weapon lvl System)
#define __COUNTRY_ICON
#define __NEW_CHAR_SELECT
#define __PERIN_CONVERTER
//#define __V19_COLOR                                0xffffffff
//#define __NEW_THEME
//#define __V19_CHAT
#define __MARKET_SYSTEM
//#define __JOPS_GLOW
#define __TEXT_MENU
#define __ONLINEEXP
//#define __SHOWEXPINC
#define __DEV
#define __WEAPON_GLOW_CHANGE
#define __MODEL_CHANGE
#define __MPLAYER
/*********************************************************************************/

/********************************* Pumaaa ****************************************/
#define __PMA_PARTYFINDER                      // (Partyfinder from Pumaa)
#define __PMA_GLOW_COL                         // (Glowsystem from Pumaa)
#define __PMA_WING
/********************************************************************************/

/******************************* PVP SYSTEM *************************************/
#define __PVPSystem
/********************************************************************************/
#if (_MSC_VER > 1200)/////////////////////////////////////////////////////////////
#define	__VS2003//////////////// UNWICHTIG ///////////////////////////////////////		
#endif////////////////////////////////////////////////////////////////////////////
/********************************************************************************/
#undef		__VER
#define		__VER 17
/********************************************************************************/

	
/******************************* VERSION V16 ************************************/
#if __VER >= 16                               // (Version V16 Anfang)
#define __GUILD_COLOR
#define __NEW_PROP_PARAMETER 
#define __3RD_LEGEND16                        // (3RD Jobklassen)
#define __CROSSBOW	                          // (Crossbox Fixxed)
#define __NO_AFTER_SKIN 
#define __NO_SUB_LANG 
#define __IMPROVE_MAP_SYSTEM 
#define __NEW_SKILL_TREE                      // (New Skilltree)
#define __INSTANCE_AGGRO_SYSTEM               // (Aggro System)
#define __LOADING_SCREEN_UPDATE               // (New Loading Screen)
#define __ITEM_LINK                           // (Item Link in Arbeit)
#ifdef  __NEW_PROP_PARAMETER
#define __NEW_ITEM_VARUNA                     // (Baruna System)
#define __NEW_STACKABLE_AMPS                  // (New Stackable Amplis 5x)
#define __UPGRADE_SUCCESS_SCROLL              // (New Upgrade Scroll)
#endif // __NEW_PROP_PARAMETER
#endif // __VER >= 16                         // (Ende Version V16)
/********************************************************************************/

/**************************** VERSION V17 ***************************************/
#if __VER >= 17
#define	__FASHION_COMBINE
#define __NEW_WEAPON_GLOW
#define __BARUNA_PIERCING
#define __COLOSSEUM
#define __BAHARA_AGGRO_SYSTEM
#endif // __VER >= 17
/********************************************************************************/
#define	__SECURITY_FIXES
#define __INVISIBLE_FIX

Download: (Source+Theme+DB)

Anyone also have the full resource of the v3 one? or v2 if they are nearly the same :)
 
Back
Top