Greetings,
I am NamiBoops, and I'd like to introduce myself as part of an exciting project in the realm of game development. Currently, I am in the process of reimaginingutilizing Unity with
.
Due to Unity's recent debacle I have lost all trust with their platform. This set me back... quite a bit. Game will now be developed on UE5. If anyone has the ability to create MMO Blueprints/Framework and would like to use this as a starting point / Guinea pig please hit me up.
The original game has remained dormant for over a decade, yet it continues to receive sporadic updates from a dedicated fanbase. In light of this, I've embarked on a mission to elevate this project to the next level by creating a complete remake.
I am actively involved in development and taking on the role of a sponsor, personally financing this endeavor. It's important to emphasize that there are no paid positions available for this project. My primary concern is the well-being of all developers involved, and I encourage everyone to prioritize their real-life commitments. However, I am enthusiastic about fostering an environment of continuous and active development.
Thank you for joining me on this journey, and I look forward to collaborating with all of you in bringing this project to life.
If any of these roles align with your expertise and interests, please feel free to express your interest or ask for further details. We welcome dedicated individuals who are excited to contribute to our project's success.
Server Specifications
For the benefit of transparency, here are the server specifications related to our project:
Website Server:
Game Server:
The specifications for the game server are currently undetermined. This decision is pending as we gather more information about the project's requirements. The game world, which covers approximately 75% of Tokyo, Japan, is detailed and utilizes the Universal Render Pipeline (URP). It's also designed as an open-world environment.
Determining the optimal server configuration will depend on factors such as player interest, expected player count, and the technical demands of the game itself. As we gather more data and insights, we will make informed decisions regarding the game server's specifications to ensure an optimal player experience.
Please stay tuned for further updates on this matter as the project progresses.
Role and Contributions of NamiBoops
My role within this project encompasses several key responsibilities:
Project Resources and Links
To keep everyone informed and organized, here are the essential project resources and links:
Thread: Feel free to use project-specific threads to initiate discussions or share information related to the project. This is an open and collaborative platform for project-related interactions.
Private Message (PM): When you need to address specific or confidential matters, you can use private messaging to reach out to designated team members or contributors. This ensures a secure channel for sensitive communications.
We encourage open and transparent communication within the project while respecting the need for privacy and confidentiality when required.
I am NamiBoops, and I'd like to introduce myself as part of an exciting project in the realm of game development. Currently, I am in the process of reimagining
You must be registered to see links
from the ground up,
You must be registered to see links
to streamline database management while drawing inspiration from the original game. In terms of graphics, I have chosen the Universal Render Pipeline (URP) due to its efficiency, considering the challenges associated with High Definition Render Pipeline (HDRP)Due to Unity's recent debacle I have lost all trust with their platform. This set me back... quite a bit. Game will now be developed on UE5. If anyone has the ability to create MMO Blueprints/Framework and would like to use this as a starting point / Guinea pig please hit me up.
The original game has remained dormant for over a decade, yet it continues to receive sporadic updates from a dedicated fanbase. In light of this, I've embarked on a mission to elevate this project to the next level by creating a complete remake.
I am actively involved in development and taking on the role of a sponsor, personally financing this endeavor. It's important to emphasize that there are no paid positions available for this project. My primary concern is the well-being of all developers involved, and I encourage everyone to prioritize their real-life commitments. However, I am enthusiastic about fostering an environment of continuous and active development.
Thank you for joining me on this journey, and I look forward to collaborating with all of you in bringing this project to life.
Available Positions within the Project
- Blender Wizard (0/2):
- Game Developer (0/3):
- Web Developer (1/1):
- Game Artist (0/1):
- Level Designer (Environment Artist) (0/2):
If any of these roles align with your expertise and interests, please feel free to express your interest or ask for further details. We welcome dedicated individuals who are excited to contribute to our project's success.
Server Specifications
For the benefit of transparency, here are the server specifications related to our project:
Website Server:
- CPU: 2 Cores
- RAM: 2GB
- Storage: 50GB NVMe SSD
- Bandwidth: Unlimited
- SSL: Valid and configured
- Additional Services: Currently hosting 2 websites ā a Wiki and a Tools website. Can increase specs as needed.
Game Server:
The specifications for the game server are currently undetermined. This decision is pending as we gather more information about the project's requirements. The game world, which covers approximately 75% of Tokyo, Japan, is detailed and utilizes the Universal Render Pipeline (URP). It's also designed as an open-world environment.
Determining the optimal server configuration will depend on factors such as player interest, expected player count, and the technical demands of the game itself. As we gather more data and insights, we will make informed decisions regarding the game server's specifications to ensure an optimal player experience.
Please stay tuned for further updates on this matter as the project progresses.
Role and Contributions of NamiBoops
My role within this project encompasses several key responsibilities:
- Project Leadership: I will be taking on the pivotal role of Project Lead, guiding the overall direction and vision of the project. This includes making strategic decisions and ensuring that the development process remains on track.
- Financial Sponsorship: In addition to leadership, I will personally finance the project, providing the necessary resources to support its growth and development.
- Development: While primarily overseeing the project, I will also engage in minor development tasks as needed. As previously mentioned, I have already completed work on the world map and have contributed to the Atavism aspects of the project.
- Community Management: As the project progresses and our community expands, I will take on the role of Community Manager. This involves fostering a positive and engaged community, addressing concerns, and facilitating communication among project contributors and players.
- SMT Expertise: My extensive knowledge of the Shin Megami Tensei (SMT) series, particularly SMT Imagine, will be a valuable asset to the project. I can provide insights and expertise related to the game's lore, mechanics, and world-building.
Project Resources and Links
To keep everyone informed and organized, here are the essential project resources and links:
-
You must be registered to see linksOur project's Trello board will serve as a hub for task management, progress tracking, and collaboration. Access will be provided to accepted team members.
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You must be registered to see linksPublic access is currently allowed.
Contact Information
For communication and inquiries, please use the following contact methods within our project:Thread: Feel free to use project-specific threads to initiate discussions or share information related to the project. This is an open and collaborative platform for project-related interactions.
Private Message (PM): When you need to address specific or confidential matters, you can use private messaging to reach out to designated team members or contributors. This ensures a secure channel for sensitive communications.
We encourage open and transparent communication within the project while respecting the need for privacy and confidentiality when required.
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