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Skill Maxer that checks / takes mesos.

Newbie Spellweaver
Joined
Jul 8, 2008
Messages
73
Reaction score
0
This npc basically sees if you have enough mesos, and takes the mesos. o.o

Yea...
Code:
/* Duey skill master
*/


var status = 0;

function start() {
	status = -1;
	action(1, 0, 0);
}

function action(mode, type, selection) {
	if (mode == -1) {
		cm.dispose();
	} else {
		if (mode == 1)
			status++;
		else
			status--;
		if (status == 0) {
			cm.sendYesNo("Hello #h #, would you like to get your Skills maxed out? It's only a fee of 50,000,000 mesos. You might need to relog after this.");
		} else if (status == 1) {
			if (cm.getMeso() < 50000000) {
				cm.sendOk("You sir, do not have enough mesos. #bYOU SUCK#k #h # is a noob.");
				cm.dispose();
		} else {
			if (cm.getMeso() >= 50000000) {
			cm.gainMeso(-50000000);
			cm.teachSkill(5001000,1,1); //Start of max-level "1" skills
			cm.teachSkill(5001001,1,1);
			cm.teachSkill(5001002,1,1);
			cm.teachSkill(5101000,1,1);
			cm.teachSkill(5101001,1,1);
			cm.teachSkill(5101002,1,1);
			cm.teachSkill(5101003,1,1);
			cm.teachSkill(5101004,1,1);
			cm.teachSkill(5101005,1,1);
			cm.teachSkill(1003,1,1);
			cm.teachSkill(1004,1,1);
			cm.teachSkill(1121011,1,1);
			cm.teachSkill(1221012,1,1);
			cm.teachSkill(1321010,1,1);
			cm.teachSkill(2121008,1,1);
			cm.teachSkill(2221008,1,1);
			cm.teachSkill(2321009,1,1);
			cm.teachSkill(3121009,1,1);
			cm.teachSkill(3221008,1,1);
			cm.teachSkill(4121009,1,1);
			cm.teachSkill(4221008,1,1); //End of max-level "1" skills
			cm.teachSkill(1000002,8,8); //Start of max-level "8" skills
			cm.teachSkill(3000002,8,8);
			cm.teachSkill(4000001,8,8); //End of max-level "8" skills
			cm.teachSkill(1000001,10,10); //Start of max-level "10" skills
			cm.teachSkill(2000001,10,10); //End of max-level "10" skills
			cm.teachSkill(1000000,16,16); //Start of max-level "16" skills
			cm.teachSkill(2000000,16,16);
			cm.teachSkill(3000000,16,16); //End of max-level "16" skills
			cm.teachSkill(1001003,20,20); //Start of max-level "20" skills
			cm.teachSkill(1001004,20,20);
			cm.teachSkill(1001005,20,20);
			cm.teachSkill(2001002,20,20);
			cm.teachSkill(2001003,20,20);
			cm.teachSkill(2001004,20,20);
			cm.teachSkill(2001005,20,20);
			cm.teachSkill(3000001,20,20);
			cm.teachSkill(3001003,20,20);
			cm.teachSkill(3001004,20,20);
			cm.teachSkill(3001005,20,20);
			cm.teachSkill(4000000,20,20);
			cm.teachSkill(4001344,20,20);
			cm.teachSkill(4001334,20,20);
			cm.teachSkill(4001002,20,20);
			cm.teachSkill(4001003,20,20);
			cm.teachSkill(1101005,20,20);
			cm.teachSkill(1100001,20,20); //Start of mastery's
			cm.teachSkill(1100000,20,20);
			cm.teachSkill(1200001,20,20);
			cm.teachSkill(1200000,20,20);
			cm.teachSkill(1300000,20,20);
			cm.teachSkill(1300001,20,20);
			cm.teachSkill(3100000,20,20);
			cm.teachSkill(3200000,20,20);
			cm.teachSkill(4100000,20,20);
			cm.teachSkill(4200000,20,20); //End of mastery's
			cm.teachSkill(4201002,20,20);
			cm.teachSkill(4101003,20,20);
			cm.teachSkill(3201002,20,20);
			cm.teachSkill(3101002,20,20);
			cm.teachSkill(1301004,20,20);
			cm.teachSkill(1301005,20,20);
			cm.teachSkill(1201004,20,20);
			cm.teachSkill(1201005,20,20);
			cm.teachSkill(1101004,20,20); //End of boosters
