Skill Maxer for TitanMs v83. (Xanadu)

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Newbie Spellweaver
Joined
Aug 17, 2009
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You all are flaming f@ggots. i made this script to help people who run Xanadu instead of doing it theirselves.
What i've changed? example:


Odinms adding skills with this command:
Code:
cm.teachSkill(20001000,3,30);
TitanMs Xanadu:
Code:
player.setSkillLevel(10001000,3);

1. Script is diffrent.
2. Xanadu titanms accepts only 2 arguments in the skill teach command. (xanadu ex. (skillid,maxlevel))
(odinms ex. (skillid, spAdded, maxlevel))
I removed the 2nd argument which is "spAdded" from each and each command.
3. Script is tottally diffrent. (title + buttom)
title: (xanadu)
Code:
void npc_main(NPC @npc){
	Player@ player = npc.getPlayer();
	int state = npc.getState();
	int type = npc.getSelected();
	if(state == 0){
		npc.addText("#eYo! Whats up? i'm selling skill packages.\r\nDo you want to buy a package that will max #bAll#k of your Skills?");
		npc.sendYesNo();

title (odinms):
Code:
var status = 0;

function start() {
status = -1;
action(1, 0, 0);
}

function action(mode, type, selection) {
if (mode == -1) {
cm.dispose();
}
else if(mode == 0){
cm.sendOk("Alright speak to me if you change your mind.");
cm.dispose();
}
else {
if (mode == 1)
status++;
else
status--;

I did change alot of things, and released it in this forum which do not deserve ANYTHING. forum of f@ggots and flamers.
i am OUT. script removed.
 
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