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[server + client] Pokenet/pokemonium without jesus/god bug

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pvp is ok
trade is ok
walk movement is ok
fix jesus bug

ingame bugs: Not found
playable bugs: music dont work correctly

Link server:
Link client:

You MUST install java7 to run server, i think xD

please if you have any problem, report in this post.

The files are compiled.

Use button "private server" to enter to your server.
If you want edit first and second button's server.. you do this:
open with winrar , the .jar client file.
Search the files "serverdialog" and edit this with notepad... edit the url "s2.pokemonium.net" with your url . The url must be same characters.
Sorry for my bad explanation, I dont speak english. Im spanish.
 
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I do not understand. xD
within the download is the source code of the server.
 
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I not have idea... but some files edited are the files where his names titles are "items" ... example: a bug with pokeball is fixed..
I dont known because isnt my fixes.. But i test the server and is very very stable!
 
Newbie Spellweaver
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Dear Lucila, please release the Client Source Code. thank you

and now in Spanish.

Estimada Lucila, por favor, liberar el código fuente del cliente. ¡gracias
 
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Dear Lucila, please release the Client Source Code. thank you

and now in Spanish.

Estimada Lucila, por favor, liberar el código fuente del cliente. ¡gracias

The client source code isn't in download ?? :S
 
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oh poop... I havent client sourced in this moment... but i can have in some time..
 
Newbie Spellweaver
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I start Client Error like this

How to fix it

Lucila - [server + client] Pokenet/pokemonium without jesus/god bug - RaGEZONE Forums
[/url]v[/IMG]

Thank you
 
Experienced Elementalist
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Code:
Tue Mar 11 09:34:00 CDT 2014 INFO:Initialising sounds..
Tue Mar 11 09:34:01 CDT 2014 INFO:- Sound works
Tue Mar 11 09:34:01 CDT 2014 INFO:- 64 OpenAL source available
Tue Mar 11 09:34:01 CDT 2014 INFO:- Sounds source generated
Tue Mar 11 09:34:01 CDT 2014 INFO:Slick Build #266
Tue Mar 11 09:34:01 CDT 2014 INFO:LWJGL Version: 2.7.1
Tue Mar 11 09:34:01 CDT 2014 INFO:OriginalDisplayMode: 1280 x 800 x 32 @60Hz
Tue Mar 11 09:34:01 CDT 2014 INFO:TargetDisplayMode: 800 x 600 x 0 @0Hz
Tue Mar 11 09:34:01 CDT 2014 ERROR:Pixel format not accelerated
org.lwjgl.LWJGLException: Pixel format not accelerated
        at org.lwjgl.opengl.WindowsPeerInfo.nChoosePixelFormat(Native Method)
        at org.lwjgl.opengl.WindowsPeerInfo.choosePixelFormat(WindowsPeerInfo.ja
va:52)
        at org.lwjgl.opengl.WindowsDisplay.createWindow(WindowsDisplay.java:185)

        at org.lwjgl.opengl.Display.createWindow(Display.java:317)
        at org.lwjgl.opengl.Display.create(Display.java:857)
        at org.lwjgl.opengl.Display.create(Display.java:785)
        at org.newdawn.slick.AppGameContainer.tryCreateDisplay(AppGameContainer.
java:299)
        at org.newdawn.slick.AppGameContainer.access$000(AppGameContainer.java:3
4)
        at org.newdawn.slick.AppGameContainer$2.run(AppGameContainer.java:364)
        at java.security.AccessController.doPrivileged(Native Method)
        at org.newdawn.slick.AppGameContainer.setup(AppGameContainer.java:345)
        at org.newdawn.slick.AppGameContainer.start(AppGameContainer.java:314)
        at org.pokenet.client.GameClient.main(GameClient.java:331)
Background music loading complete
Playing: introandgym

Stays at commandprompt. Is there a way we can modify the server info on client side?

Did someone actually take the time to actually make this client work?
 
Last edited:
RaGEZONER || Webdevloper
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When it will be available to the client source code?
 
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