			cm.teachSkill(1101006,20,20);
			cm.teachSkill(1201006,20,20);
			cm.teachSkill(1301006,20,20);
			cm.teachSkill(2101001,20,20);
			cm.teachSkill(2100000,20,20);
			cm.teachSkill(2101003,20,20);
			cm.teachSkill(2101002,20,20);
			cm.teachSkill(2201001,20,20);
			cm.teachSkill(2200000,20,20);
			cm.teachSkill(2201003,20,20);
			cm.teachSkill(2201002,20,20);
			cm.teachSkill(2301004,20,20);
			cm.teachSkill(2301003,20,20);
			cm.teachSkill(2300000,20,20);
			cm.teachSkill(2301001,20,20);
			cm.teachSkill(3101003,20,20);
			cm.teachSkill(3101004,20,20);
			cm.teachSkill(3201003,20,20);
			cm.teachSkill(3201004,20,20);
			cm.teachSkill(4100002,20,20);
			cm.teachSkill(4101004,20,20);
			cm.teachSkill(4200001,20,20);
			cm.teachSkill(4201003,20,20); //End of second-job skills and first-job
			cm.teachSkill(4211005,20,20);
			cm.teachSkill(4211003,20,20);
			cm.teachSkill(4210000,20,20);
			cm.teachSkill(4110000,20,20);
			cm.teachSkill(4111001,20,20);
			cm.teachSkill(4111003,20,20);
			cm.teachSkill(3210000,20,20);
			cm.teachSkill(3110000,20,20);
			cm.teachSkill(3210001,20,20);
			cm.teachSkill(3110001,20,20);
			cm.teachSkill(3211002,20,20);
			cm.teachSkill(3111002,20,20);
			cm.teachSkill(2210000,20,20);
			cm.teachSkill(2211004,20,20);
			cm.teachSkill(2211005,20,20);
			cm.teachSkill(2111005,20,20);
			cm.teachSkill(2111004,20,20);
			cm.teachSkill(2110000,20,20);
			cm.teachSkill(2311001,20,20);
			cm.teachSkill(2311005,20,20);
			cm.teachSkill(2310000,20,20);
			cm.teachSkill(1311007,20,20);
			cm.teachSkill(1310000,20,20);
			cm.teachSkill(1311008,20,20);
			cm.teachSkill(1210001,20,20);
			cm.teachSkill(1211009,20,20);
			cm.teachSkill(1210000,20,20);
			cm.teachSkill(1110001,20,20);
			cm.teachSkill(1111007,20,20);
			cm.teachSkill(1110000,20,20); //End of 3rd job skills
			cm.teachSkill(1121000,20,20);
			cm.teachSkill(1221000,20,20);
			cm.teachSkill(1321000,20,20);
			cm.teachSkill(2121000,20,20);
			cm.teachSkill(2221000,20,20);
			cm.teachSkill(2321000,20,20);
			cm.teachSkill(3121000,20,20);
			cm.teachSkill(3221000,20,20);
			cm.teachSkill(4121000,20,20);
			cm.teachSkill(4221000,20,20); //End of Maple Warrior // Also end of max-level "20" skills
			cm.teachSkill(1321007,10,10);
			cm.teachSkill(1320009,25,25);
			cm.teachSkill(1320008,25,25);
			cm.teachSkill(2321006,10,10);
			cm.teachSkill(1220010,10,10);
			cm.teachSkill(1221004,25,25);
			cm.teachSkill(1221003,25,25);
			cm.teachSkill(1100003,30,30); 
			cm.teachSkill(1100002,30,30);
			cm.teachSkill(1101007,30,30);
			cm.teachSkill(1200003,30,30);
			cm.teachSkill(1200002,30,30);
			cm.teachSkill(1201007,30,30);
			cm.teachSkill(1300003,30,30);
			cm.teachSkill(1300002,30,30);
			cm.teachSkill(1301007,30,30);
			cm.teachSkill(2101004,30,30);
			cm.teachSkill(2101005,30,30);
			cm.teachSkill(2201004,30,30);
			cm.teachSkill(2201005,30,30);
			cm.teachSkill(2301002,30,30);
			cm.teachSkill(2301005,30,30);
			cm.teachSkill(3101005,30,30);
			cm.teachSkill(3201005,30,30);
			cm.teachSkill(4100001,30,30);
			cm.teachSkill(4101005,30,30);
			cm.teachSkill(4201005,30,30);
			cm.teachSkill(4201004,30,30);
			cm.teachSkill(1111006,30,30);
			cm.teachSkill(1111005,30,30);
			cm.teachSkill(1111002,30,30);
			cm.teachSkill(1111004,30,30);
			cm.teachSkill(1111003,30,30);
			cm.teachSkill(1111008,30,30);
			cm.teachSkill(1211006,30,30);
			cm.teachSkill(1211002,30,30);
			cm.teachSkill(1211004,30,30);
			cm.teachSkill(1211003,30,30);
			cm.teachSkill(1211005,30,30);
			cm.teachSkill(1211008,30,30);
			cm.teachSkill(1211007,30,30);
			cm.teachSkill(1311004,30,30);
			cm.teachSkill(1311003,30,30);
			cm.teachSkill(1311006,30,30);
			cm.teachSkill(1311002,30,30);
			cm.teachSkill(1311005,30,30);
			cm.teachSkill(1311001,30,30);
			cm.teachSkill(2110001,30,30);
			cm.teachSkill(2111006,30,30);
			cm.teachSkill(2111002,30,30);
			cm.teachSkill(2111003,30,30);
			cm.teachSkill(2210001,30,30);
			cm.teachSkill(2211006,30,30);
			cm.teachSkill(2211002,30,30);
			cm.teachSkill(2211003,30,30);
			cm.teachSkill(2311003,30,30);
			cm.teachSkill(2311002,30,30);
			cm.teachSkill(2311004,30,30);
			cm.teachSkill(2311006,30,30);
			cm.teachSkill(3111004,30,30);
			cm.teachSkill(3111003,30,30);
			cm.teachSkill(3111005,30,30);
			cm.teachSkill(3111006,30,30);
			cm.teachSkill(3211004,30,30);
			cm.teachSkill(3211003,30,30);
			cm.teachSkill(3211005,30,30);
			cm.teachSkill(3211006,30,30);
			cm.teachSkill(4111005,30,30);
			cm.teachSkill(4111006,20,20);
			cm.teachSkill(4111004,30,30);
			cm.teachSkill(4111002,30,30);
			cm.teachSkill(4211002,30,30);
			cm.teachSkill(4211004,30,30);
			cm.teachSkill(4211001,30,30);
			cm.teachSkill(4211006,30,30);
			cm.teachSkill(1120004,30,30);
			cm.teachSkill(1120003,30,30);
			cm.teachSkill(1120005,30,30);
			cm.teachSkill(1121008,30,30);
			cm.teachSkill(1121010,30,30);
			cm.teachSkill(1121006,30,30);
			cm.teachSkill(1121002,30,30);
			cm.teachSkill(1220005,30,30);
			cm.teachSkill(1221009,30,30);
			cm.teachSkill(1220006,30,30);
			cm.teachSkill(1221007,30,30);
			cm.teachSkill(1221011,30,30);
			cm.teachSkill(1221002,30,30);
			cm.teachSkill(1320005,30,30);
			cm.teachSkill(1320006,30,30);
			cm.teachSkill(1321003,30,30);
			cm.teachSkill(1321002,30,30);
			cm.teachSkill(2121005,30,30);
			cm.teachSkill(2121003,30,30);
			cm.teachSkill(2121004,30,30);
			cm.teachSkill(2121002,30,30);
			cm.teachSkill(2121007,30,30);
			cm.teachSkill(2121006,30,30);
			cm.teachSkill(2221007,30,30);
			cm.teachSkill(2221006,30,30);
			cm.teachSkill(2221003,30,30);
			cm.teachSkill(2221005,30,30);
			cm.teachSkill(2221004,30,30);
			cm.teachSkill(2221002,30,30);
			cm.teachSkill(2321007,30,30);
			cm.teachSkill(2321003,30,30);
			cm.teachSkill(2321008,30,30);
			cm.teachSkill(2321005,30,30);
			cm.teachSkill(2321004,30,30);
			cm.teachSkill(2321002,30,30);
			cm.teachSkill(3120005,30,30);
			cm.teachSkill(3121008,30,30);
			cm.teachSkill(3121003,30,30);
			cm.teachSkill(3121007,30,30);
			cm.teachSkill(3121006,30,30);
			cm.teachSkill(3121002,30,30);
			cm.teachSkill(3121004,30,30);
			cm.teachSkill(3221006,30,30);
			cm.teachSkill(3220004,30,30);
			cm.teachSkill(3221003,30,30);
			cm.teachSkill(3221005,30,30);
			cm.teachSkill(3221001,30,30);
			cm.teachSkill(3221002,30,30);
			cm.teachSkill(4121004,30,30);
			cm.teachSkill(4121008,30,30);
			cm.teachSkill(4121003,30,30);
			cm.teachSkill(4121006,30,30);
			cm.teachSkill(4121007,30,30);
			cm.teachSkill(4120005,30,30);
			cm.teachSkill(4221001,30,30);
			cm.teachSkill(4221007,30,30);
			cm.teachSkill(4221004,30,30);
			cm.teachSkill(4221003,30,30);
			cm.teachSkill(4221006,30,30);
			cm.teachSkill(4220005,30,30);
			}
		}
	}
}

}

Non relog/cc script.
Code:
/* Duey skill master
*/


var status = 0;

function start() {
	status = -1;
	action(1, 0, 0);
}

function action(mode, type, selection) {
	if (mode == -1) {
		cm.dispose();
	} else {
		if (mode == 1)
			status++;
		else
			status--;
		if (status == 0) {
			cm.sendYesNo("Hello #h #, would you like to get your Skills maxed out? It's only a fee of 50,000,000 mesos. You might need to relog after this.");
		} else if (status == 1) {
			if (cm.getMeso() < 50000000) {
				cm.sendOk("You sir, do not have enough mesos. #bYOU SUCK#k #h # is a noob.");
				cm.dispose();
		} else {
			if (cm.getMeso() >= 50000000) {
			cm.gainMeso(-50000000);
			cm.teachSkill(5001000,1,1); //Start of max-level "1" skills
			cm.teachSkill(5001001,1,1);
			cm.teachSkill(5001002,1,1);
			cm.teachSkill(5101000,1,1);
			cm.teachSkill(5101001,1,1);
			cm.teachSkill(5101002,1,1);
			cm.teachSkill(5101003,1,1);
			cm.teachSkill(5101004,1,1);
			cm.teachSkill(5101005,1,1);
			cm.teachSkill(1003,1,1);
			cm.teachSkill(1004,1,1);
			cm.teachSkill(1121011,1,1);
			cm.teachSkill(1221012,1,1);
			cm.teachSkill(1321010,1,1);
			cm.teachSkill(2121008,1,1);
			cm.teachSkill(2221008,1,1);
			cm.teachSkill(2321009,1,1);
			cm.teachSkill(3121009,1,1);
			cm.teachSkill(3221008,1,1);
			cm.teachSkill(4121009,1,1);
			cm.teachSkill(4221008,1,1); //End of max-level "1" skills
			cm.teachSkill(1000002,8,8); //Start of max-level "8" skills
			cm.teachSkill(3000002,8,8);
			cm.teachSkill(4000001,8,8); //End of max-level "8" skills
			cm.teachSkill(1000001,10,10); //Start of max-level "10" skills
			cm.teachSkill(2000001,10,10); //End of max-level "10" skills
			cm.teachSkill(1000000,16,16); //Start of max-level "16" skills
			cm.teachSkill(2000000,16,16);
			cm.teachSkill(3000000,16,16); //End of max-level "16" skills
			cm.teachSkill(1001003,20,20); //Start of max-level "20" skills
			cm.teachSkill(1001004,20,20);
			cm.teachSkill(1001005,20,20);
			cm.teachSkill(2001002,20,20);
			cm.teachSkill(2001003,20,20);
			cm.teachSkill(2001004,20,20);
			cm.teachSkill(2001005,20,20);
			cm.teachSkill(3000001,20,20);
			cm.teachSkill(3001003,20,20);
			cm.teachSkill(3001004,20,20);
			cm.teachSkill(3001005,20,20);
			cm.teachSkill(4000000,20,20);
			cm.teachSkill(4001344,20,20);
			cm.teachSkill(4001334,20,20);
			cm.teachSkill(4001002,20,20);
			cm.teachSkill(4001003,20,20);
			cm.teachSkill(1101005,20,20);
			cm.teachSkill(1100001,20,20); //Start of mastery's
			cm.teachSkill(1100000,20,20);
			cm.teachSkill(1200001,20,20);
			cm.teachSkill(1200000,20,20);
			cm.teachSkill(1300000,20,20);
			cm.teachSkill(1300001,20,20);
			cm.teachSkill(3100000,20,20);
			cm.teachSkill(3200000,20,20);
			cm.teachSkill(4100000,20,20);
			cm.teachSkill(4200000,20,20); //End of mastery's
			cm.teachSkill(4201002,20,20);
			cm.teachSkill(4101003,20,20);
			cm.teachSkill(3201002,20,20);
			cm.teachSkill(3101002,20,20);
			cm.teachSkill(1301004,20,20);
			cm.teachSkill(1301005,20,20);
			cm.teachSkill(1201004,20,20);
			cm.teachSkill(1201005,20,20);
			cm.teachSkill(1101004,20,20); //End of boosters
			cm.teachSkill(1101006,20,20);
			cm.teachSkill(1201006,20,20);
			cm.teachSkill(1301006,20,20);
			cm.teachSkill(2101001,20,20);
			cm.teachSkill(2100000,20,20);
			cm.teachSkill(2101003,20,20);
			cm.teachSkill(2101002,20,20);
			cm.teachSkill(2201001,20,20);
			cm.teachSkill(2200000,20,20);
			cm.teachSkill(2201003,20,20);
			cm.teachSkill(2201002,20,20);
			cm.teachSkill(2301004,20,20);
			cm.teachSkill(2301003,20,20);
			cm.teachSkill(2300000,20,20);
			cm.teachSkill(2301001,20,20);
			cm.teachSkill(3101003,20,20);
			cm.teachSkill(3101004,20,20);
			cm.teachSkill(3201003,20,20);
			cm.teachSkill(3201004,20,20);
			cm.teachSkill(4100002,20,20);
			cm.teachSkill(4101004,20,20);
			cm.teachSkill(4200001,20,20);
			cm.teachSkill(4201003,20,20); //End of second-job skills and first-job
			cm.teachSkill(4211005,20,20);
			cm.teachSkill(4211003,20,20);
			cm.teachSkill(4210000,20,20);
			cm.teachSkill(4110000,20,20);
			cm.teachSkill(4111001,20,20);
			cm.teachSkill(4111003,20,20);
			cm.teachSkill(3210000,20,20);
			cm.teachSkill(3110000,20,20);
			cm.teachSkill(3210001,20,20);
			cm.teachSkill(3110001,20,20);
			cm.teachSkill(3211002,20,20);
			cm.teachSkill(3111002,20,20);
			cm.teachSkill(2210000,20,20);
			cm.teachSkill(2211004,20,20);
			cm.teachSkill(2211005,20,20);
			cm.teachSkill(2111005,20,20);
			cm.teachSkill(2111004,20,20);
			cm.teachSkill(2110000,20,20);
			cm.teachSkill(2311001,20,20);
			cm.teachSkill(2311005,20,20);
			cm.teachSkill(2310000,20,20);
			cm.teachSkill(1311007,20,20);
			cm.teachSkill(1310000,20,20);
			cm.teachSkill(1311008,20,20);
			cm.teachSkill(1210001,20,20);
			cm.teachSkill(1211009,20,20);
			cm.teachSkill(1210000,20,20);
			cm.teachSkill(1110001,20,20);
			cm.teachSkill(1111007,20,20);
			cm.teachSkill(1110000,20,20); //End of 3rd job skills
			cm.teachSkill(1121000,20,20);
			cm.teachSkill(1221000,20,20);
			cm.teachSkill(1321000,20,20);
			cm.teachSkill(2121000,20,20);
			cm.teachSkill(2221000,20,20);
			cm.teachSkill(2321000,20,20);
			cm.teachSkill(3121000,20,20);
			cm.teachSkill(3221000,20,20);
			cm.teachSkill(4121000,20,20);
			cm.teachSkill(4221000,20,20); //End of Maple Warrior // Also end of max-level "20" skills
			cm.teachSkill(1321007,10,10);
			cm.teachSkill(1320009,25,25);
			cm.teachSkill(1320008,25,25);
			cm.teachSkill(2321006,10,10);
			cm.teachSkill(1220010,10,10);
			cm.teachSkill(1221004,25,25);
			cm.teachSkill(1221003,25,25);
			cm.teachSkill(1100003,30,30); 
			cm.teachSkill(1100002,30,30);
			cm.teachSkill(1101007,30,30);
			cm.teachSkill(1200003,30,30);
			cm.teachSkill(1200002,30,30);
			cm.teachSkill(1201007,30,30);
			cm.teachSkill(1300003,30,30);
			cm.teachSkill(1300002,30,30);
			cm.teachSkill(1301007,30,30);
			cm.teachSkill(2101004,30,30);
			cm.teachSkill(2101005,30,30);
			cm.teachSkill(2201004,30,30);
			cm.teachSkill(2201005,30,30);
			cm.teachSkill(2301002,30,30);
			cm.teachSkill(2301005,30,30);
			cm.teachSkill(3101005,30,30);
			cm.teachSkill(3201005,30,30);
			cm.teachSkill(4100001,30,30);
			cm.teachSkill(4101005,30,30);
			cm.teachSkill(4201005,30,30);
			cm.teachSkill(4201004,30,30);
			cm.teachSkill(1111006,30,30);
			cm.teachSkill(1111005,30,30);
			cm.teachSkill(1111002,30,30);
			cm.teachSkill(1111004,30,30);
			cm.teachSkill(1111003,30,30);
			cm.teachSkill(1111008,30,30);
			cm.teachSkill(1211006,30,30);
			cm.teachSkill(1211002,30,30);
			cm.teachSkill(1211004,30,30);
			cm.teachSkill(1211003,30,30);
			cm.teachSkill(1211005,30,30);
			cm.teachSkill(1211008,30,30);
			cm.teachSkill(1211007,30,30);
			cm.teachSkill(1311004,30,30);
			cm.teachSkill(1311003,30,30);
			cm.teachSkill(1311006,30,30);
			cm.teachSkill(1311002,30,30);
			cm.teachSkill(1311005,30,30);
			cm.teachSkill(1311001,30,30);
			cm.teachSkill(2110001,30,30);
			cm.teachSkill(2111006,30,30);
			cm.teachSkill(2111002,30,30);
			cm.teachSkill(2111003,30,30);
			cm.teachSkill(2210001,30,30);
			cm.teachSkill(2211006,30,30);
			cm.teachSkill(2211002,30,30);
			cm.teachSkill(2211003,30,30);
			cm.teachSkill(2311003,30,30);
			cm.teachSkill(2311002,30,30);
			cm.teachSkill(2311004,30,30);
			cm.teachSkill(2311006,30,30);
			cm.teachSkill(3111004,30,30);
			cm.teachSkill(3111003,30,30);
			cm.teachSkill(3111005,30,30);
			cm.teachSkill(3111006,30,30);
			cm.teachSkill(3211004,30,30);
			cm.teachSkill(3211003,30,30);
			cm.teachSkill(3211005,30,30);
			cm.teachSkill(3211006,30,30);
			cm.teachSkill(4111005,30,30);
			cm.teachSkill(4111006,20,20);
			cm.teachSkill(4111004,30,30);
			cm.teachSkill(4111002,30,30);
			cm.teachSkill(4211002,30,30);
			cm.teachSkill(4211004,30,30);
			cm.teachSkill(4211001,30,30);
			cm.teachSkill(4211006,30,30);
			cm.teachSkill(1120004,30,30);
			cm.teachSkill(1120003,30,30);
			cm.teachSkill(1120005,30,30);
			cm.teachSkill(1121008,30,30);
			cm.teachSkill(1121010,30,30);
			cm.teachSkill(1121006,30,30);
			cm.teachSkill(1121002,30,30);
			cm.teachSkill(1220005,30,30);
			cm.teachSkill(1221009,30,30);
			cm.teachSkill(1220006,30,30);
			cm.teachSkill(1221007,30,30);
			cm.teachSkill(1221011,30,30);
			cm.teachSkill(1221002,30,30);
			cm.teachSkill(1320005,30,30);
			cm.teachSkill(1320006,30,30);
			cm.teachSkill(1321003,30,30);
			cm.teachSkill(1321002,30,30);
			cm.teachSkill(2121005,30,30);
			cm.teachSkill(2121003,30,30);
			cm.teachSkill(2121004,30,30);
			cm.teachSkill(2121002,30,30);
			cm.teachSkill(2121007,30,30);
			cm.teachSkill(2121006,30,30);
			cm.teachSkill(2221007,30,30);
			cm.teachSkill(2221006,30,30);
			cm.teachSkill(2221003,30,30);
			cm.teachSkill(2221005,30,30);
			cm.teachSkill(2221004,30,30);
			cm.teachSkill(2221002,30,30);
			cm.teachSkill(2321007,30,30);
			cm.teachSkill(2321003,30,30);
			cm.teachSkill(2321008,30,30);
			cm.teachSkill(2321005,30,30);
			cm.teachSkill(2321004,30,30);
			cm.teachSkill(2321002,30,30);
			cm.teachSkill(3120005,30,30);
			cm.teachSkill(3121008,30,30);
			cm.teachSkill(3121003,30,30);
			cm.teachSkill(3121007,30,30);
			cm.teachSkill(3121006,30,30);
			cm.teachSkill(3121002,30,30);
			cm.teachSkill(3121004,30,30);
			cm.teachSkill(3221006,30,30);
			cm.teachSkill(3220004,30,30);
			cm.teachSkill(3221003,30,30);
			cm.teachSkill(3221005,30,30);
			cm.teachSkill(3221001,30,30);
			cm.teachSkill(3221002,30,30);
			cm.teachSkill(4121004,30,30);
			cm.teachSkill(4121008,30,30);
			cm.teachSkill(4121003,30,30);
			cm.teachSkill(4121006,30,30);
			cm.teachSkill(4121007,30,30);
			cm.teachSkill(4120005,30,30);
			cm.teachSkill(4221001,30,30);
			cm.teachSkill(4221007,30,30);
			cm.teachSkill(4221004,30,30);
			cm.teachSkill(4221003,30,30);
			cm.teachSkill(4221006,30,30);
			cm.teachSkill(4220005,30,30);
                        cm.dispose();
			}
		}
	}
}

}
 
Last edited:
Experienced Elementalist
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Re: [Release] Skill Maxer that checks / takes mesos.

Why would you charge money for something that can be used to get anew skill once it's been added after someone already maxed their skills?
 
Newbie Spellweaver
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Re: [Release] Skill Maxer that checks / takes mesos.

l don't know. Nice post. 699

Also, love the '69'
 
Legendary Battlemage
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Re: [Release] Skill Maxer that checks / takes mesos.

Nooooo Cheapo f5
 
Custom Title Activated
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Re: [Release] Skill Maxer that checks / takes mesos.

Lol, i don't think people would want to pay.
 
Junior Spellweaver
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Re: [Release] Skill Maxer that checks / takes mesos.

yea lols anyways nice release
 
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Re: [Release] Skill Maxer that checks / takes mesos.

Ok for a skill maxer.
Never ever add GM Skills in it -_-"
 
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Re: [Release] Skill Maxer that checks / takes mesos.

Ok for a skill maxer.
Never ever add GM Skills in it -_-"

LMAO, i just realized that too.

People would abuse that like crazy :]
 
Newbie Spellweaver
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Re: [Release] Skill Maxer that checks / takes mesos.

:3 Lol. But they can't change their job into a GM, now can they?
 
Legendary Battlemage
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Re: [Release] Skill Maxer that checks / takes mesos.

Echo of Hero? Ew...
 
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Re: [Release] Skill Maxer that checks / takes mesos.

:3 Lol. But they can't change their job into a GM, now can they?

You can KiPe to get GM Skills if you have GM skills maxed out even if there job is not a GM.
 
Master Summoner
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Re: [Release] Skill Maxer that checks / takes mesos.

bad code is bad
 
Newbie Spellweaver
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Re: [Release] Skill Maxer that checks / takes mesos.

So it takes all your mesos for all skills to be maxed?
 
Supreme Arcanarch
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Re: [Release] Skill Maxer that checks / takes mesos.

I don't think people would want to pay
 
Newbie Spellweaver
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Re: [Release] Skill Maxer that checks / takes mesos.

o_O;; xD. If you don't want a certain skill, just remove it. Find the code and remove the cm.teachskill line. Gosh. >>. And maybe some servers would want people to pay? D:
 
Custom Title Activated
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Re: [Release] Skill Maxer that checks / takes mesos.

Yeah but most people don't realize it and just copy and paste it to whatever npc and then there 'done'.
 
Legendary Battlemage
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Re: [Release] Skill Maxer that checks / takes mesos.

Yeah but most people don't realize it and just copy and paste it to whatever npc and then there 'done'.

Wooo Just like me xD
 
Master Summoner
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Re: [Release] Skill Maxer that checks / takes mesos.

I still don't see the point of the 2nd Meso check, it's stupid.
 
Experienced Elementalist
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Re: [Release] Skill Maxer that checks / takes mesos.

I still don't see the point of the 2nd Meso check, it's stupid.
Just saying your meme was forced.

We all know it's bad code. =/
 
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